Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     gameManagerMaster   = GameObject.Find("GameManager").GetComponent <GM_Master>();
     playerManagerMaster = GetComponent <PM_Master>();
     moveSpeed           = 0.2f;
     maxSpeed            = moveSpeed * 100;
     jumpHeight          = new Vector2(0, 18.75f);
     canJump             = false;
     jumping             = true;
     playerBody          = GetComponent <Rigidbody2D>();
     playerBody.velocity = new Vector2(playerBody.velocity.x, playerBody.velocity.y - 0.2f);
     mySprite            = GetComponent <SpriteRenderer>();
     expectedAngle       = 0;
     curAngle            = 0.0f;
     time = 0.0f;
 }//end Start()
Ejemplo n.º 2
0
    }//end OnDisable()

    public void SetInitReferences()
    {
        gameManagerMaster = GetComponent <GM_Master>();
    }//end SetInitReferences()