private static void Housing_EndHousing() { Status.Initialize(); FoodMenu.Initialize(); }
public static void MapManager_InitSearchActorTargetsAll() { Status.Initialize(); FoodMenu.Initialize(); }
private static void Housing_EndHousing() { Status.Initialize(); FoodMenu.Initialize(); }
public static void MapManager_InitSearchActorTargetsAll() { Status.Initialize(); FoodMenu.Initialize(); }