public SequenceChannelTest() { Dwell = 1000; mColour = new FxSolid(); mControl = new ControlVariableColour { Value = mColour.Colour }; Controls.Add("Colour", mControl); }
public SequenceStatic() { mFxColour = new FxSolid(); mControl = new ControlVariableColour { Value = mFxColour.Colour }; mControl.ValueChanged += (s, e) => mFxColour.Colour = mControl.Value; Controls.Add("Colour", mControl); }