Ejemplo n.º 1
0
        public static void BufferData <T>(BufferTarget target, int size, T[] data, BufferUsageHint usage)
        {
            GCHandle ptr = GCHandle.Alloc(data, GCHandleType.Pinned);

            GLCore.BufferData(target, (IntPtr)size, ptr.AddrOfPinnedObject(), usage);
            ptr.Free();
        }
Ejemplo n.º 2
0
        public int CreateIndexBuffer(int sizeInBytes, OpenGL20BufferMode mode)
        {
            uint bufferHandle = GLHelper.GenBuffer();

            GLCore.BindBuffer(BufferTarget.ElementArrayBuffer, bufferHandle);
            GLCore.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)sizeInBytes, IntPtr.Zero, GetBufferMode(mode));
            return((int)bufferHandle);
        }