public OptionCollisionTile(Texture2D texture, Vector2 pos, char option, Game1.HandleOptionDelegate handleOptionDelegate)
     : base(texture, pos)
 {
     this.option = option;
     this.handleOptionDelegate = handleOptionDelegate;
     hitbox = new Rectangle((int)pos.X, (int)pos.Y, Game1.TILE_SIZE, Game1.TILE_SIZE);
 }
 public ObjectHandler(Game game, Game1.HandleOptionDelegate handleOptionDelegate)
 {
     this.game = game;
     this.handleOptionDelegate = handleOptionDelegate;
 }