public System.Threading.Tasks.Task <GameClient.webServerNW.UpFileGamesResponse> UpFileGamesAsync(string path) { GameClient.webServerNW.UpFileGamesRequest inValue = new GameClient.webServerNW.UpFileGamesRequest(); inValue.Body = new GameClient.webServerNW.UpFileGamesRequestBody(); inValue.Body.path = path; return(((GameClient.webServerNW.ProyectoEDDSoap)(this)).UpFileGamesAsync(inValue)); }
public void UpFileGames(string path) { GameClient.webServerNW.UpFileGamesRequest inValue = new GameClient.webServerNW.UpFileGamesRequest(); inValue.Body = new GameClient.webServerNW.UpFileGamesRequestBody(); inValue.Body.path = path; GameClient.webServerNW.UpFileGamesResponse retVal = ((GameClient.webServerNW.ProyectoEDDSoap)(this)).UpFileGames(inValue); }
System.Threading.Tasks.Task <GameClient.webServerNW.UpFileGamesResponse> GameClient.webServerNW.ProyectoEDDSoap.UpFileGamesAsync(GameClient.webServerNW.UpFileGamesRequest request) { return(base.Channel.UpFileGamesAsync(request)); }
GameClient.webServerNW.UpFileGamesResponse GameClient.webServerNW.ProyectoEDDSoap.UpFileGames(GameClient.webServerNW.UpFileGamesRequest request) { return(base.Channel.UpFileGames(request)); }