public override void Destroy() { base.Destroy(); if (matricesTex != null) { Object.Destroy(matricesTex); matricesTex = null; } if (additionalVertexStreames != null) { additionalVertexStreames.Destroy(); additionalVertexStreames = null; } hierarchyMatrices = null; }
public override void Destroy() { base.Destroy(); if (newLodMesh != null) { Object.Destroy(newLodMesh); newLodMesh = null; } if (additionalVertexStreames != null) { additionalVertexStreames.Destroy(); additionalVertexStreames = null; } if (lodCullingGroup != null) { lodCullingGroup.Dispose(); lodCullingGroup = null; } lodBoundingSpheres = null; }