static int _s_set_cachedTrans(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FrameWork.BarManager __cl_gen_to_be_invoked = (FrameWork.BarManager)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.cachedTrans = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_cachedTrans(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FrameWork.BarManager __cl_gen_to_be_invoked = (FrameWork.BarManager)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.cachedTrans); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { FrameWork.BarManager __cl_gen_ret = new FrameWork.BarManager(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FrameWork.BarManager constructor!")); }
static int _m_AddBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FrameWork.BarManager __cl_gen_to_be_invoked = (FrameWork.BarManager)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3)) { int ownerId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 pos; translator.Get(L, 3, out pos); UnityEngine.Transform __cl_gen_ret = __cl_gen_to_be_invoked.AddBar(ownerId, pos); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Transform>(L, 3) && translator.Assignable <UnityEngine.Vector3>(L, 4)) { int ownerId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Transform followTrans = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); UnityEngine.Vector3 followDelta; translator.Get(L, 4, out followDelta); UnityEngine.Transform __cl_gen_ret = __cl_gen_to_be_invoked.AddBar(ownerId, followTrans, followDelta); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FrameWork.BarManager.AddBar!")); }
static int _m_RemoveBar(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FrameWork.BarManager __cl_gen_to_be_invoked = (FrameWork.BarManager)translator.FastGetCSObj(L, 1); { int ownerId = LuaAPI.xlua_tointeger(L, 2); __cl_gen_to_be_invoked.RemoveBar(ownerId); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_BarChangeFollower(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FrameWork.BarManager __cl_gen_to_be_invoked = (FrameWork.BarManager)translator.FastGetCSObj(L, 1); { int ownerId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Transform followTrans = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); __cl_gen_to_be_invoked.BarChangeFollower(ownerId, followTrans); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }