Ejemplo n.º 1
0
        public void Shutdown()
        {
            if (null != _pauseMenu)
            {
                Destroy(_pauseMenu.gameObject);
            }
            _pauseMenu = null;

            if (null != _playerUI)
            {
                Destroy(_playerUI.gameObject);
            }
            _playerUI = null;
        }
Ejemplo n.º 2
0
        public void InitializePlayerUI(Player player)
        {
            _playerUI = Instantiate(_playerUIPrefab, UIContainer.transform);
            if (null != _playerUI)
            {
                _playerUI.Initialize(player);
            }

            _pauseMenu = Instantiate(_pauseMenuPrefab, UIContainer.transform);
            if (null != _pauseMenu)
            {
                _pauseMenu.gameObject.SetActive(PartyParrotManager.Instance.IsPaused);
            }
        }