public void Test_FullHouse_CreateInstance(string strCards, bool isValid) { var cards = Utils.ParseCards(strCards); var fullHouse = FullHouse.CreateInstance(cards); CreateInstanceHelper(fullHouse, HandRanks.FullHouse, cards, isValid); }
public void test_scores() { var highCard = new HighCard(); Assert.AreEqual(0, highCard.Score); var onePair = new OnePair(); Assert.AreEqual(1, onePair.Score); var twoPairs = new TwoPairs(); Assert.AreEqual(2, twoPairs.Score); var set = new Set(); Assert.AreEqual(3, set.Score); var straight = new Straight(); Assert.AreEqual(4, straight.Score); var flush = new Flush(); Assert.AreEqual(5, flush.Score); var fullHouse = new FullHouse(); Assert.AreEqual(6, fullHouse.Score); var quads = new Quads(); Assert.AreEqual(7, quads.Score); var straightFlush = new StraightFlush(); Assert.AreEqual(8, straightFlush.Score); var royalFlush = new RoyalFlush(); Assert.AreEqual(9, royalFlush.Score); }
public void FullHouseShouldReturnSumOfAllDice(List <int> rolledDice, int expectedOutcome) { var fullHouse = new FullHouse(); var result = fullHouse.CalculateScore(rolledDice); Assert.Equal(expectedOutcome, result); }
public void FivesFullOfQueens() { var acesFullOfKings = AcesFullOfKingsGame(); // ARRANGE var aces = acesFullOfKings.Cards.Where( c => Rank.ACE == c.Rank); var kings = acesFullOfKings.Cards.Where( c => Rank.KING == c.Rank); var fives = aces.Select( c => new Card(Rank.FIVE, c.Suit)).ToArray(); var queens = kings.Select( c => new Card(Rank.QUEEN, c.Suit)).ToArray(); var game = new Game( fives[0], queens[0], fives[1], queens[1], fives[2]); // ACT var result = new FullHouse().Evaluate(game); // ASSERT Assert.IsTrue(result.Success()); Assert.AreSame(game.Cards, result.UsedCards); }
public void GivenHandCardThenCheckIfFullHouse(string handCard, bool expectedResult) { var handCardFormatted = Common.ConvertCardStringToList(handCard); var isStraightFlush = new FullHouse().IsThisType(handCardFormatted); Assert.True(isStraightFlush == expectedResult); }
public void ShouldSayIfFullHouse() { Hand theHand = new Hand("7H,7D,7S,6H,6S"); FullHouse fHouse = new FullHouse(); var result = fHouse.IsTypeOf(theHand); Assert.That(result, Is.EqualTo(true)); }
public void Nao_deve_ser_uma_jogada_valida(int[] mao) { //When var jogada = new FullHouse(mao); //Then Assert.False(jogada.EhValida()); }
public void Test_FullHouse_EqualityOperators(string strInputA, string strInputB, bool areEqual) { var cardsA = Utils.ParseCards(strInputA); var cardsB = Utils.ParseCards(strInputB); var fullHouseOne = FullHouse.CreateInstance(cardsA); var fullHouseTwo = FullHouse.CreateInstance(cardsB); EqualityOperatorsHelper(fullHouseOne, fullHouseTwo, areEqual); }
public void Test_FullHouse_ComparableTests(string strInputA, string strInputB, int comp) { var cardsA = Utils.ParseCards(strInputA); var cardsB = Utils.ParseCards(strInputB); var fullHouseOne = FullHouse.CreateInstance(cardsA); var fullHouseTwo = FullHouse.CreateInstance(cardsB); ComparableTestsHelper(fullHouseOne, fullHouseTwo, comp); }
public void AcesFullOfKings() { // ARRANGE var game = AcesFullOfKingsGame(); // ACT var result = new FullHouse().Evaluate(game); // ASSERT Assert.IsTrue(result.Success()); Assert.AreSame(game.Cards, result.UsedCards); }
private void AssertSum(int expected, int pairValue, int threeOfAKindValue) { var pair = new Mock <Pair>(1, 1); var threeOfAKind = new Mock <ThreeOfAKind>(1, 1, 1); pair.Setup(p => p.GetValue()).Returns(pairValue); threeOfAKind.Setup(t => t.GetValue()).Returns(threeOfAKindValue); var sut = new FullHouse(pair.Object, threeOfAKind.Object); Assert.Equal(expected, sut.GetValue()); }
public void HandFullHouseTestDuplicate() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Clubes, "A")); cards.Add(new Card(Suits.Clubes, "A")); //Act FullHouse hand = new FullHouse(); //Assert Assert.ThrowsException <InvalidOperationException>(() => hand.IsMatch(cards)); }
public void IsFullHouse() { _cardHand = new List <Card> { new Card(CardRank.Ace, CardSuit.Clubs), new Card(CardRank.Two, CardSuit.Spades), new Card(CardRank.Two, CardSuit.Diamonds), new Card(CardRank.Ace, CardSuit.Hearts), new Card(CardRank.Two, CardSuit.Spades) }; var hand = new FullHouse(); Assert.IsTrue(hand.HasHand(_cardHand)); }
public void Test_FullHouse_EqualityOperators_ForNull() { var cards = Utils.ParseCards("7C 7D 7S 3H 3D"); var fullHouse = FullHouse.CreateInstance(cards); Assert.False(fullHouse.Equals(null)); Assert.True((FullHouse)null == (FullHouse)null); Assert.False((FullHouse)null == fullHouse); Assert.False(fullHouse == (FullHouse)null); Assert.False((FullHouse)null != (FullHouse)null); Assert.True((FullHouse)null != fullHouse); Assert.True(fullHouse != (FullHouse)null); }
public void FullHouseUnitTests_1() { var fullHouseHands = new Dictionary <long, string>() { //{0x0008004002001000, string.Empty}, // 0000 0000 0000/0000 0000.0000 0/100.0000 0000.00/10 0000.0000 001/1.0001 0001.0001 { 0x0000004002003111, string.Empty } // 0000 0000 0000/0000 0000.0000 0/100.0000 0000.00/10 0000.0000 001/1.0001 0001.0001 }; var pht = new FullHouse(); foreach (var hand in fullHouseHands) { var ph = new PokerHand(hand.Key); Assert.True(pht.Parse(ph), hand.Value); Assert.Equal(PokerHandAnalyzer.Strength.FullHouse, ph.Strength); } }
public void fullhouse_no() { var set = new FullHouse(); var cards = new List <Card> { new Card(Suit.Clubs, Rank.Ace), new Card(Suit.Diamonds, Rank.Ace), new Card(Suit.Spades, Rank.Seven), new Card(Suit.Clubs, Rank.Ten), new Card(Suit.Spades, Rank.Ten), new Card(Suit.Spades, Rank.King) }; set.SetCards(cards); var result = set.IsPresent(); Assert.IsFalse(result); }
public void HandIsNotFullHouse() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Hearts, 3)); cards.Add(new Card(Suits.Hearts, 8)); cards.Add(new Card(Suits.Spades, 3)); cards.Add(new Card(Suits.Clubes, 3)); cards.Add(new Card(Suits.Hearts, "K")); cards.Add(new Card(Suits.Dimensions, 7)); cards.Add(new Card(Suits.Dimensions, "A")); //Act FullHouse fullHouse = new FullHouse(); //Assert Assert.IsFalse(fullHouse.IsMatch(cards).HasValue); }
/// <summary> /// Adds the cutouts for the extensions. /// </summary> protected override void AddExtensionCutouts(int i, ref List <pb_Object> cutouts, List <PBUtility.Cutout> cuts, Transform wall, float wallLength) { FullHouse f = transform.GetComponentInParent <HouseCustomizer>().customizableHouse; Wall w; int reverse; switch (i) { case 3: w = Wall.right; reverse = 1; break; case 2: w = Wall.left; reverse = -1; break; case 1: w = Wall.front; reverse = 1; break; case 0: default: w = Wall.back; reverse = -1; break; } if (w == hExt.wall) { pb_Object cutout = pb_ShapeGenerator.CubeGenerator(new Vector3(f.WallLength(w) - ((f.AO.foundationSeparation + f.AO.wallThickness) * 2f), Mathf.Min(f.Dim.height, Dim.height) - f.AO.ceilingThickness, AO.wallThickness + NUDGE)); cutout.transform.SetParent(transform); cutout.transform.localPosition = new Vector3((f.WallLength(w) + WallLength(w) - (f.AO.foundationSeparation * 4f)) * hExt.position / 2f * reverse, (Mathf.Min(f.Dim.height, Dim.height) - (f.AO.ceilingThickness + Dim.height)) / 2f, 0); cutouts.Add(cutout); cuts.Add(new PBUtility.Cutout(cutout)); } }
override public int Compare(Hand second) { FullHouse secondHidden = second as FullHouse; if (triplePower > secondHidden.triplePower) { return(1); } else if (triplePower < secondHidden.triplePower) { return(-1); } if (pairPower > secondHidden.pairPower) { return(1); } else if (pairPower < secondHidden.pairPower) { return(-1); } return(0); }
public FullHouseDisplayer(DomainFacade displayer, FullHouse fullHouse) : base(displayer, fullHouse, "full-house") { _position = fullHouse.Position; _value = fullHouse.Value; _house = HintsHelper.HouseFirstOrDefault(_position, positions => positions.Count(pos => !_informer.HasValue(pos)) == 1 ); _positionsInHouse = HintsHelper.GetPositionsInHouse(_position, _house); _explanationSteps.Add(Explain01); _explanationSteps.Add(Explain02); _explanationSteps.Add(Explain03); for (int i = 0; i < _value - 1; i++) { var explain = ExplainN(i); _explanationSteps.Add(explain); } _explanationSteps.Add(ExplainLast); }
public void HandIsFullHouse() { //Arrange List <Card> cards = new List <Card>(); cards.Add(new Card(Suits.Hearts, 3)); cards.Add(new Card(Suits.Hearts, "A")); cards.Add(new Card(Suits.Spades, 3)); cards.Add(new Card(Suits.Clubes, 3)); cards.Add(new Card(Suits.Hearts, "K")); cards.Add(new Card(Suits.Dimensions, 7)); cards.Add(new Card(Suits.Dimensions, "A")); //Act FullHouse h = new FullHouse(); Hand fullHouse = h.IsMatch(cards).Value; //Assert Assert.IsNotNull(fullHouse); Assert.AreEqual(5, fullHouse.CardsInTheHand.Count); Assert.AreEqual <int>(3, fullHouse.CardsInTheHand[0].Value); Assert.AreEqual <int>(14, fullHouse.CardsInTheHand[4].Value); Assert.AreEqual(Constancts.HandRanks.FullHouse, fullHouse.Rank); }
public void Setup() { _sut = new FullHouse(); }
public FullHouseTests() { _fullhouseCategory = new FullHouse(); }
private string GetScore(IPokerHand hand) { var royalFlush = new RoyalFlush(hand); if (royalFlush.IsHighRank) { return(royalFlush.Title); } var straightFlush = new StraightFlush(hand); if (straightFlush.IsHighRank) { return(straightFlush.Title); } var fourOfAKind = new FourOfAKind(hand); if (fourOfAKind.IsHighRank) { return(fourOfAKind.Title); } var fullHouse = new FullHouse(hand); if (fullHouse.IsHighRank) { return(fullHouse.Title); } var flush = new Flush(hand); if (flush.IsHighRank) { return(flush.Title); } var straight = new Straight(hand); if (straight.IsHighRank) { return(straight.Title); } var threeOfAKind = new ThreeOfAKind(hand); if (threeOfAKind.IsHighRank) { return(threeOfAKind.Title); } var twoPair = new TwoPair(hand); if (twoPair.IsHighRank) { return(twoPair.Title); } var onePair = new OnePair(hand); if (onePair.IsHighRank) { return(onePair.Title); } return("High Card"); }
protected void showPotentialLowerScore() { const int FULL_HOUSE = 25; const int SMALL_STRAIGHT = 30; const int LARGE_STRAIGHT = 40; const int YAHTZEE = 50; int fieldValue = 0; for (int i = 0; i < ytzDice.DiceArray.Length; i++) { TestDice.gameDice[i] = ytzDice.DiceArray[i].faceValue; } fieldValue = ytzDice.CalcFullHouse(TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (fullHouseSaved == false) { fullHouseScoreValue.Text = FullHouse.ToString(); fullHouseScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { fullHouseScoreValue.Text = FULL_HOUSE.ToString(); fullHouseScoreValue.ForeColor = Color.Red; } } //small striaght check fieldValue = ytzDice.CalcStraight(false, TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (smallStraightSaved == false) { smallStraightScoreValue.Text = SmallStraight.ToString(); smallStraightScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { smallStraightScoreValue.Text = SMALL_STRAIGHT.ToString(); smallStraightScoreValue.ForeColor = Color.Red; } } fieldValue = ytzDice.CalcStraight(true, TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (largeStraightSaved == false) { largeStraightScoreValue.Text = LargeStraight.ToString(); largeStraightScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { largeStraightScoreValue.Text = LARGE_STRAIGHT.ToString(); largeStraightScoreValue.ForeColor = Color.Red; } } fieldValue = ytzDice.CalcXOfAKind(3, TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (threeOfaKindSaved == false) { ThreeofKindScoreValue.Text = ThreeofKind.ToString(); ThreeofKindScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { ThreeofKindScoreValue.Text = fieldValue.ToString(); ThreeofKindScoreValue.ForeColor = Color.Red; } } fieldValue = ytzDice.CalcXOfAKind(4, TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (fourOfAKindSaved == false) { FourofKindScoreValue.Text = FourofKind.ToString(); FourofKindScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { FourofKindScoreValue.Text = fieldValue.ToString(); FourofKindScoreValue.ForeColor = Color.Red; } } fieldValue = ytzDice.CalcXOfAKind(5, TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (YahtzeeSaved == false) { YahtzeeScoreValue.Text = Yahtzee.ToString(); YahtzeeScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { YahtzeeScoreValue.Text = YAHTZEE.ToString(); YahtzeeScoreValue.ForeColor = Color.Red; } } fieldValue = ytzDice.CalcChance(TestDice.gameDice); System.Diagnostics.Debug.WriteLine(fieldValue.ToString()); if (ChanceSaved == false) { chanceScoreValue.Text = Chance.ToString(); chanceScoreValue.ForeColor = Color.Red; if (fieldValue > 0) { chanceScoreValue.Text = fieldValue.ToString(); chanceScoreValue.ForeColor = Color.Red; } } }
protected void LoadCurrentScores() { if (acesSaved == true) { acesScoreValue.Text = aces.ToString(); acesScoreValue.ForeColor = Color.Black; btnAces.Enabled = false; btnAces.Visible = false; } if (twosSaved == true) { twosScoreValue.Text = twos.ToString(); twosScoreValue.ForeColor = Color.Black; btnTwos.Enabled = false; btnTwos.Visible = false; } if (threesSaved == true) { threesScoreValue.Text = threes.ToString(); threesScoreValue.ForeColor = Color.Black; btnThrees.Enabled = false; btnThrees.Visible = false; } if (foursSaved == true) { foursScoreValue.Text = fours.ToString(); foursScoreValue.ForeColor = Color.Black; btnFours.Enabled = false; btnFours.Visible = false; } if (fivesSaved == true) { fivesScoreValue.Text = fives.ToString(); fivesScoreValue.ForeColor = Color.Black; btnFives.Enabled = false; btnFives.Visible = false; } if (sixesSaved == true) { sixesScoreValue.Text = sixs.ToString(); sixesScoreValue.ForeColor = Color.Black; btnSixes.Enabled = false; btnSixes.Visible = false; } if (threeOfaKindSaved == true) { ThreeofKindScoreValue.Text = ThreeofKind.ToString(); ThreeofKindScoreValue.ForeColor = Color.Black; btnThreeKind.Enabled = false; btnThreeKind.Visible = false; } if (fourOfAKindSaved == true) { FourofKindScoreValue.Text = fours.ToString(); FourofKindScoreValue.ForeColor = Color.Black; btnFourKind.Enabled = false; btnFourKind.Visible = false; } if (fullHouseSaved == true) { fullHouseScoreValue.Text = FullHouse.ToString(); fullHouseScoreValue.ForeColor = Color.Black; btnFullHouse.Enabled = false; btnFullHouse.Visible = false; } if (smallStraightSaved == true) { smallStraightScoreValue.Text = SmallStraight.ToString(); smallStraightScoreValue.ForeColor = Color.Black; btnSmallStraight.Enabled = false; btnSmallStraight.Visible = false; } if (largeStraightSaved == true) { largeStraightScoreValue.Text = LargeStraight.ToString(); largeStraightScoreValue.ForeColor = Color.Black; btnLargeStraight.Enabled = false; btnLargeStraight.Visible = false; } if (YahtzeeSaved == true) { YahtzeeScoreValue.Text = Yahtzee.ToString(); YahtzeeScoreValue.ForeColor = Color.Black; btnYahtzee.Enabled = false; btnYahtzee.Visible = false; } if (ChanceSaved == true) { chanceScoreValue.Text = Chance.ToString(); chanceScoreValue.ForeColor = Color.Black; btnChance.Enabled = false; btnChance.Visible = false; } if (YahtzeeBonus > 0) { yahtzeeBonusScoreValue.Text = YahtzeeBonus.ToString(); yahtzeeBonusScoreValue.ForeColor = Color.Black; btnYahtzeeBonus.Enabled = false; btnYahtzeeBonus.Visible = false; } //check if upper bonus achieved UpperBonusCalc(); if (UpperBonus == 35) { upperBonusScoreValue.Text = UpperBonus.ToString(); upperBonusScoreValue.ForeColor = Color.Black; } TotalScoreCalc(); }