protected virtual void drawDebug(int touchPoints)
        {
            if (!DebugMode)
            {
                return;
            }

            var color = State == GestureState.Possible ? Color.red : Color.green;

            switch (touchPoints)
            {
            case 1:
                GLDebug.DrawSquareScreenSpace(debugID, getPointScreenPosition(0), 0f, debugPointerSize, color,
                                              float.PositiveInfinity);
                GLDebug.RemoveFigure(debugID + 1);
                GLDebug.RemoveFigure(debugID + 2);
                break;

            default:
                var newScreenPos1 = getPointScreenPosition(0);
                var newScreenPos2 = getPointScreenPosition(1);
                GLDebug.DrawSquareScreenSpace(debugID, newScreenPos1, 0f, debugPointerSize, color,
                                              float.PositiveInfinity);
                GLDebug.DrawSquareScreenSpace(debugID + 1, newScreenPos2, 0f, debugPointerSize, color,
                                              float.PositiveInfinity);
                GLDebug.DrawLineWithCrossScreenSpace(debugID + 2, newScreenPos1, newScreenPos2, .5f,
                                                     debugPointerSize * .3f, color, float.PositiveInfinity);
                break;
            }
        }
Ejemplo n.º 2
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            public void Hide()
            {
                if (!Application.isPlaying)
                {
                    return;
                }

                GLDebug.RemoveFigure(currentDebugId);
                currentDebugId = -1;
            }
        protected virtual void clearDebug()
        {
            GLDebug.RemoveFigure(debugID);
            GLDebug.RemoveFigure(debugID + 1);
            GLDebug.RemoveFigure(debugID + 2);

            if (debugCoroutine != null)
            {
                StopCoroutine(debugCoroutine);
            }
            debugCoroutine = null;
        }
 private void removeDebugFigureForPointer(Pointer pointer)
 {
     GLDebug.RemoveFigure(TouchManager.DEBUG_GL_TOUCH + pointer.Id);
 }
Ejemplo n.º 5
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        protected override void clearDebug()
        {
            base.clearDebug();

            GLDebug.RemoveFigure(debugID + 3);
        }
 private void removeDebugFigureForTouch(TouchPoint touch)
 {
     GLDebug.RemoveFigure(TouchManager.DEBUG_GL_TOUCH + touch.Id);
 }