Ejemplo n.º 1
0
    private void HandleCosts(RessourceCosts costs, float tokens)
    {
        if (tokens > 0)
        {
            Wood.DecreaseWoodBy(costs.AmountOfWood);
            Fur.DecreaseBy(costs.AmountOfLeather);

            if (FoodStorage.Food < costs.AmountOfFood)
            {
                int foodCost = costs.AmountOfFood - FoodStorage.Food;

                foodUsed = FoodStorage.Food;
                FoodStorage.DecreaseFoodBy(FoodStorage.Food);

                permanentFoodUsed = foodCost;
                FoodStorage.DecreasePermantFoodBy(foodCost);
            }
            else
            {
                foodUsed = costs.AmountOfFood;
                FoodStorage.DecreaseFoodBy(foodUsed);
            }
        }
        else if (tokens == 0)
        {
            Wood.IncreaseWoodBy(costs.AmountOfWood);
            Fur.IncreaseBy(costs.AmountOfLeather);
            FoodStorage.IncreaseFoodBy(foodUsed);
            FoodStorage.IncreasePermantFoodBy(permanentFoodUsed);
        }
    }
Ejemplo n.º 2
0
    private void TaskOnClick()
    {
        PartyActions.Sleep();
        if (Tent.Status == TentStatus.Fireplace)
        {
            PartyActions.DamageAllPlayers(1);
        }

        if (InventionStorage.IsAvailable(Invention.Cellar))
        {
            var food = FoodStorage.Food;
            FoodStorage.DecreaseFoodBy(food);
            FoodStorage.IncreasePermantFoodBy(food);
        }

        if (CampMoved)
        {
            Wall.HalfValue_Ceiling();
            Roof.HalfValue_Ceiling();
        }

        FoodStorage.DiscardFood();

        Destroy(popUp);
        var phaseView = FindObjectOfType <PhaseView>();

        phaseView.NextPhase();
        RoundSystem.instance.increaseRound();
    }