Ejemplo n.º 1
0
        public static void FlatArrayTest()
        {
            Framework.FlatArray<int> flatArray = new Framework.FlatArray<int>(5, 20);

            for (int i = 0; i < flatArray.Width; i++)
            {
                for (int j = 0; j < flatArray.Height; j++)
                {
                    Console.Write(flatArray[i, j]);
                }
                Console.WriteLine();
            }
            Console.WriteLine();

            flatArray[0, 0] = 1;
            flatArray[4, 19] = 1;
            flatArray[3, 14] = 1;
            flatArray[1, 1] = 1;
            flatArray[0, 19] = 2;

            for (int i = 0; i < flatArray.Width; i++)
            {
                for (int j = 0; j < flatArray.Height; j++)
                {
                    Console.Write(flatArray[i, j]);
                }
                Console.WriteLine();
            }
        }
Ejemplo n.º 2
0
        public VisualEngine(Framework.FlatArray<GameCell> map, int range, FOVMethod method, RangeLimitShape shape)
        {
            this.fieldOfView = new FieldOfView<GameCell>(map);
            this.range = range;
            this.method = method;
            this.shape = shape;
            this.map = map;

            this.itemCharacters = new char[Enum.GetNames(typeof(BaseType)).Length];
            this.itemCharacters[(int)BaseType.Armor] = '[';
            this.itemCharacters[(int)BaseType.Weapon] = ')';
            this.itemCharacters[(int)BaseType.Consumable] = '%';
            this.itemCharacters[(int)BaseType.Container] = '&';
            this.itemCharacters[(int)BaseType.Gem] = '\u263c';
            this.itemCharacters[(int)BaseType.Key] = '\u2552';
            this.itemCharacters[(int)BaseType.Money] = '$';
            this.itemCharacters[(int)BaseType.Reagent] = '\u220f';
            this.itemCharacters[(int)BaseType.Recipe] = '\u222b';
            this.itemCharacters[(int)BaseType.Projectile] = '(';
            this.itemCharacters[(int)BaseType.QuestPlot] = '\u2021';
            this.itemCharacters[(int)BaseType.Quiver] = '\u00b6';
            this.itemCharacters[(int)BaseType.TradeGoods] = '\u2211';
            this.itemCharacters[(int)BaseType.Miscellaneous] = '}';
            this.itemCharacters[(int)BaseType.Jewellery] = '\u00a7';
        }