public void AddToList(FreddyHuggerController f) { if (FuckersAttached.Contains(f)) { return; } else { FuckersAttached.Add(f); } }
public void RemoveFromList(FreddyHuggerController f) { if (FuckersAttached.Contains(f)) { FuckersAttached.Remove(f); } else { return; } }
void SpawnZombies() { Vector3 vanPos = vehicle.transform.position; for (int i = 0; i < ZombiesSpawned; i++) { float x = Random.Range(-10.0f, 10.0f); float y = Random.Range(-5.0f, 5.0f); Vector3 spawnPos = vanPos - new Vector3(0 + x, 10 + y, 0); //int g = Random.Range(1, 10); int g = 7; if (g == 7) { float xx = Random.Range(-10.0f, 10.0f); float yy = Random.Range(-5.0f, 5.0f); Vector3 spawnPos2 = vanPos - new Vector3(0 + xx, 10 + yy, 0); //spawnPos2 = new Vector3(0, -2, 0); VaperControlScript vaper = (VaperControlScript)Instantiate(vaperControlScript, spawnPos2, Quaternion.identity); vaper.gameObject.name = "Vaper" + i; vaper.transform.parent = Gnmies.transform; FreddyHuggerController ff = (FreddyHuggerController)Instantiate(FFController, spawnPos2, Quaternion.identity); ff.gameObject.name = "FreddyFucker" + i; ff.transform.parent = Gnmies.transform; } ZombieController zombie = (ZombieController)Instantiate(zombieController, spawnPos, Quaternion.identity); zombie.gameObject.name = "Zombie" + i; zombie.transform.parent = Gnmies.transform; //print(spawnPos + " " + i); print(zombie.transform.position + " " + i); } }