public void Run(GClass251 e) { GClass9.< > c__DisplayClass0_0 CS$ < > 8__locals1 = new GClass9.< > c__DisplayClass0_0(); CS$ < > 8__locals1.gclass251_0 = e; CS$ < > 8__locals1.connectionManager_0 = ConnectionManager.Instance.Value; Task.Run(new Func <Task>(CS$ < > 8__locals1.method_0)); }
public void method_1(GClass251 gclass251_0) { this.Game.Hero.method_24("resource_payload-keys", (double)gclass251_0.gclass252_0.int_0); if (gclass251_0.gclass253_0.double_0 > 1.0) { this.Game.EventGateOpening = DateTimeOffset.Now.AddSeconds(-1.0); this.Game.EventGateClosing = DateTimeOffset.Now.AddSeconds(gclass251_0.gclass253_0.double_0); this.Game.EventGateGoal = DateTimeOffset.Now.AddSeconds(-1.0); } else { this.Game.EventGateOpening = DateTimeOffset.Now.AddSeconds(gclass251_0.gclass253_0.double_1); this.Game.EventGateClosing = DateTimeOffset.Now.AddSeconds(-1.0); this.Game.EventGateGoal = DateTimeOffset.Now.AddSeconds(gclass251_0.gclass253_0.double_2); } this.Log.Info("Payload escort update -- {keys} keys; {open}~{closing} ({remaining})", new object[] { gclass251_0.gclass252_0.int_0, this.Game.EventGateOpening, this.Game.EventGateClosing, this.Game.EventGateGoal }); }