public unsafe static long $Invoke9(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((GalaxyTransitionData)GCHandledObjects.GCHandleToObject(instance)).TransitionDuration)); }
public unsafe static long $Invoke3(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((TroopDonationProgress)GCHandledObjects.GCHandleToObject(instance)).LastTrackedDonationTime)); }
public unsafe static long $Invoke0(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((BuyMultiResourceRequest)GCHandledObjects.GCHandleToObject(instance)).ToJson())); }
public unsafe static long $Invoke24(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).ModifyReputation(*(int *)args))); }
public unsafe static long $Invoke30(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).ToJson())); }
public unsafe static long $Invoke11(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).GetInternalStorage())); }
public unsafe static long $Invoke17(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).IsInventorySubstorageFull())); }
public unsafe static long $Invoke5(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((SquadScreenChatFilterView)GCHandledObjects.GCHandleToObject(instance)).IsVisible())); }
public unsafe static long $Invoke14(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((SquadScreenChatFilterView)GCHandledObjects.GCHandleToObject(instance)).UpdateBadges())); }
public unsafe static long $Invoke3(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((BattleBaseCombineMeshHelper)GCHandledObjects.GCHandleToObject(instance)).IsShieldGeneratorBuildingEligibleForBattleCombineMesh((SmartEntity)GCHandledObjects.GCHandleToObject(*args)))); }
public unsafe static long $Invoke1(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((SquadScreenChatFilterView)GCHandledObjects.GCHandleToObject(instance)).GetPrefsKeyByType((ChatFilterType)(*(int *)args)))); }
public unsafe static long $Invoke2(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((BattleBaseCombineMeshHelper)GCHandledObjects.GCHandleToObject(instance)).IsEntityEligibleForEligibleBuildingType((SmartEntity)GCHandledObjects.GCHandleToObject(*args)))); }
public unsafe static long $Invoke1(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((BattleBaseCombineMeshHelper)GCHandledObjects.GCHandleToObject(instance)).GetEligibleBuildingTypes())); }
public unsafe static long $Invoke0(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((BattleBaseCombineMeshHelper)GCHandledObjects.GCHandleToObject(instance)).GetBuildingEntityListByType((BuildingType)(*(int *)args)))); }
public unsafe static long $Invoke3(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).CanStoreAll(*(int *)args, (CurrencyType)(*(int *)(args + 1))))); }
public unsafe static long $Invoke2(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((PlayerIdRequest)GCHandledObjects.GCHandleToObject(instance)).ToJson())); }
public unsafe static long $Invoke8(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).CreateSubstorage(Marshal.PtrToStringUni(*(IntPtr *)args), (EventId)(*(int *)(args + 1)), (Type)GCHandledObjects.GCHandleToObject(args[2])))); }
public static long $Get0(object instance) { return(GCHandledObjects.ObjectToGCHandle(((UITextList)instance).textLabel)); }
public unsafe static long $Invoke15(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).GetTotalStorageCapacity())); }
public static long $Get1(object instance) { return(GCHandledObjects.ObjectToGCHandle(((UITextList)instance).scrollBar)); }
public unsafe static long $Invoke22(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).ModifyItemAmount(Marshal.PtrToStringUni(*(IntPtr *)args), *(int *)(args + 1)))); }
public unsafe static long $Invoke4(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((UITextList)GCHandledObjects.GCHandleToObject(instance)).lineHeight)); }
public unsafe static long $Invoke29(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((InventoryStorage)GCHandledObjects.GCHandleToObject(instance)).Sub(Marshal.PtrToStringUni(*(IntPtr *)args)))); }
public unsafe static long $Invoke5(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((UITextList)GCHandledObjects.GCHandleToObject(instance)).paragraphs)); }
public unsafe static long $Invoke2(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((TroopDonationProgress)GCHandledObjects.GCHandleToObject(instance)).DonationCount)); }
public unsafe static long $Invoke7(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((UITextList)GCHandledObjects.GCHandleToObject(instance)).scrollValue)); }
public unsafe static long $Invoke0(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((DefaultResponse)GCHandledObjects.GCHandleToObject(instance)).FromObject(GCHandledObjects.GCHandleToObject(*args)))); }
public unsafe static long $Invoke4(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((DefenseTroopGroup)GCHandledObjects.GCHandleToObject(instance)).TroopUid)); }
public unsafe static long $Invoke0(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((TurretTrapEventData)GCHandledObjects.GCHandleToObject(instance)).TurretAnimatorName)); }
public unsafe static long $Invoke7(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(((GalaxyTransitionData)GCHandledObjects.GCHandleToObject(instance)).StartViewLookAt)); }