Ejemplo n.º 1
0
        public void ApplyGambits()
        {
            if (GambitGroups == null || GambitGroups.Count == 0)
            {
                return;
            }

            try
            {
                var gambits = GambitGroups.Where(r => r.Job == Core.Me.CurrentJob && (r.ZoneId == WorldManager.ZoneId || r.ZoneId == 1)).SelectMany(x => x.Gambits).Where(x => x.IsEnabled).ToList();

                var interruptGambits = gambits.Where(x => x.InterruptCast &&
                                                     !x.OnlyUseInChain &&
                                                     (x.ActionType == GambitActionTypes.CastSpellOnAlly || x.ActionType == GambitActionTypes.CastSpellOnEnemy || x.ActionType == GambitActionTypes.CastSpellOnFriendlyNpc || x.ActionType == GambitActionTypes.CastSpellOnSelf));

                var toastGambits = gambits.Where(x => x.ActionType == GambitActionTypes.ToastMessage && !x.OnlyUseInChain);

                GambitLogic.StaticGambitQueue          = new Queue <Gambit>(gambits);
                GambitLogic.StaticInterruptGambitQueue = new Queue <Gambit>(interruptGambits);
                GambitLogic.StaticToastGambitQueue     = new Queue <Gambit>(toastGambits);

                Logger.WriteInfo($"Added {gambits.Count} Gambits To The Gambit Queue");
            }
            catch (Exception e)
            {
                Logger.Error(e.Message);
            }
        }
Ejemplo n.º 2
0
        private void LoadGambits()
        {
            try
            {
                if (!Directory.Exists(_gambitsFolder))
                {
                    return;
                }

                var directory = new DirectoryInfo(_gambitsFolder);
                var files     = directory.GetFiles("*.json", SearchOption.TopDirectoryOnly);

                foreach (var file in files)
                {
                    var gambitGroup = JsonConvert.DeserializeObject <GambitGroup>(File.ReadAllText(file.FullName));

                    if (gambitGroup == null)
                    {
                        continue;
                    }

                    GambitGroups.Add(gambitGroup);
                }
            }
            catch (Exception e)
            {
                Logger.Error(e.Message);
            }
        }
Ejemplo n.º 3
0
        public void RecoverOldGambits()
        {
            try
            {
                if (!File.Exists(_oldGambitsFile))
                {
                    return;
                }

                var oldGambits = JsonConvert.DeserializeObject <List <Gambit> >(File.ReadAllText(_oldGambitsFile));

                Logger.WriteInfo($"Trying To Recover {oldGambits.Count} Gambits");

                foreach (var gambit in oldGambits)
                {
                    // If a recovery group doesn't exist, create one
                    if (!GambitGroups.Any(r => r.Job == gambit.Job && r.Name == "Recovered Gambits"))
                    {
                        var newGambitGroup = new GambitGroup
                        {
                            Name     = "Recovered Gambits",
                            Id       = new Random().Next(int.MaxValue),
                            ZoneId   = 1,
                            ZoneName = "Zone Name",
                            Job      = gambit.Job,
                            Gambits  = new ObservableCollection <Gambit>()
                        };

                        GambitGroups.Add(newGambitGroup);
                    }

                    // find the recovery group
                    var gambitGroup = GambitGroups.FirstOrDefault(r => r.Job == gambit.Job && r.Name == "Recovered Gambits");

                    // add the gambit to the group
                    gambitGroup?.Gambits.Add(gambit);
                }
            }
            catch (Exception e)
            {
                //
            }

            CanRecoverOldGambits = false;

            // Rename the file
            File.Move($@"{JsonSettings.CharacterSettingsDirectory}/Magitek/Gambits.json", $@"{JsonSettings.CharacterSettingsDirectory}/Magitek/OldGambitsBackup.json");
        }