Ejemplo n.º 1
0
    void TurnInTween(GTweener tweener)
    {
        bool  toOpen = (bool)tweener.userData;
        float v      = tweener.value.x;

        if (toOpen)
        {
            _back.rotationY  = v;
            _front.rotationY = -180 + v;
            if (v > 90)
            {
                _front.visible = true;
                _back.visible  = false;
            }
        }
        else
        {
            _back.rotationY  = -180 + v;
            _front.rotationY = v;
            if (v > 90)
            {
                _front.visible = false;
                _back.visible  = true;
            }
        }
    }
Ejemplo n.º 2
0
    void OnTurnComplete(GTweener tweener)
    {
        bool suc = (bool)tweener.userData;

        _draggingCorner = Corner.INVALID;
        if (suc && _turningTarget != -1)
        {
            _currentPage = _turningTarget;
        }
        if (suc && _coverTurningOp != CoverTurningOp.None)
        {
            if (_coverTurningOp == CoverTurningOp.ShowFront)
            {
                _coverStatus = CoverStatus.ShowingFront;
            }
            else if (_coverTurningOp == CoverTurningOp.ShowBack)
            {
                _coverStatus = CoverStatus.ShowingBack;
            }
            else
            {
                _coverStatus = CoverStatus.Hidden;
            }
        }
        _coverTurningOp = CoverTurningOp.None;
        _turningTarget  = -1;

        RenderPages();

        DispatchEvent("onTurnComplete");
    }
Ejemplo n.º 3
0
    //渲染roomList
    private void RenderListItem(int index, GObject obj)
    {
        GButton roomButton = obj.asButton;

        roomButton.title = rooms[index].roomName;
        if (rooms[index].currentPlayer.Count >= rooms[index].limitNum)
        {
            roomButton.enabled = false;
        }
        GTextField textField = roomButton.GetChild("title").asTextField;

        //点击房间,显示详细信息
        roomButton.onClick.Add(() => {
            currentRoom = rooms[index];
            roomListComponent.GetChild("entryRoomButton").asButton.enabled = true;
            if (roomInfoWindow != null)
            {
                roomInfoWindow.Dispose();
            }
            //窗口平行显示在roomButton左侧,需要list位置和scrollpane的滚动比例
            roomInfoWindow = new RoomInfoWindow(rooms[index], roomList.x, roomList.y, roomList.height, roomList.scrollPane.contentHeight, roomButton.y, roomList.scrollPane.percY);
            //Debug.Log("percY:"+roomList.scrollPane.percY);
            roomInfoWindow.Show();
            //文本域超出显示范围,滚动
            if (textField.width > roomButton.width)
            {//调整文本域的位置,使文本域向左移动
                tweener = textField.TweenMove(new Vector2(roomList.width - textField.width, 0), 2.0f).OnComplete(() =>
                {
                    //播放完成后清空tweener,重置位置
                    tweener = null;
                    textField.SetXY(0, 0);
                });
            }
        });
    }
Ejemplo n.º 4
0
    //开始触摸
    private void OnTouchBegin(EventContext evenContext)
    {
        if (touchID == -1)//第一次触摸
        {
            InputEvent inputEvent = (InputEvent)evenContext.data;
            touchID = inputEvent.touchId;
            if (tweener != null)
            {
                tweener.Kill();//终止上一个动效
                tweener = null;
            }
            Vector2 localPos = GRoot.inst.GlobalToLocal(new Vector2(inputEvent.x, inputEvent.y));
            float   posX     = localPos.x;
            float   posY     = localPos.y;
            joystickButton.selected = true;

            lastStageX  = posX;
            lastStageY  = posY;
            startStageX = posX;
            startStageY = posY;

            joystickCenter.visible = true;
            joystickCenter.SetXY(posX - joystickCenter.width / 2, posY - joystickCenter.height / 2);
            joystickButton.SetXY(posX - joystickButton.width / 2, posY - joystickButton.height / 2);

            evenContext.CaptureTouch();
        }
    }
Ejemplo n.º 5
0
    //结束触摸
    private void OnTouchEnd(EventContext context)
    {
        InputEvent inputEvent = (InputEvent)context.data;

        //触摸中
        if (touchID != -1 && inputEvent.touchId == touchID)
        {
            //设置为结束触摸
            touchID = -1;
            //将杆子旋转180度
            thumb.rotation = thumb.rotation + 180;
            //隐藏摇杆中心
            center.visible = false;
            //启动移动动画 设置目标位置与移动时间
            tweener = joystickButton.TweenMove(new Vector2(initX - joystickButton.width / 2, initY - joystickButton.height / 2), 0.3f).OnComplete(() =>
            {
                //结束的回调方法
                tweener = null;
                joystickButton.selected = false;
                thumb.rotation          = 0;
                center.visible          = true;
                center.SetXY(initX - center.width / 2, initY - center.height / 2);
            }
                                                                                                                                                  );
        }
        //回调函数
        onEnd.Call();
    }
Ejemplo n.º 6
0
    private void OnTouchBegin(EventContext context)
    {
        if (touchID == -1)
        {
            InputEvent inputEvent = (InputEvent)context.data;
            touchID = inputEvent.touchId;
            if (tweener != null)
            {
                tweener.Kill();
                tweener = null;
            }
            Vector2 localPos = GRoot.inst.GlobalToLocal(inputEvent.position);

            startPos = localPos;

            SetCenterPosXY(center, localPos);
            center.visible = false;
            SetCenterPosXY(thumb, localPos);
            thumb.visible = true;

            Vector2 dir    = new Vector2(startPos.x - initPos.x, startPos.y - initPos.y);
            float   radian = Mathf.Atan2(dir.y, dir.x);
            float   degree = radian * 180 / Mathf.PI;
            thumb.rotation = degree + 90;

            context.CaptureTouch();
            // Debug.Log("===============>TouchBegin"+degree);
        }
    }
Ejemplo n.º 7
0
 public void starttweener()
 {
     tweener = taget.TweenFade(0f, 1f).OnComplete(() =>
     {
         taget.visible = false;
         apha          = false;
     });
 }
Ejemplo n.º 8
0
    /// <summary>
    /// 内部接口 进入动画效果
    /// </summary>
    public void DoShowAnimation()
    {
        if (_contentPane == null)
        {
            return;
        }
        _originPos = _window.xy;
        string ani = animation[0];

        if (ani == null)
        {
            return;
        }
        GTweener tween = null;

        switch (ani)
        {
        case "eject":    //放大
            _window.SetScale(0.9f, 0.9f);
            tween = _window.TweenScale(new Vector2(1f, 1f), 0.3f);
            TweenUtils.SetEase(tween, EaseType.BackOut);
            TweenUtils.OnComplete(tween, CallOnShown);
            break;

        case "fade_in":    //淡入
            _window.alpha = 0;
            tween         = _window.TweenFade(1, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, CallOnShown);
            break;

        case "move_up":    //上滑进入
            _window.y = GRoot.inst.height;
            tween     = _window.TweenMoveY(_originPos.y, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, CallOnShown);
            break;

        case "move_left":    //左滑动进入
            _window.x = GRoot.inst.width;
            tween     = _window.TweenMoveX(_originPos.x, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, CallOnShown);
            break;

        case "move_right":    //右滑进入
            _window.x = -GRoot.inst.width - 30;
            tween     = _window.TweenMoveX(_originPos.x, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, CallOnShown);
            break;

        default:
            CallOnShown();
            break;
        }
    }
Ejemplo n.º 9
0
 private void OnPlayFinish()
 {
     if (m_GTweener != null)
     {
         m_GTweener.Kill();
         m_GTweener = null;
     }
     OnGameOver(m_UI.m_Sword.rotation >= -110 && m_UI.m_Sword.rotation <= -85);
 }
Ejemplo n.º 10
0
 void OnTurnUpdate(GTweener tweener)
 {
     _dragPoint     = tweener.value.vec2;
     _turningAmount = _dragPoint.x / (_coverTurningOp != CoverTurningOp.None ? _frontCover.width * 2 : _pageWidth * 2);
     if (_draggingCorner == Corner.TR || _draggingCorner == Corner.BR)
     {
         _turningAmount = 1 - _turningAmount;
     }
     PlayTurnEffect();
 }
Ejemplo n.º 11
0
 //打断动画进程 add by tianjinpeng 2018/03/14 10:33:03
 void killtweener(GTweener tweener)
 {
     if (tweener != null)
     {
         GTween.Kill(tweener);
         tweener = null;
     }
     else
     {
     }
 }
Ejemplo n.º 12
0
    private void OnTouchBegin(EventContext context)
    {
        if (touchId == -1)        //First touch
        {
            InputEvent evt = (InputEvent)context.data;
            touchId = evt.touchId;

            if (_tweener != null)
            {
                _tweener.Kill();
                _tweener = null;
            }
            Vector2 pt = GRoot.inst.GlobalToLocal(new Vector2(evt.x, evt.y));
            float   bx = pt.x;
            float   by = pt.y;

            if (bx < 0)
            {
                bx = 0;
            }
            else if (bx > _touchArea.width)
            {
                bx = _touchArea.width;
            }

            if (by > GRoot.inst.height)
            {
                by = GRoot.inst.height;
            }
            else if (by < _touchArea.y)
            {
                by = _touchArea.y;
            }

            _lastStageX  = bx;
            _lastStageY  = by;
            _startStageX = _InitX;
            _startStageY = _InitY;

            _center.visible = true;
            //_center.SetXY(bx - _center.width / 2, by - _center.height / 2);
            _joystick_button.SetXY(bx - _joystick_button.width / 2, by - _joystick_button.height / 2);

            float deltaX  = bx - _InitX;
            float deltaY  = by - _InitY;
            float degrees = Mathf.Atan2(deltaY, deltaX) * 180 / Mathf.PI;
            _thumb.rotation          = degrees + 90;
            _thumb.visible           = true;
            _joystick_button.visible = true;
            context.CaptureTouch();

            handleInput(bx, by);
        }
    }
Ejemplo n.º 13
0
 public void Hide(bool withAnim = true)
 {
     if (choicebubbletweener != null)
     {
         GTween.Kill(choicebubbletweener);
     }
     choicebubbletweener = ui.TweenFade(0, 0.2f).OnComplete(() =>
     {
         ui.visible          = false;
         choicebubbletweener = null;
     });
 }
Ejemplo n.º 14
0
        public void Add(string iconurl, string nametext, string datacount)
        {
            CanToZero();
            float toy = 300f - ((tipsDatas.Count + 1) * 100f);

            newtipsData(iconurl, nametext, datacount);
            if (tweener != null)
            {
                GTween.Kill(tweener);
            }
            tweener = gList.TweenMoveY(toy, 0.3f);
        }
Ejemplo n.º 15
0
 public void Show(bool withAnim = true)
 {
     ui.visible = true;
     if (choicebubbletweener != null)
     {
         GTween.Kill(choicebubbletweener);
     }
     choicebubbletweener = ui.TweenFade(1, 0.2f).OnComplete(() =>
     {
         choicebubbletweener = null;
     });
 }
Ejemplo n.º 16
0
 public void Movesize(GObject parent, GObject gameObject, Vector2 sd, Vector2 pos, float time)
 {
     parent.position = sd;
     parent.visible  = true;
     GTween.Kill(dosettw);
     GTween.Kill(movesizepar);
     dosettw     = parent.TweenResize(gameObject.size, time);
     movesizepar = parent.TweenMove(pos, time).OnComplete(() =>
     {
         gameObject.visible = true;
         parent.visible     = false;
     });
 }
Ejemplo n.º 17
0
    /// <summary>
    /// 内部接口 退出动画效果
    /// </summary>
    public void DoHideAnimation()
    {
        _originPos = _window.xy;
        string ani = animation[1];

        if (ani == null)
        {
            return;
        }
        GTweener tween = null;

        switch (ani)
        {
        case "shrink":    //缩小
            _window.SetScale(1, 1);
            tween = _window.TweenScale(new Vector2(0.8f, 0.8f), 0.2f);
            TweenUtils.SetEase(tween, EaseType.ExpoIn);
            TweenUtils.OnComplete(tween, DoHide);
            break;

        case "fade_out":    //淡出
            _window.alpha = 0;
            tween         = _window.TweenFade(1, 0.3f);
            TweenUtils.SetEase(tween, EaseType.BackOut);
            TweenUtils.OnComplete(tween, DoHide);
            break;

        case "move_down":    //下滑退出
            tween = _window.TweenMoveY(GRoot.inst.height + 30, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, DoHide);
            break;

        case "move_left":    //左滑动退出
            tween = _window.TweenMoveX(-_window.width - 30, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, DoHide);
            break;

        case "move_right":    //右滑退出
            tween = _window.TweenMoveX(-_window.width + 30, 0.3f);
            TweenUtils.SetEase(tween, EaseType.QuadOut);
            TweenUtils.OnComplete(tween, DoHide);
            break;

        default:
            DoHide();
            break;
        }
    }
Ejemplo n.º 18
0
 public static void OnComplete(GTweener tweener, Action func)
 {
     tweener.OnComplete(() =>
     {
         try
         {
             func();
         }
         catch (Exception e)
         {
             Debug.LogError(e);
         }
         func = null;
     });
 }
Ejemplo n.º 19
0
 //右列表选择框位置调整 add by tianjinpeng 2018/03/09 15:29:54
 void choicepos(int index)
 {
     if (baglist.numItems == 0)
     {
     }
     else
     {
         Vector2 screenPos      = baglist.GetChildAt(index).LocalToGlobal(Vector2.zero);
         Vector2 sPos           = new Vector2(screenPos.x - 2, screenPos.y - 1);
         Vector2 logicScreenPos = storeup.GlobalToLocal(sPos);
         //choice.position = new Vector2(logicScreenPos.x, logicScreenPos.y);
         killtweener(choicemove);
         choicemove = choice.TweenMove(logicScreenPos, 0.1f);
     }
 }
Ejemplo n.º 20
0
 public void Hide(bool withAnim = true)
 {
     killtweener(storeuptweener);
     storeuptweener = storeup.TweenMoveY(0, 0.2f).OnComplete(() =>
     {
         ui.visible      = false;
         storeup.visible = false;
     });;
     if (storedown.visible == true)
     {
         killtweener(storedowntweener);
         storedowntweener = storedown.TweenMoveY(1080, 0.2f).OnComplete(() =>
         {
             storedown.visible = false;
         });;
     }
 }
Ejemplo n.º 21
0
 public void Hide(bool withAnim = true)
 {
     if (withAnim)
     {
         if (gTweener_progressBar_fode != null)
         {
             GTween.Kill(gTweener_progressBar_fode);
         }
         gTweener_progressBar_fode = bosshpcomponent.TweenFade(0f, 0.7f).OnComplete(() =>
         {
             bosshpcomponent.visible   = false;
             gTweener_progressBar_fode = null;
         });
     }
     else
     {
         bosshpcomponent.visible = false;
     }
 }
Ejemplo n.º 22
0
    //结束触摸,joystickButton返回joystickCenter
    private void OnTouchEnd(EventContext evenContext)
    {
        InputEvent inputEvent = (InputEvent)evenContext.data;

        if (touchID != -1 && touchID == inputEvent.touchId)
        {
            touchID                = -1;
            thumb.rotation         = thumb.rotation + 180;//指向圆心
            joystickCenter.visible = false;
            tweener                = joystickButton.TweenMove(new Vector2(initX - joystickButton.width / 2, initY - joystickButton.height / 2), 0.3f).OnComplete(() => {
                tweener = null;
                joystickButton.selected = false;
                thumb.rotation          = 0;
                joystickCenter.visible  = true;
                joystickCenter.SetXY(initX - joystickCenter.width / 2, initY - joystickCenter.height);
            });
        }
        onEnd.Call();
    }
Ejemplo n.º 23
0
    private void OnTouchEnd(EventContext context)
    {
        InputEvent inputEvent = (InputEvent)context.data;

        if (touchID != -1 && inputEvent.touchId == touchID)
        {
            touchID        = -1;
            center.visible = false;
            tweener        = thumb.TweenMove(GetReduceHalfWHPos(initPos, thumb), 0.3f).OnComplete(() =>
            {
                SetCenterPosXY(center, initPos);
                center.visible = true;
                thumb.rotation = 0;
                thumb.visible  = false;
            });
            // Debug.Log("===============>TouchEnd");
        }
        onEnd.Call();
    }
Ejemplo n.º 24
0
 void killtweener(GTweener kill, GTweener newfsf, GObject parent, bool onoff)
 {
     if (kill != null)
     {
         GTween.Kill(kill);
         kill = newfsf;
     }
     else
     {
         kill = newfsf;
     }
     newfsf.OnComplete(() =>
     {
         if (onoff)
         {
         }
         else
         {
             parent.visible = false;
         }
     });
 }
Ejemplo n.º 25
0
 public static void OnComplete(GTweener tweener, Action <object> func, object self)
 {
     tweener.OnComplete(() =>
     {
         try
         {
             if (self != null)
             {
                 func(self);
             }
         }
         catch (Exception e)
         {
             Debug.LogError(e);
         }
         func = null;
         if (self != null)
         {
             self = null;
         }
     });
 }
Ejemplo n.º 26
0
    private void OnTouchEnd(EventContext context)
    {
        InputEvent inputEvt = (InputEvent)context.data;

        if (touchId != -1 && inputEvt.touchId == touchId)
        {
            touchId         = -1;
            _thumb.rotation = _thumb.rotation + 180;
            _center.visible = false;
            _tweener        = _button.TweenMove(new Vector2(_InitX - _button.width / 2, _InitY - _button.height / 2), 0.3f).OnComplete(() =>
            {
                _tweener         = null;
                _button.selected = false;
                _thumb.rotation  = 0;
                _center.visible  = true;
                _center.SetXY(_InitX - _center.width / 2, _InitY - _center.height / 2);
            }
                                                                                                                                       );

            this.onEnd.Call();
        }
    }
Ejemplo n.º 27
0
        void choiceleftpos(int qwe)
        {
            Vector2 screenPos = new Vector2(LeftList[qwe].position.x + 1, LeftList[qwe].position.y);

            //leftchoice.position = new Vector2(screenPos.x, screenPos.y);
            killtweener(choicemove);
            choicemove = leftchoice.TweenMove(screenPos, 0.1f);
            int i;

            for (i = 0; i < 4; i++)
            {
                if (qwe == i)
                {
                    LeftList[i].visible = true; textlist[i].alpha = 1f;
                }
                else
                {
                    LeftList[i].visible = false; textlist[i].alpha = 0.3f;
                }
            }
            Import();
        }
Ejemplo n.º 28
0
    //开始触摸
    private void OnTouchBegin(EventContext context)
    {
        if (touchID == -1)//第一次触摸
        {
            InputEvent inputEvent = (InputEvent)context.data;
            touchID = inputEvent.touchId;

            if (tweener != null)
            {
                tweener.Kill();//杀死上一个动画
                tweener = null;
            }
            //将世界坐标转化为FGUI坐标
            Vector2 localPos = GRoot.inst.GlobalToLocal(new Vector2(inputEvent.x, inputEvent.y));
            float   posX     = localPos.x;
            float   posY     = localPos.y;
            //注意此处为单选按钮,需要设置单选属性 选中设为true
            joystickButton.selected = true;

            lastStageX  = posX;
            lastStageY  = posY;
            startStageX = posX;
            startStageY = posY;
            //设置新的摇杆按钮与中心位置
            center.visible = true;
            center.SetXY(posX - center.width / 2, posY - center.height / 2);
            joystickButton.SetXY(posX - joystickButton.width / 2, posY - joystickButton.height / 2);

            float deltaX = posX - initX;
            float deltay = posY - initY;
            //计算旋转角度
            float degrees = Mathf.Atan2(deltay, deltaX) * 180 / Mathf.PI;
            thumb.rotation = degrees + 90;
            //上下文获取触摸状态
            context.CaptureTouch();
        }
    }
Ejemplo n.º 29
0
 void closestoreuptw()
 {
     killtweener(storeuptweener);
     storeuptweener = storeup.TweenMoveY(0, 0.2f).OnComplete(() => { storeup.visible = false; });;
 }
Ejemplo n.º 30
0
 void closestoredowntw()
 {
     killtweener(storedowntweener);
     storedowntweener = storedown.TweenMoveY(1080, 0.2f).OnComplete(() => { storedown.visible = false; });;
 }