Ejemplo n.º 1
0
 public override void Read(CGameCtnCollection n, GameBoxReader r, GameBoxWriter unknownW)
 {
     _         = r.ReadId();
     _         = r.ReadInt32();
     _         = r.ReadArray(x => r.ReadInt32());
     _         = r.ReadInt32();
     _         = r.ReadArray <float>(3);
     n.Vehicle = r.ReadIdent();
 }
Ejemplo n.º 2
0
 public override void Read(CGameCtnCollection n, GameBoxReader r)
 {
     _         = r.ReadId();
     _         = r.ReadInt32();
     _         = r.ReadArray(r1 => r1.ReadInt32());
     _         = r.ReadInt32();
     _         = r.ReadArray <float>(3);
     n.Vehicle = r.ReadIdent();
 }
Ejemplo n.º 3
0
 public override void Read(CGameCtnReplayRecord n, GameBoxReader r)
 {
     n.titleID         = r.ReadId();
     n.authorVersion   = r.ReadInt32();
     n.authorLogin     = r.ReadString();
     n.authorNickname  = r.ReadString();
     n.authorZone      = r.ReadString();
     n.authorExtraInfo = r.ReadString();
 }
Ejemplo n.º 4
0
        public override void Read(CGameCtnBlockInfoMobil n, GameBoxReader r)
        {
            U01 = r.ReadInt32();
            U02 = r.ReadInt32();

            n.DynaLinks = r.ReadArray(r =>
            {
                var u01      = r.ReadInt32();
                var u02      = r.ReadInt32();
                var u03      = r.ReadInt32();
                var socketID = r.ReadId();
                var model    = r.ReadNodeRef <CGameObjectModel>();

                return(new CGameCtnBlockInfoMobilLink(socketID, model));
            });
        }
Ejemplo n.º 5
0
 public override void Read(CGameCtnCollection n, GameBoxReader r, GameBoxWriter unknownW)
 {
     Version        = r.ReadByte();
     n.CollectionID = r.ReadByte();
     _ = r.ReadBytes(6);
     n.CollectionPackMask = r.ReadByte();
     n.DisplayName        = r.ReadString();
     _ = r.ReadInt32();
     n.CollectionIcon = r.ReadString();
     _ = r.ReadArray <int>(2);
     n.BlockInfoFlat = r.ReadId(this);
     n.Vehicle       = r.ReadIdent(this);
     _ = r.ReadInt32();
     _ = r.ReadArray <float>(4);
     n.LoadingScreen = r.ReadString();
     _ = r.ReadArray <int>(7);
     _ = r.ReadString();
     _ = r.ReadInt32();
 }
Ejemplo n.º 6
0
        public override void Read(CGameCtnReplayRecord n, GameBoxReader r)
        {
            Version = r.ReadInt32();

            if (Version >= 2)
            {
                n.mapInfo        = r.ReadIdent();
                n.time           = r.ReadInt32_msn();
                n.playerNickname = r.ReadString();

                if (Version >= 6)
                {
                    n.playerLogin = r.ReadString();

                    if (Version >= 8)
                    {
                        U01       = r.ReadByte();
                        n.titleID = r.ReadId();
                    }
                }
            }
        }
Ejemplo n.º 7
0
 public override void Read(CGameCtnBlockInfo n, GameBoxReader r) // WIP
 {
     n.BlockName = r.ReadId();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadArray(r => r.ReadNodeRef <CGameCtnBlockUnitInfo>());
     r.ReadArray(r => r.ReadNodeRef <CGameCtnBlockUnitInfo>());
     r.ReadInt32();
     r.ReadInt32();
     r.ReadNodeRef <CSceneMobil>();
     r.ReadInt32();
     r.ReadInt32();
     r.ReadNodeRef <CSceneMobil>();
     r.ReadByte();
     r.ReadInt32();
     r.ReadInt32();
 }
Ejemplo n.º 8
0
            public override void Read(CGameCtnReplayRecord n, GameBoxReader r, GameBoxWriter unknownW)
            {
                Version = r.ReadInt32();

                if (Version >= 2)
                {
                    n.MapInfo  = r.ReadIdent();
                    n.Time     = r.ReadTimeSpan();
                    n.Nickname = r.ReadString();

                    if (Version >= 6)
                    {
                        n.DriverLogin = r.ReadString();

                        if (Version >= 8)
                        {
                            U01       = r.ReadByte();
                            n.TitleID = r.ReadId();
                        }
                    }
                }
            }
Ejemplo n.º 9
0
 public override void Read(CGameCtnCollection n, GameBoxReader r, GameBoxWriter unknownW)
 {
     _ = r.ReadInt32();
     _ = r.ReadArray(i => r.ReadId());
 }
Ejemplo n.º 10
0
            public override void Read(CGameCtnMacroBlockInfo n, GameBoxReader r, GameBoxWriter unknownW)
            {
                Version = r.ReadInt32();

                n.AnchoredObjects = r.ReadArray(i =>
                {
                    var v = r.ReadInt32();

                    var itemModel = r.ReadIdent();

                    Vec3 pitchYawRoll  = default;
                    Vec3 pivotPosition = default;
                    float scale        = 1;

                    if (v < 3)
                    {
                        var quarterY = r.ReadByte();

                        if (v != 0)
                        {
                            var additionalDir = r.ReadByte();
                        }
                    }
                    else
                    {
                        pitchYawRoll = r.ReadVec3();
                    }

                    var blockCoord = r.ReadInt3();
                    var lookback   = r.ReadId();
                    var pos        = r.ReadVec3();

                    if (v < 5)
                    {
                        r.ReadInt32();
                    }
                    if (v < 6)
                    {
                        r.ReadInt32();
                    }
                    if (v >= 6)
                    {
                        r.ReadInt16(); // 0
                    }
                    if (v >= 7)
                    {
                        pivotPosition = r.ReadVec3();
                    }
                    if (v >= 8)
                    {
                        r.ReadNodeRef(); // probably waypoint
                    }
                    if (v >= 9)
                    {
                        scale = r.ReadSingle(); // 1
                    }
                    if (v >= 10)
                    {
                        r.ReadArray <int>(3); // 0 1 -1
                    }
                    return(new CGameCtnAnchoredObject()
                    {
                        ItemModel = itemModel,
                        PitchYawRoll = pitchYawRoll,
                        BlockUnitCoord = (Byte3)blockCoord,
                        AbsolutePositionInMap = pos,
                        PivotPosition = pivotPosition,
                        Scale = scale,
                    });
                });

                var num = r.ReadInt32();

                if (num == 1)
                {
                    r.ReadInt32();
                    r.ReadInt32();
                }
            }