Ejemplo n.º 1
0
    public void LoadLeaderboardsInfo()
    {
        if (_WaitingForLeaderboardsData)
        {
            return;
        }

        _WaitingForLeaderboardsData     = true;
        _LeaderboardsDataEventsCount    = 0;
        _CurrentLeaderboardsEventsCount = 0;

        switch (Application.platform)
        {
        case RuntimePlatform.IPhonePlayer:
            _LeaderboardsDataEventsCount = UltimateMobileSettings.Instance.Leaderboards.Count;
            foreach (UM_Leaderboard leaderboard in UltimateMobileSettings.Instance.Leaderboards)
            {
                GameCenterManager.LoadLeaderboardInfo(leaderboard.IOSId);
            }
            break;

        case RuntimePlatform.Android:
            GooglePlayManager.Instance.LoadLeaderBoards();
            break;
        }
    }
    public void LoadLeaderboardsInfo()
    {
        if (_WaitingForLeaderboardsData)
        {
            return;
        }

        _WaitingForLeaderboardsData     = true;
        _LeaderboardsDataEventsCount    = 0;
        _CurrentLeaderboardsEventsCount = 0;

        switch (Application.platform)
        {
        case RuntimePlatform.IPhonePlayer:
            _LeaderboardsDataEventsCount = UltimateMobileSettings.Instance.Leaderboards.Count;
            foreach (UM_Leaderboard leaderboard in UltimateMobileSettings.Instance.Leaderboards)
            {
                GameCenterManager.LoadLeaderboardInfo(leaderboard.IOSId);
            }
            break;

        case RuntimePlatform.Android:
            if (UltimateMobileSettings.Instance.PlatformEngine == UM_PlatformDependencies.Amazon)
            {
                SA_AmazonGameCircleManager.Instance.RequestLeaderboards();
            }
            else
            {
                GooglePlayManager.Instance.LoadLeaderBoards();
            }
            break;
        }
    }
    //--------------------------------------
    // Events
    //--------------------------------------

    private void OnServiceConnected()
    {
        if (_IsDataLoaded || _DataEventsCount <= 0)
        {
            _IsDataLoaded = true;
            OnAllLoaded();
            return;
        }


        switch (Application.platform)
        {
        case RuntimePlatform.IPhonePlayer:
            if (UltimateMobileSettings.Instance.AutoLoadAchievementsInfo)
            {
                GameCenterManager.LoadAchievements();
            }

            if (UltimateMobileSettings.Instance.AutoLoadLeaderboardsInfo)
            {
                foreach (UM_Leaderboard leaderboard in UltimateMobileSettings.Instance.Leaderboards)
                {
                    GameCenterManager.LoadLeaderboardInfo(leaderboard.IOSId);
                }
            }

            break;

        case RuntimePlatform.Android:
            if (UltimateMobileSettings.Instance.PlatformEngine == UM_PlatformDependencies.Amazon)
            {
                Debug.Log("Start To Load Amazon Player");
                SA_AmazonGameCircleManager.Instance.RetrieveLocalPlayer();

                if (UltimateMobileSettings.Instance.AutoLoadAchievementsInfo)
                {
                    SA_AmazonGameCircleManager.Instance.RequestAchievements();
                }

                if (UltimateMobileSettings.Instance.AutoLoadLeaderboardsInfo)
                {
                    SA_AmazonGameCircleManager.Instance.RequestLeaderboards();
                }
            }
            else
            {
                if (UltimateMobileSettings.Instance.AutoLoadAchievementsInfo)
                {
                    GooglePlayManager.Instance.LoadAchievements();
                }

                if (UltimateMobileSettings.Instance.AutoLoadLeaderboardsInfo)
                {
                    GooglePlayManager.Instance.LoadLeaderBoards();
                }
            }
            break;
        }
    }
Ejemplo n.º 4
0
 void OnAuthFinished(ISN_Result res)
 {
     if (res.IsSucceeded)
     {
         IOSNativePopUpManager.showMessage("Player Authed ", "ID: " + GameCenterManager.Player.Id + "\n" + "Alias: " + GameCenterManager.Player.Alias);
         GameCenterManager.LoadLeaderboardInfo(leaderBoardId_1);
     }
     else
     {
         IOSNativePopUpManager.showMessage("Game Center ", "Player authentication failed");
     }
 }
Ejemplo n.º 5
0
 void OnAuthFinished(SA.Common.Models.Result res)
 {
     if (res.IsSucceeded)
     {
         IOSNativePopUpManager.showMessage("Player Authed ", "ID: " + GameCenterManager.Player.Id + "\n" + "Alias: " + GameCenterManager.Player.Alias);
         GameCenterManager.LoadLeaderboardInfo(TEST_LEADERBOARD_1);
     }
     else
     {
         IOSNativePopUpManager.showMessage("Game Center ", "Player authentication failed");
     }
 }
Ejemplo n.º 6
0
    //--------------------------------------
    // Events
    //--------------------------------------

    private void OnServiceConnected()
    {
        if (_IsDataLoaded || _DataEventsCount <= 0)
        {
            _IsDataLoaded = true;
            OnAllLoaded();
            return;
        }


        switch (Application.platform)
        {
        case RuntimePlatform.IPhonePlayer:
            if (UltimateMobileSettings.Instance.AutoLoadAchievementsInfo)
            {
                GameCenterManager.LoadAchievements();
            }

            if (UltimateMobileSettings.Instance.AutoLoadLeaderboardsInfo)
            {
                foreach (UM_Leaderboard leaderboard in UltimateMobileSettings.Instance.Leaderboards)
                {
                    GameCenterManager.LoadLeaderboardInfo(leaderboard.IOSId);
                }
            }

            break;

        case RuntimePlatform.Android:

            if (UltimateMobileSettings.Instance.AutoLoadAchievementsInfo)
            {
                GooglePlayManager.Instance.LoadAchievements();
            }

            if (UltimateMobileSettings.Instance.AutoLoadLeaderboardsInfo)
            {
                GooglePlayManager.Instance.LoadLeaderBoards();
            }

            break;
        }
    }
    void OnAuthFinished(SA.Common.Models.Result res)
    {
        _IsUILocked = true;

        IOSMessage msg = null;

        if (res.IsSucceeded)
        {
            msg = IOSMessage.Create("Player Authed ", "ID: " + GameCenterManager.Player.Id + "\n" + "Alias: " + GameCenterManager.Player.Alias);
            GameCenterManager.LoadLeaderboardInfo(TEST_LEADERBOARD_1);
        }
        else
        {
            msg = IOSMessage.Create("Game Center ", "Player authentication failed");
        }

        msg.OnComplete += delegate {
            _IsUILocked = false;
        };
    }
Ejemplo n.º 8
0
    //--------------------------------------
    //  PUBLIC METHODS
    //--------------------------------------

    void OnGUI()
    {
        UpdateToStartPos();

        if (GameCenterManager.Player != null)
        {
            GUI.Label(new Rect(100, 10, Screen.width, 40), "ID: " + GameCenterManager.Player.Id);
            GUI.Label(new Rect(100, 20, Screen.width, 40), "Name: " + GameCenterManager.Player.DisplayName);
            GUI.Label(new Rect(100, 30, Screen.width, 40), "Alias: " + GameCenterManager.Player.Alias);


            //avatar loading will take a while after the user is connectd
            //so we will draw it only after instantiation to avoid null pointer check
            //if you whant to know exaxtly when the avatar is loaded, you can subscribe on
            //GameCenterManager.OnUserInfoLoaded action
            //and checl for a spesific user ID
            if (GameCenterManager.Player.SmallPhoto != null)
            {
                GUI.DrawTexture(new Rect(10, 10, 75, 75), GameCenterManager.Player.SmallPhoto);
            }
        }

        StartY += YLableStep;
        StartY += YLableStep;
        StartY += YLableStep;


        GUI.Label(new Rect(StartX, StartY, Screen.width, 40), "Game Center Leaderboards", style);


        StartY += YLableStep;

        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Show Leaderboards"))
        {
            GameCenterManager.ShowLeaderboards();
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Load Sets Info"))
        {
            GameCenterManager.OnLeaderboardSetsInfoLoaded += OnLeaderboardSetsInfoLoaded;
            GameCenterManager.LoadLeaderboardSetInfo();
        }

        StartX  = XStartPos;
        StartY += YButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Show Leaderboard 1"))
        {
            GameCenterManager.ShowLeaderboard(leaderBoardId_1);
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Report Score LB 1"))
        {
            hiScore++;
            GameCenterManager.ReportScore(hiScore, leaderBoardId_1);
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Get Score LB 1"))
        {
            GameCenterManager.LoadLeaderboardInfo(leaderBoardId_1);
        }


        StartX  = XStartPos;
        StartY += YButtonStep;

        StartY += YLableStep;
        GUI.Label(new Rect(StartX, StartY, Screen.width, 40), "Leaderboard #2, user best score: " + LB2BestScores.ToString(), style);


        StartY += YLableStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Show Leader Board2"))
        {
            GameCenterManager.ShowLeaderboard(leaderBoardId_2);
        }


        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Show Leaderboard 2 Today"))
        {
            GameCenterManager.ShowLeaderboard(leaderBoardId_2, GK_TimeSpan.TODAY);
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Report Score LB2"))
        {
            hiScore++;

            GameCenterManager.OnScoreSubmitted += OnScoreSubmitted;
            GameCenterManager.ReportScore(hiScore, leaderBoardId_2);
        }


        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Get Score LB 2"))
        {
            GameCenterManager.LoadLeaderboardInfo(leaderBoardId_2);
        }


        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Send Challenge"))
        {
            GameCenterManager.IssueLeaderboardChallenge(leaderBoardId_2, "Here's a tiny challenge for you");
        }



        StartX  = XStartPos;
        StartY += YButtonStep;
        StartY += YLableStep;
        GUI.Label(new Rect(StartX, StartY, Screen.width, 40), "Game Center Achievements", style);

        StartY += YLableStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Show Achievements"))
        {
            GameCenterManager.ShowAchievements();
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Reset Achievements"))
        {
            GameCenterManager.ResetAchievements();
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Submit Achievements1"))
        {
            GameCenterManager.SubmitAchievement(GameCenterManager.GetAchievementProgress(TEST_ACHIEVEMENT_1_ID) + 2.432f, TEST_ACHIEVEMENT_1_ID);
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Submit Achievements2"))
        {
            GameCenterManager.SubmitAchievement(88.66f, TEST_ACHIEVEMENT_2_ID, false);
        }

        StartX += XButtonStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Send Challenge"))
        {
            GameCenterManager.IssueAchievementChallenge(TEST_ACHIEVEMENT_1_ID, "Here's a tiny challenge for you");
        }



        StartX  = XStartPos;
        StartY += YButtonStep;
        StartY += YLableStep;
        GUI.Label(new Rect(StartX, StartY, Screen.width, 40), "More", style);

        StartY += YLableStep;
        if (GUI.Button(new Rect(StartX, StartY, buttonWidth, buttonHeight), "Retrieve Signature"))
        {
            GameCenterManager.RetrievePlayerSignature();
            GameCenterManager.OnPlayerSignatureRetrieveResult += OnPlayerSignatureRetrieveResult;
        }
    }