Ejemplo n.º 1
0
        public override void Load(BinaryReader reader, int size)
        {
            long pre_pos = reader.BaseStream.Position;

            HeaderVars = new byte[0x10];
            HeaderVars = reader.ReadBytes(0x10);

            uint Type1_Size    = HeaderVars[0];
            uint Type2_Size    = HeaderVars[1];
            uint Model_Size    = HeaderVars[5];
            uint SkinFlag      = HeaderVars[6];
            uint BlendSkinFlag = HeaderVars[7];
            int  Type4_Size    = HeaderVars[8];

            Coord1 = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
            Coord2 = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());

            if (Type1_Size > 0)
            {
                Type1 = new GI_Type1[Type1_Size];
                for (int i = 0; i < Type1_Size; i++)
                {
                    Pos[]  Type1_Matrix  = new Pos[5];
                    uint[] Type1_Numbers = new uint[5];
                    for (int a = 0; a < Type1_Numbers.Length; a++)
                    {
                        Type1_Numbers[a] = reader.ReadUInt32();
                    }
                    Type1_Matrix[0] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[1] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[2] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[3] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[4] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    GI_Type1 temp_Type1 = new GI_Type1()
                    {
                        Matrix = Type1_Matrix, Numbers = Type1_Numbers
                    };
                    Type1[i] = temp_Type1;
                }
            }
            else
            {
                Type1 = new GI_Type1[0];
            }

            if (Type2_Size > 0)
            {
                Type2 = new GI_Type2[Type2_Size];
                for (int i = 0; i < Type2_Size; i++)
                {
                    Pos[]  Type2_Matrix  = new Pos[4];
                    uint[] Type2_Numbers = new uint[2];
                    Type2_Numbers[0] = reader.ReadUInt32();
                    Type2_Numbers[1] = reader.ReadUInt32();
                    for (int a = 0; a < Type2_Matrix.Length; a++)
                    {
                        Type2_Matrix[a] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    }
                    GI_Type2 temp_Type2 = new GI_Type2()
                    {
                        Matrix = Type2_Matrix, Numbers = Type2_Numbers
                    };
                    Type2[i] = temp_Type2;
                }
            }
            else
            {
                Type2 = new GI_Type2[0];
            }

            if (Model_Size > 0)
            {
                ModelIDs = new GI_Type0[Model_Size];
                uint[] IDs   = new uint[Model_Size];
                uint[] IDs_m = new uint[Model_Size];
                for (int i = 0; i < Model_Size; i++)
                {
                    IDs[i] = reader.ReadByte();
                }
                for (int i = 0; i < Model_Size; i++)
                {
                    IDs_m[i] = reader.ReadUInt32();
                }
                for (int i = 0; i < Model_Size; i++)
                {
                    GI_Type0 Type0 = new GI_Type0()
                    {
                        ID = IDs[i], ModelID = IDs_m[i]
                    };
                    ModelIDs[i] = Type0;
                }
            }
            else
            {
                ModelIDs = new GI_Type0[0];
            }

            if (Type1_Size > 0)
            {
                Type3 = new GI_Type3[Type1_Size];
                for (int a = 0; a < Type1_Size; a++)
                {
                    Pos[] Type3_Matrix = new Pos[4];
                    for (int i = 0; i < Type3_Matrix.Length; i++)
                    {
                        Type3_Matrix[i] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    }
                    Type3[a] = new GI_Type3()
                    {
                        Matrix = Type3_Matrix
                    };
                }
            }
            else
            {
                Type3 = new GI_Type3[0];
            }

            ArmatureModelID = reader.ReadUInt32();

            ActorModelID = reader.ReadUInt32();

            if (Type4_Size > 0)
            {
                Type4 = new GI_Type4[Type4_Size];
                for (int a = 0; a < Type4_Size; a++)
                {
                    byte[] Head     = reader.ReadBytes(0x16);
                    int    blobSize = reader.ReadInt32();
                    byte[] Blob     = reader.ReadBytes(blobSize);
                    Type4[a] = new GI_Type4()
                    {
                        Header = Head, unkBlob = Blob
                    };
                }
            }
            else
            {
                Type4 = new GI_Type4[0];
            }

            Type4Related = reader.ReadBytes(Type4_Size);
        }
Ejemplo n.º 2
0
        public override void Load(BinaryReader reader, int size)
        {
            long pre_pos = reader.BaseStream.Position;

            HeaderVars = new byte[0x10];
            HeaderVars = reader.ReadBytes(0x10);

            uint Type1_Size    = HeaderVars[0];
            uint Type2_Size    = HeaderVars[1];
            uint Model_Size    = HeaderVars[5];
            uint SkinFlag      = HeaderVars[6];
            uint BlendSkinFlag = HeaderVars[7];
            int  Type4_Size    = HeaderVars[8];

            Coord1 = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
            Coord2 = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());

            if (Type1_Size > 0)
            {
                Type1 = new GI_Type1[Type1_Size];
                for (int i = 0; i < Type1_Size; i++)
                {
                    Pos[]  Type1_Matrix  = new Pos[5];
                    uint[] Type1_Numbers = new uint[5];
                    for (int a = 0; a < Type1_Numbers.Length; a++)
                    {
                        Type1_Numbers[a] = reader.ReadUInt32();
                    }
                    Type1_Matrix[0] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[1] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[2] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[3] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    Type1_Matrix[4] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    GI_Type1 temp_Type1 = new GI_Type1()
                    {
                        Matrix = Type1_Matrix, Numbers = Type1_Numbers
                    };
                    Type1[i] = temp_Type1;
                }
            }
            else
            {
                Type1 = new GI_Type1[0];
            }

            if (Type2_Size > 0)
            {
                Type2 = new GI_Type2[Type2_Size];
                for (int i = 0; i < Type2_Size; i++)
                {
                    Pos[]  Type2_Matrix  = new Pos[4];
                    uint[] Type2_Numbers = new uint[2];
                    Type2_Numbers[0] = reader.ReadUInt32();
                    Type2_Numbers[1] = reader.ReadUInt32();
                    for (int a = 0; a < Type2_Matrix.Length; a++)
                    {
                        Type2_Matrix[a] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    }
                    GI_Type2 temp_Type2 = new GI_Type2()
                    {
                        Matrix = Type2_Matrix, Numbers = Type2_Numbers
                    };
                    Type2[i] = temp_Type2;
                }
            }
            else
            {
                Type2 = new GI_Type2[0];
            }

            if (Model_Size > 0)
            {
                ModelIDs = new GI_Type0[Model_Size];
                uint[] IDs   = new uint[Model_Size];
                uint[] IDs_m = new uint[Model_Size];
                for (int i = 0; i < Model_Size; i++)
                {
                    IDs[i] = reader.ReadByte();
                }
                for (int i = 0; i < Model_Size; i++)
                {
                    IDs_m[i] = reader.ReadUInt32();
                }
                for (int i = 0; i < Model_Size; i++)
                {
                    GI_Type0 Type0 = new GI_Type0()
                    {
                        ID = IDs[i], ModelID = IDs_m[i]
                    };
                    ModelIDs[i] = Type0;
                }
            }
            else
            {
                ModelIDs = new GI_Type0[0];
            }

            if (Type1_Size > 0)
            {
                Type3 = new GI_Type3[Type1_Size];
                for (int a = 0; a < Type1_Size; a++)
                {
                    Pos[] Type3_Matrix = new Pos[4];
                    for (int i = 0; i < Type3_Matrix.Length; i++)
                    {
                        Type3_Matrix[i] = new Pos(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                    }
                    Type3[a] = new GI_Type3()
                    {
                        Matrix = Type3_Matrix
                    };
                }
            }
            else
            {
                Type3 = new GI_Type3[0];
            }

            SkinID = reader.ReadUInt32();

            BlendSkinID = reader.ReadUInt32();

            if (Type4_Size > 0)
            {
                CollisionData = new GI_CollisionData[Type4_Size];
                for (int a = 0; a < Type4_Size; a++)
                {
                    ushort[] header = new ushort[11];
                    for (var i = 0; i < 11; ++i)
                    {
                        header[i] = reader.ReadUInt16();
                    }
                    int    blobSize = reader.ReadInt32();
                    byte[] Blob     = reader.ReadBytes(blobSize);
                    CollisionData[a] = new GI_CollisionData()
                    {
                        Header = header, collisionDataBlob = Blob
                    };
                    using (MemoryStream memoryStream = new MemoryStream(Blob))
                    {
                        using (BinaryReader blobReader = new BinaryReader(memoryStream))
                        {
                            var firstBlockElemAmt   = header[0];
                            var secondBlockElemAmt  = header[1];
                            var thirdBlockElemAmt   = header[2];
                            var fourthBlockElemAmt  = header[3];
                            var fifthBlockElemAmt   = header[4];
                            var sixthBlockElemAmt   = header[10] - header[9];
                            var seventhBlockElemAmt = blobSize - header[10];
                            var secondBlockPos      = header[5];
                            var thirdBlockPos       = header[6];
                            var fourthBlockPos      = header[7];
                            var fifthBlockPos       = header[8];
                            var sixthBlockPos       = header[9];
                            var seventhBlockPos     = header[10];
                            CollisionData[a].UnkVectors1 = new TwinsVector4[firstBlockElemAmt];
                            for (var i = 0; i < firstBlockElemAmt; ++i)
                            {
                                CollisionData[a].UnkVectors1[i] = new TwinsVector4();
                                CollisionData[a].UnkVectors1[i].Load(blobReader, 16);
                            }
                        }
                    }
                }
            }
            else
            {
                CollisionData = new GI_CollisionData[0];
            }

            CollisionDataRelated = reader.ReadBytes(Type4_Size);
        }