Ejemplo n.º 1
0
        private void OnInitialize()
        {
            GUILayoutY mainLayout = GUI.AddLayoutY();

            string[] aspectRatioTitles = new string[aspectRatios.Length + 1];
            aspectRatioTitles[0] = "Free";

            for (int i = 0; i < aspectRatios.Length; i++)
            {
                aspectRatioTitles[i + 1] = aspectRatios[i].width + ":" + aspectRatios[i].height;
            }

            GUIListBoxField aspectField = new GUIListBoxField(aspectRatioTitles, new LocEdString("Aspect ratio"));

            aspectField.OnSelectionChanged += OnAspectRatioChanged;

            GUILayoutY buttonLayoutVert = mainLayout.AddLayoutY();
            GUILayoutX buttonLayout     = buttonLayoutVert.AddLayoutX();

            buttonLayout.AddElement(aspectField);
            buttonLayout.AddFlexibleSpace();
            buttonLayoutVert.AddFlexibleSpace();

            renderTextureGUI = new GUIRenderTexture(null);
            renderTextureBg  = new GUITexture(Builtin.WhiteTexture);
            renderTextureBg.SetTint(BG_COLOR);

            noCameraLabel = new GUILabel(new LocEdString("(No main camera in scene)"));

            GUIPanel rtPanel = mainLayout.AddPanel();

            rtPanel.AddElement(renderTextureGUI);

            GUIPanel bgPanel = rtPanel.AddPanel(1);

            bgPanel.AddElement(renderTextureBg);

            GUILayoutY alignLayoutY = rtPanel.AddLayoutY();

            alignLayoutY.AddFlexibleSpace();
            GUILayoutX alignLayoutX = alignLayoutY.AddLayoutX();

            alignLayoutX.AddFlexibleSpace();
            alignLayoutX.AddElement(noCameraLabel);
            alignLayoutX.AddFlexibleSpace();
            alignLayoutY.AddFlexibleSpace();

            UpdateRenderTexture(Width, Height);

            currentCamera = Scene.Camera;
            bool hasMainCamera = currentCamera != null;

            renderTextureGUI.Active = hasMainCamera;
            noCameraLabel.Active    = !hasMainCamera;

            ToggleOnDemandDrawing(EditorApplication.IsOnDemandDrawingEnabled());
            NotifyNeedsRedraw();
        }
Ejemplo n.º 2
0
        private void OnInitialize()
        {
            mainLayout = GUI.AddLayoutY();

            GUIContent viewIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.View),
                                                 new LocEdString("View"));
            GUIContent moveIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Move),
                                                 new LocEdString("Move"));
            GUIContent rotateIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Rotate),
                                                   new LocEdString("Rotate"));
            GUIContent scaleIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Scale),
                                                  new LocEdString("Scale"));

            GUIContent localIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Local),
                                                  new LocEdString("Local"));
            GUIContent worldIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.World),
                                                  new LocEdString("World"));

            GUIContent pivotIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Pivot),
                                                  new LocEdString("Pivot"));
            GUIContent centerIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Center),
                                                   new LocEdString("Center"));

            GUIContent moveSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.MoveSnap),
                                                     new LocEdString("Move snap"));
            GUIContent rotateSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.RotateSnap),
                                                       new LocEdString("Rotate snap"));

            GUIToggleGroup handlesTG = new GUIToggleGroup();

            viewButton   = new GUIToggle(viewIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveButton   = new GUIToggle(moveIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateButton = new GUIToggle(rotateIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            scaleButton  = new GUIToggle(scaleIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            GUIToggleGroup coordModeTG = new GUIToggleGroup();

            localCoordButton = new GUIToggle(localIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));
            worldCoordButton = new GUIToggle(worldIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));

            GUIToggleGroup pivotModeTG = new GUIToggleGroup();

            pivotButton  = new GUIToggle(pivotIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            centerButton = new GUIToggle(centerIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            moveSnapButton = new GUIToggle(moveSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveSnapInput  = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            rotateSnapButton = new GUIToggle(rotateSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateSnapInput  = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            GUIContent cameraOptionsIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.SceneCameraOptions), new LocEdString("Camera options"));

            cameraOptionsButton = new GUIButton(cameraOptionsIcon);

            viewButton.OnClick   += () => OnSceneToolButtonClicked(SceneViewTool.View);
            moveButton.OnClick   += () => OnSceneToolButtonClicked(SceneViewTool.Move);
            rotateButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Rotate);
            scaleButton.OnClick  += () => OnSceneToolButtonClicked(SceneViewTool.Scale);

            localCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.Local);
            worldCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.World);

            pivotButton.OnClick  += () => OnPivotModeButtonClicked(HandlePivotMode.Pivot);
            centerButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Center);

            moveSnapButton.OnToggled += (bool active) => OnMoveSnapToggled(active);
            moveSnapInput.OnChanged  += (float value) => OnMoveSnapValueChanged(value);

            rotateSnapButton.OnToggled += (bool active) => OnRotateSnapToggled(active);
            rotateSnapInput.OnChanged  += (float value) => OnRotateSnapValueChanged(value);

            cameraOptionsButton.OnClick += () => OnCameraOptionsClicked();

            GUILayout handlesLayout = mainLayout.AddLayoutX();

            handlesLayout.AddElement(viewButton);
            handlesLayout.AddElement(moveButton);
            handlesLayout.AddElement(rotateButton);
            handlesLayout.AddElement(scaleButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(localCoordButton);
            handlesLayout.AddElement(worldCoordButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(pivotButton);
            handlesLayout.AddElement(centerButton);
            handlesLayout.AddFlexibleSpace();
            handlesLayout.AddElement(moveSnapButton);
            handlesLayout.AddElement(moveSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(rotateSnapButton);
            handlesLayout.AddElement(rotateSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(cameraOptionsButton);
            handlesLayout.SetHeight(viewButton.Bounds.height);

            GUIPanel mainPanel = mainLayout.AddPanel();

            rtPanel = mainPanel.AddPanel();

            // Loading progress
            loadLabel       = new GUILabel(new LocEdString("Loading scene..."));
            loadProgressBar = new GUIProgressBar("", GUIOption.FixedWidth(200));

            progressLayout = mainPanel.AddLayoutY();
            progressLayout.AddFlexibleSpace();
            GUILayout loadLabelLayout = progressLayout.AddLayoutX();

            loadLabelLayout.AddFlexibleSpace();
            loadLabelLayout.AddElement(loadLabel);
            loadLabelLayout.AddFlexibleSpace();

            GUILayout progressBarLayout = progressLayout.AddLayoutX();

            progressBarLayout.AddFlexibleSpace();
            progressBarLayout.AddElement(loadProgressBar);
            progressBarLayout.AddFlexibleSpace();
            progressLayout.AddFlexibleSpace();

            progressLayout.Active = false;

            selectionPanel = mainPanel.AddPanel(-1);

            sceneAxesPanel = mainPanel.AddPanel(-1);
            sceneAxesGUI   = new SceneAxesGUI(this, sceneAxesPanel, HandleAxesGUISize, HandleAxesGUISize, ProjectionType.Perspective);

            focusCatcher = new GUIButton("", EditorStyles.Blank);
            focusCatcher.OnFocusGained += () => hasContentFocus = true;
            focusCatcher.OnFocusLost   += () => hasContentFocus = false;

            GUIPanel focusPanel = GUI.AddPanel(-2);

            focusPanel.AddElement(focusCatcher);

            viewToolKey   = new VirtualButton(ViewToolBinding);
            moveToolKey   = new VirtualButton(MoveToolBinding);
            rotateToolKey = new VirtualButton(RotateToolBinding);
            scaleToolKey  = new VirtualButton(ScaleToolBinding);
            frameKey      = new VirtualButton(FrameBinding);

            UpdateRenderTexture(Width, Height - HeaderHeight);
            UpdateLoadingProgress();
        }
Ejemplo n.º 3
0
        private void OnInitialize()
        {
            mainLayout = GUI.AddLayoutY();

            GUIContent viewIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.View), 
                new LocEdString("View"));
            GUIContent moveIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Move), 
                new LocEdString("Move"));
            GUIContent rotateIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Rotate), 
                new LocEdString("Rotate"));
            GUIContent scaleIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Scale), 
                new LocEdString("Scale"));

            GUIContent localIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Local), 
                new LocEdString("Local"));
            GUIContent worldIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.World), 
                new LocEdString("World"));

            GUIContent pivotIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Pivot), 
                new LocEdString("Pivot"));
            GUIContent centerIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Center), 
                new LocEdString("Center"));

            GUIContent moveSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.MoveSnap), 
                new LocEdString("Move snap"));
            GUIContent rotateSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.RotateSnap), 
                new LocEdString("Rotate snap"));

            GUIToggleGroup handlesTG = new GUIToggleGroup();
            viewButton = new GUIToggle(viewIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveButton = new GUIToggle(moveIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateButton = new GUIToggle(rotateIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            scaleButton = new GUIToggle(scaleIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            GUIToggleGroup coordModeTG = new GUIToggleGroup();
            localCoordButton = new GUIToggle(localIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));
            worldCoordButton = new GUIToggle(worldIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));

            GUIToggleGroup pivotModeTG = new GUIToggleGroup();
            pivotButton = new GUIToggle(pivotIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            centerButton = new GUIToggle(centerIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            moveSnapButton = new GUIToggle(moveSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveSnapInput = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            rotateSnapButton = new GUIToggle(rotateSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateSnapInput = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            viewButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.View);
            moveButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Move);
            rotateButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Rotate);
            scaleButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Scale);

            localCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.Local);
            worldCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.World);

            pivotButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Pivot);
            centerButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Center);

            moveSnapButton.OnToggled += (bool active) => OnMoveSnapToggled(active);
            moveSnapInput.OnChanged += (float value) => OnMoveSnapValueChanged(value);

            rotateSnapButton.OnToggled += (bool active) => OnRotateSnapToggled(active);
            rotateSnapInput.OnChanged += (float value) => OnRotateSnapValueChanged(value);

            GUILayout handlesLayout = mainLayout.AddLayoutX();
            handlesLayout.AddElement(viewButton);
            handlesLayout.AddElement(moveButton);
            handlesLayout.AddElement(rotateButton);
            handlesLayout.AddElement(scaleButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(localCoordButton);
            handlesLayout.AddElement(worldCoordButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(pivotButton);
            handlesLayout.AddElement(centerButton);
            handlesLayout.AddFlexibleSpace();
            handlesLayout.AddElement(moveSnapButton);
            handlesLayout.AddElement(moveSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(rotateSnapButton);
            handlesLayout.AddElement(rotateSnapInput);

            GUIPanel mainPanel = mainLayout.AddPanel();
            rtPanel = mainPanel.AddPanel();

            GUIPanel sceneAxesPanel = mainPanel.AddPanel(-1);
            sceneAxesGUI = new SceneAxesGUI(this, sceneAxesPanel, HandleAxesGUISize, HandleAxesGUISize, ProjectionType.Perspective);

            toggleProfilerOverlayKey = new VirtualButton(ToggleProfilerOverlayBinding);
            viewToolKey = new VirtualButton(ViewToolBinding);
            moveToolKey = new VirtualButton(MoveToolBinding);
            rotateToolKey = new VirtualButton(RotateToolBinding);
            scaleToolKey = new VirtualButton(ScaleToolBinding);
            duplicateKey = new VirtualButton(DuplicateBinding);
            deleteKey = new VirtualButton(DeleteBinding);
            frameKey = new VirtualButton(FrameBinding);

            UpdateRenderTexture(Width, Height - HeaderHeight);
            UpdateProfilerOverlay();
        }