Ejemplo n.º 1
0
 public void Show_NSAction_Null()
 {
     TestRuntime.IgnoreOnMacCatalyst("https://github.com/xamarin/maccore/issues/2346");
     // Once upon a time (circa 2012) using null for the action would have crashed the application
     // but it's not the case anymore (in 2015 / iOS9) and the header files says it's nullable
     GKNotificationBanner.Show("title", "message", null);
 }
Ejemplo n.º 2
0
        public void unlockAchievement(MainGame.Achievement achieve)
        {
            if (!gamer.IsSignedInToLive)
            {
                return;
            }

            /*
             * ac = new AchievementCollection();
             * ac = gamer.GetAchievements();
             *
             * foreach (Achievement a in ac)
             * {
             *  if(a.IsEarned)
             *  achievements.Add(a.Key);
             * }
             */
            GKAchievement.LoadAchievements(delegate(GKAchievement[] achievements, NSError error) {
                if (error == null)
                {
                    string code = null;
                    string msg  = null;
                    List <string> achievementids = new List <string>();

                    if (achievements != null)
                    {
                        foreach (GKAchievement a in achievements)
                        {
                            if (a.Completed)
                            {
                                achievementids.Add(a.Identifier);
                            }
                        }
                    }
                    switch (achieve)
                    {
                    case MainGame.Achievement.BabyStep:

                        code = "grp.1shot.babystep";
                        msg  = "Baby Step";
                        break;

                    case MainGame.Achievement._50Points:
                        code = "grp.1shot.50points";
                        msg  = "50 Points!";
                        break;

                    case MainGame.Achievement._100Points:
                        code = "grp.1shot.100point";
                        msg  = "A hundred points.";
                        break;

                    case MainGame.Achievement._70Points1Life:
                        code = "grp.1shot.70points1life";
                        msg  = "1 Life, 70 Points.";
                        break;

                    case MainGame.Achievement.OutOfTheEarth:
                        code = "grp.1shot.outoftheearth";
                        msg  = "Out of the Earth";
                        break;

                    case MainGame.Achievement.Interstellar:
                        code = "grp.1shot.interstellar";
                        msg  = "Interstellar";
                        break;

                    case MainGame.Achievement.Doge:
                        code = "grp.1shot.doge";
                        msg  = "DogeDogeDogeDoge";
                        break;
                    }

                    if (code != null)
                    {
                        if (!achievementids.Contains(code))
                        {
                            gamer.AwardAchievement(code);
                            GKNotificationBanner.Show("Achievement Unlocked!", msg, delegate { });
                        }
                    }
                }
            });
        }
 public void Show_NSAction_Null()
 {
     // Once upon a time (circa 2012) using null for the action would have crashed the application
     // but it's not the case anymore (in 2015 / iOS9) and the header files says it's nullable
     GKNotificationBanner.Show("title", "message", null);
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Displays a Game Center banner on the top of the screen.
 /// The banner goes away in a few seconds.
 /// </summary>
 /// <param name="title">The title of the banner.</param>
 /// <param name="message">The message of the banner.</param>
 public static void ShowBanner(string title, string message)
 {
     GKNotificationBanner.ShowBanner(title, message, null);
 }