AddTextTexture() public method

public AddTextTexture ( Texture2D texture, LabelContent, label, DialoguePosition, dp, Vector2 p2Offset ) : Texture2D
texture UnityEngine.Texture2D
label LabelContent,
dp DialoguePosition,
p2Offset Vector2
return UnityEngine.Texture2D
Ejemplo n.º 1
0
 public Texture2D AddTextureNoOffset(GUIFont font, Texture2D texture, DialoguePosition dp)
 {
     if(this.content.image != null)
     {
         Texture2D tex = this.content.image as Texture2D;
         Rect b = new Rect(this.bounds.x, this.bounds.y, this.bounds.width, this.bounds.height);
         b.x += dp.boxPadding.x;
         b.y = texture.height-b.y-b.height;
         texture = TextureDrawer.AddTexture(texture, b, tex.GetPixels());
     }
     else texture = font.AddTextTexture(texture, this, 0, Vector2.zero, dp.showShadow, dp.shadowOffset);
     return texture;
 }
Ejemplo n.º 2
0
    public Texture2D AddTexture(Texture2D hudTexture, Character c, Vector2 pos, GUIFont font, int hudID)
    {
        if(HUDElementType.TEXT.Equals(this.type))
        {
            hudTexture = font.AddTextTexture(hudTexture, this.text[GameHandler.GetLanguage()],
                    this.GetAnchoredRect(pos, font.GetTextSize(this.text[GameHandler.GetLanguage()]), this.bounds),
                    DataHolder.Color(this.textColor), DataHolder.Color(this.shadowColor), 0,
                    Vector2.zero, this.showShadow, this.shadowOffset, false);
        }
        else if(HUDElementType.IMAGE.Equals(this.type))
        {
            this.GetImage();
            if(this.texture != null)
            {
                Vector2 scaledSize = TextureDrawer.GetScaledSize(this.texture, this.bounds, this.scaleMode);
                hudTexture = TextureDrawer.AddTexture(hudTexture,
                        new Rect(this.bounds.x+pos.x, pos.y-this.bounds.y-scaledSize.y, scaledSize.x, scaledSize.y),
                        TextureDrawer.GetScaledPixels(this.texture, scaledSize, this.bounds, this.scaleMode));
            }
        }
        else if(HUDElementType.NAME.Equals(this.type))
        {
            GUIContent gc = null;
            if(HUDContentType.TEXT.Equals(this.contentType))
            {
                if(HUDNameType.CHARACTER.Equals(this.nameType)) gc = new GUIContent(c.GetName());
                else if(HUDNameType.CLASS.Equals(this.nameType)) gc = new GUIContent(DataHolder.Classes().GetName(c.currentClass));
                else if(HUDNameType.STATUS.Equals(this.nameType)) gc = new GUIContent(DataHolder.StatusValues().GetName(this.statusID));
            }
            else if(HUDContentType.ICON.Equals(this.contentType))
            {
                if(HUDNameType.CHARACTER.Equals(this.nameType)) gc = new GUIContent(c.GetIcon());
                else if(HUDNameType.CLASS.Equals(this.nameType)) gc = new GUIContent(DataHolder.Classes().GetIcon(c.currentClass));
                else if(HUDNameType.STATUS.Equals(this.nameType)) gc = new GUIContent(DataHolder.StatusValues().GetIcon(this.statusID));
            }
            else if(HUDContentType.BOTH.Equals(this.contentType))
            {
                if(HUDNameType.CHARACTER.Equals(this.nameType)) gc = c.GetContent();
                else if(HUDNameType.CLASS.Equals(this.nameType)) gc = DataHolder.Classes().GetContent(c.currentClass);
                else if(HUDNameType.STATUS.Equals(this.nameType)) gc = DataHolder.StatusValues().GetContent(this.statusID);
            }
            if(gc != null)
            {
                Vector2 size = Vector2.zero;
                float gap = 0;
                if("" != gc.text)
                {
                    size = font.GetTextSize(gc.text);
                    if(gc.image != null)
                    {
                        gap = font.GetTextSize(" ").x;
                        size.x += gap;
                    }
                }
                if(gc.image != null)
                {
                    size.x += gc.image.width;
                    if(size.y < gc.image.height) size.y = gc.image.height;
                }

                Rect rect = this.GetAnchoredRect(pos, size, this.bounds);
                if(gc.image != null)
                {
                    Texture2D tex = gc.image as Texture2D;
                    hudTexture = TextureDrawer.AddTexture(hudTexture,
                            new Rect(rect.x, rect.y, gc.image.width, gc.image.height),
                            tex.GetPixels());
                    rect.x += gc.image.width+gap;
                    rect.width -= gc.image.width+gap;
                }
                if("" != gc.text)
                {
                    hudTexture = font.AddTextTexture(hudTexture, gc.text, rect,
                        DataHolder.Color(this.textColor), DataHolder.Color(this.shadowColor), 0,
                        Vector2.zero, this.showShadow, this.shadowOffset, false);
                }
            }
        }
        else if(HUDElementType.STATUS.Equals(this.type))
        {
            c.status[this.statusID].lastValueHUD[hudID] = c.status[this.statusID].GetValue();
            if(HUDDisplayType.TEXT.Equals(this.displayType))
            {
                string txt = c.status[this.statusID].GetValue().ToString();
                if(c.status[this.statusID].IsConsumable() && this.showMax)
                {
                    txt += this.divider+c.status[c.status[this.statusID].maxStatus].GetValue().ToString();
                }
                hudTexture = font.AddTextTexture(hudTexture, txt,
                        this.GetAnchoredRect(pos, font.GetTextSize(txt), this.bounds),
                        DataHolder.Color(this.textColor), DataHolder.Color(this.shadowColor), 0,
                        Vector2.zero, this.showShadow, this.shadowOffset, false);
            }
            else if(HUDDisplayType.BAR.Equals(this.displayType) && c.status[this.statusID].IsConsumable())
            {
                float v1 = c.status[this.statusID].GetValue();
                float v2 = c.status[c.status[this.statusID].maxStatus].GetValue();
                v2 /= 100;
                v1 /= v2;

                this.GetImage();
                if(this.texture != null)
                {
                    Rect b = new Rect(this.bounds.x, this.bounds.y, this.bounds.width*v1/100, this.bounds.height);
                    Vector2 scaledSize = TextureDrawer.GetScaledSize(this.texture, b, this.scaleMode);
                    hudTexture = TextureDrawer.AddTexture(hudTexture,
                            new Rect(b.x+pos.x, pos.y-b.y-scaledSize.y, scaledSize.x, scaledSize.y),
                            TextureDrawer.GetScaledPixels(this.texture, scaledSize, b, this.scaleMode));
                }
            }
        }
        else if(HUDElementType.TIMEBAR.Equals(this.type) ||
            HUDElementType.USED_TIMEBAR.Equals(this.type) ||
            HUDElementType.CASTTIME.Equals(this.type))
        {
            float v1 = 0;
            float v2 = 0;
            if(HUDElementType.TIMEBAR.Equals(this.type))
            {
                v1 = c.timeBar;
                v2 = DataHolder.BattleSystem().maxTimebar;
                c.timeBarHUD[hudID] = v1;
            }
            else if(HUDElementType.USED_TIMEBAR.Equals(this.type))
            {
                v1 = c.usedTimeBar;
                v2 = DataHolder.BattleSystem().maxTimebar;
                c.usedTimeBarHUD[hudID] = v1;
            }
            else if(HUDElementType.CASTTIME.Equals(this.type))
            {
                v1 = c.GetSkillCastTime();
                v2 = c.GetSkillCastTimeMax();
                c.castTimeHUD[hudID] = v1;
            }
            if(HUDDisplayType.TEXT.Equals(this.displayType))
            {
                string txt = ((int)v1).ToString();
                hudTexture = font.AddTextTexture(hudTexture, txt,
                        this.GetAnchoredRect(pos, font.GetTextSize(txt), this.bounds),
                        DataHolder.Color(this.textColor), DataHolder.Color(this.shadowColor), 0,
                        Vector2.zero, this.showShadow, this.shadowOffset, false);
            }
            else if(HUDDisplayType.BAR.Equals(this.displayType) && v2 > 0)
            {
                v2 /= 100;
                v1 /= v2;

                this.GetImage();
                if(this.texture != null)
                {
                    Rect b = new Rect(this.bounds.x, this.bounds.y, this.bounds.width*v1/100, this.bounds.height);
                    Vector2 scaledSize = TextureDrawer.GetScaledSize(this.texture, b, this.scaleMode);
                    hudTexture = TextureDrawer.AddTexture(hudTexture,
                            new Rect(b.x+pos.x, pos.y-b.y-scaledSize.y, scaledSize.x, scaledSize.y),
                            TextureDrawer.GetScaledPixels(this.texture, scaledSize, b, this.scaleMode));
                }
            }
        }
        else if(HUDElementType.EFFECT.Equals(this.type))
        {
            c.effectHUD = false;
            int maxView = this.rows*this.columns;
            float cellWidth = this.bounds.width;
            float cellHeight = this.bounds.height;
            cellWidth -= this.spacing*(this.columns-1);
            cellHeight -= this.spacing*(this.rows-1);
            cellWidth /= this.columns;
            cellHeight /= this.rows;
            int currentColumn = 0;
            int currentRow = 0;
            for(int i=0; i<c.effect.Length; i++)
            {
                if(i >= maxView)
                {
                    break;
                }
                else
                {
                    GUIContent gc = null;
                    if(HUDContentType.TEXT.Equals(this.contentType))
                    {
                        gc = new GUIContent(DataHolder.Effects().GetName(c.effect[i].realID));
                    }
                    else if(HUDContentType.ICON.Equals(this.contentType))
                    {
                        gc = new GUIContent(DataHolder.Effects().GetIcon(c.effect[i].realID));
                    }
                    else if(HUDContentType.BOTH.Equals(this.contentType))
                    {
                        gc = DataHolder.Effects().GetContent(c.effect[i].realID);
                    }
                    if(gc != null)
                    {
                        Rect rect = new Rect(this.bounds.x+cellWidth*currentColumn+this.spacing*currentColumn,
                                this.bounds.y+cellHeight*currentRow+this.spacing*currentRow, cellWidth, cellHeight);

                        Vector2 size = Vector2.zero;
                        float gap = 0;
                        if("" != gc.text)
                        {
                            size = font.GetTextSize(gc.text);
                            if(gc.image != null)
                            {
                                gap = font.GetTextSize(" ").x;
                                size.x += gap;
                            }
                        }
                        if(gc.image != null)
                        {
                            size.x += gc.image.width;
                            if(size.y < gc.image.height) size.y = gc.image.height;
                        }

                        rect = this.GetAnchoredRect(pos, size, rect);
                        if(gc.image != null)
                        {
                            Texture2D tex = gc.image as Texture2D;
                            hudTexture = TextureDrawer.AddTexture(hudTexture,
                                    new Rect(rect.x, rect.y, gc.image.width, gc.image.height),
                                    tex.GetPixels());
                            rect.x += gc.image.width+gap;
                            rect.width -= gc.image.width+gap;
                        }
                        if("" != gc.text)
                        {
                            hudTexture = font.AddTextTexture(hudTexture, gc.text, rect,
                                DataHolder.Color(this.textColor), DataHolder.Color(this.shadowColor), 0,
                                Vector2.zero, this.showShadow, this.shadowOffset, false);
                        }
                        currentColumn++;
                    }
                    if(currentColumn >= this.columns)
                    {
                        currentColumn = 0;
                        currentRow++;
                    }
                }
            }
        }
        else if(HUDElementType.VARIABLE.Equals(this.type))
        {
            string txt = this.GetVariableText();
            if(txt != null && txt != "")
            {
                hudTexture = font.AddTextTexture(hudTexture, txt,
                        this.GetAnchoredRect(pos, font.GetTextSize(txt), this.bounds),
                        DataHolder.Color(this.textColor), DataHolder.Color(this.shadowColor), 0,
                        Vector2.zero, this.showShadow, this.shadowOffset, false);
            }
            this.lastVarText = txt;
        }
        return hudTexture;
    }