Ejemplo n.º 1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();


        serializedObject.Update();

        EditorGUILayout.PropertyField(viewMode_Prop);

        Gallery.ViewMode vm = (Gallery.ViewMode)viewMode_Prop.enumValueIndex;

        switch (vm)
        {
        case Gallery.ViewMode.grid:
            //show columns
            EditorGUILayout.PropertyField(columns_Prop, new GUIContent("Columns"));
            break;

        case Gallery.ViewMode.horizontal:
            //dont show columns
            break;

        case Gallery.ViewMode.vertical:
            //dont show columns
            break;
        }

        Gallery gallery = (Gallery)target;

        if (GUILayout.Button("Refresh"))
        {
            try{
                gallery.ApplyChanges();
            }
            catch (Exception e) {
                Debug.Log("Changes are only previewed in game mode.");
            }
        }
        //		if(GUILayout.Button ("Load"))
        //		{
        //			gallery.CreateNew();
        //		}


        serializedObject.ApplyModifiedProperties();
    }