public void Serialize(XmlElement node) { Exceptions.CheckArgumentNull(node, "node").RemoveAll(); if (IsDefault) { node.SetBoolean("IsDefault", IsDefault); return; } node.SetString("Family", FontFamily.Source); node.SetInt32("Weight", FontWeight.ToOpenTypeWeight()); node.SetInt32("Style", (FontStyleConverter)FontStyle); node.SetInt32("Stretch", FontStretch.ToOpenTypeStretch()); node.SetDouble("Size", FontSize); if (!TextDecorations.IsNullOrEmpty()) { XmlElement textDecorationsNode = node.CreateChildElement("TextDecorations"); foreach (TextDecoration decoration in TextDecorations) { textDecorationsNode.CreateChildElement("Decoration").SetInt32("Location", (int)decoration.Location); } } }
internal MatchingStyle( FontStyle style, FontWeight weight, FontStretch stretch ) { _vector = new Vector( (stretch.ToOpenTypeStretch() - FontStretches.Normal.ToOpenTypeStretch()) * FontStretchScale, style.GetStyleForInternalConstruction() * FontStyleScale, (weight.ToOpenTypeWeight() - FontWeights.Normal.ToOpenTypeWeight()) / 100.0 * FontWeightScale ); }
public void WriteXml(XmlWriter writer) { XmlSerializer ColorSerializer = new XmlSerializer(typeof(Color)); writer.WriteAttributeString("FontWeight", FontWeight.ToOpenTypeWeight().ToString()); writer.WriteAttributeString("FontStyle", FontStyle.ToString()); writer.WriteStartElement("BackgroundColor"); ColorSerializer.Serialize(writer, BackgroundColor); writer.WriteEndElement(); writer.WriteStartElement("ForeColor"); ColorSerializer.Serialize(writer, ForeColor); writer.WriteEndElement(); }
/// <summary> /// TypeConverter method implementation. /// </summary> /// <exception cref="NotSupportedException"> /// An NotSupportedException is thrown if the example object is null or is not a FontWeight, /// or if the destinationType isn't one of the valid destination types. /// </exception> /// <param name="context">ITypeDescriptorContext</param> /// <param name="culture">current culture (see CLR specs)</param> /// <param name="value">value to convert from</param> /// <param name="destinationType">Type to convert to</param> /// <returns>converted value</returns> public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType != null && value is FontWeight) { if (destinationType == typeof(InstanceDescriptor)) { MethodInfo mi = typeof(FontWeight).GetMethod("FromOpenTypeWeight", new Type[] { typeof(int) }); FontWeight c = (FontWeight)value; return(new InstanceDescriptor(mi, new object[] { c.ToOpenTypeWeight() })); } else if (destinationType == typeof(string)) { FontWeight c = (FontWeight)value; return(((IFormattable)c).ToString(null, culture)); } } // Pass unhandled cases to base class (which will throw exceptions for null value or destinationType.) return(base.ConvertTo(context, culture, value, destinationType)); }
int IComparable.CompareTo(object obj) { TypefaceListItem item = obj as TypefaceListItem; if (item == null) { return(-1); } // Sort all simulated faces after all non-simulated faces. if (_simulated != item._simulated) { return(_simulated ? 1 : -1); } // If weight differs then sort based on weight (lightest first). int difference = FontWeight.ToOpenTypeWeight() - item.FontWeight.ToOpenTypeWeight(); if (difference != 0) { return(difference > 0 ? 1 : -1); } // If style differs then sort based on style (Normal, Italic, then Oblique). FontStyle thisStyle = FontStyle; FontStyle otherStyle = item.FontStyle; if (thisStyle != otherStyle) { if (thisStyle == FontStyles.Normal) { // This item is normal style and should come first. return(-1); } else if (otherStyle == FontStyles.Normal) { // The other item is normal style and should come first. return(1); } else { // Neither is normal so sort italic before oblique. return((thisStyle == FontStyles.Italic) ? -1 : 1); } } // If stretch differs then sort based on stretch (Normal first, then numerically). FontStretch thisStretch = FontStretch; FontStretch otherStretch = item.FontStretch; if (thisStretch != otherStretch) { if (thisStretch == FontStretches.Normal) { // This item is normal stretch and should come first. return(-1); } else if (otherStretch == FontStretches.Normal) { // The other item is normal stretch and should come first. return(1); } else { // Neither is normal so sort numerically. return(thisStretch.ToOpenTypeStretch() < otherStretch.ToOpenTypeStretch() ? -1 : 0); } } // They're the same. return(0); }
internal GlyphTypeface GetGlyphTypeface( FontStyle style, FontWeight weight, FontStretch stretch ) { Text.TextInterface.Font bestMatch = _family.GetFirstMatchingFont((Text.TextInterface.FontWeight)weight.ToOpenTypeWeight(), (Text.TextInterface.FontStretch)stretch.ToOpenTypeStretch(), (Text.TextInterface.FontStyle)style.GetStyleForInternalConstruction()); Debug.Assert(bestMatch != null); return(new GlyphTypeface(bestMatch)); }
private FontWeight GetBoldFont() { return(FontWeight.FromOpenTypeWeight(FontWeight.ToOpenTypeWeight() + 300)); }
protected WpfFontFamilyInfo GetTextFontFamilyInfo(SvgTextContentElement element) { _actualFontName = null; string fontFamily = element.GetPropertyValue("font-family"); string[] fontNames = fontFamily.Split(new char[1] { ',' }); FontStyle fontStyle = GetTextFontStyle(element); FontWeight fontWeight = GetTextFontWeight(element); FontStretch fontStretch = GetTextFontStretch(element); var comparer = StringComparison.OrdinalIgnoreCase; var docElement = element.OwnerDocument; ISet <string> svgFontFamilies = docElement.SvgFontFamilies; IDictionary <string, string> styledFontIds = docElement.StyledFontIds; IList <string> svgFontNames = null; if (svgFontFamilies != null && svgFontFamilies.Count != 0) { svgFontNames = new List <string>(); } //var systemFontFamilies = Fonts.SystemFontFamilies; var wpfSettings = _context.Settings; var fontFamilyNames = wpfSettings.FontFamilyNames; var privateFontFamilies = wpfSettings.HasFontFamilies; FontFamily family = null; // using separate pointer to give less priority to generic font names FontFamily genericFamily = null; WpfFontFamilyType familyType = WpfFontFamilyType.None; foreach (string fn in fontNames) { try { string fontName = fn.Trim(new char[] { ' ', '\'', '"' }); if (svgFontFamilies != null && svgFontFamilies.Count != 0) { if (svgFontFamilies.Contains(fontName)) { svgFontNames.Add(fontName); continue; } if (styledFontIds.ContainsKey(fontName)) { string mappedFontName = styledFontIds[fontName]; if (svgFontFamilies.Contains(mappedFontName)) { svgFontNames.Add(mappedFontName); continue; } } } if (string.Equals(fontName, "serif", comparer)) { genericFamily = WpfDrawingSettings.GenericSerif; } else if (string.Equals(fontName, "sans-serif", comparer) || string.Equals(fontName, "sans serif", comparer)) { genericFamily = WpfDrawingSettings.GenericSansSerif; } else if (string.Equals(fontName, "monospace", comparer)) { genericFamily = WpfDrawingSettings.GenericMonospace; } else if (styledFontIds.ContainsKey(fontName)) { string mappedFontName = styledFontIds[fontName]; family = LookupFontFamily(mappedFontName, fontFamilyNames); if (family != null) { _actualFontName = mappedFontName; familyType = WpfFontFamilyType.System; } } else { // Try looking up fonts in the system font registry... family = LookupFontFamily(fontName, fontFamilyNames); if (family != null) { _actualFontName = fontName; familyType = WpfFontFamilyType.System; } // If not found, look through private fonts if available.. if (family == null && privateFontFamilies) { family = wpfSettings.LookupFontFamily(fontName); if (family != null) { _actualFontName = fontName; familyType = WpfFontFamilyType.Private; } } } if (family != null) { return(new WpfFontFamilyInfo(familyType, _actualFontName, family, fontWeight, fontStyle, fontStretch)); } } catch (Exception ex) { Trace.TraceError(ex.ToString()); } } // If set, use the SVG-Font... if (svgFontNames != null && svgFontNames.Count != 0) { FontFamily altFamily = (genericFamily != null) ? genericFamily : WpfDrawingSettings.DefaultFontFamily; IList <SvgFontElement> svgFonts = docElement.GetFonts(svgFontNames); if (svgFonts != null && svgFonts.Count != 0) { string fontVariant = element.GetPropertyValue("font-variant"); // For a single match... if (svgFonts.Count == 1) { var fontFamilyInfo = new WpfFontFamilyInfo(svgFonts[0].FontFamily, svgFonts[0], fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } // For the defined font style... if (fontStyle != FontStyles.Normal) { // Then it is either oblique or italic SvgFontElement closeFont = null; SvgFontElement closestFont = null; bool isItalic = fontStyle.Equals(FontStyles.Italic); foreach (var svgFont in svgFonts) { var fontFace = svgFont.FontFace; if (fontFace == null) { continue; } var typefaceStyle = GetTextFontStyle(fontFace.FontStyle); if (fontStyle.Equals(typefaceStyle)) { closeFont = svgFont; if (closestFont == null) { closestFont = svgFont; } var typefaceWeight = GetTextFontWeight(fontFace.FontWeight); if (fontVariant.Equals(fontFace.FontVariant, comparer)) { closestFont = svgFont; if (fontWeight.Equals(typefaceWeight)) { var fontFamilyInfo = new WpfFontFamilyInfo(svgFont.FontFamily, svgFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } } } if (closeFont == null) { if (isItalic && typefaceStyle == FontStyles.Oblique) { closeFont = svgFont; } if (!isItalic && typefaceStyle == FontStyles.Italic) { closeFont = svgFont; } } } if (closestFont != null) { closeFont = closestFont; } if (closeFont != null) { var fontFamilyInfo = new WpfFontFamilyInfo(closeFont.FontFamily, closeFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } } SvgFontElement variantFont = null; // For multiple matches, we will test the variants... if (!string.IsNullOrWhiteSpace(fontVariant)) { foreach (var svgFont in svgFonts) { var fontFace = svgFont.FontFace; if (fontFace == null) { continue; } if (fontVariant.Equals(fontFace.FontVariant, comparer)) { variantFont = svgFont; // Check for more perfect match... var typefaceWeight = GetTextFontWeight(fontFace.FontWeight); var typefaceStyle = GetTextFontStyle(fontFace.FontStyle); if (fontStyle.Equals(typefaceStyle) && fontWeight.Equals(typefaceWeight)) { var fontFamilyInfo = new WpfFontFamilyInfo(svgFont.FontFamily, svgFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } } } //if (variantFont != null) //{ // // If there was a matching variant but either style or weight not matched... // var fontFamilyInfo = new WpfFontFamilyInfo(variantFont.FontFamily, variantFont, // fontWeight, fontStyle, fontStretch); // fontFamilyInfo.Variant = fontVariant; // // For rendering that do not support the SVG Fonts... // fontFamilyInfo.Family = altFamily; // return fontFamilyInfo; //} } // For the defined font weights... if (fontWeight != FontWeights.Normal && fontWeight != FontWeights.Regular) { int weightValue = fontWeight.ToOpenTypeWeight(); int selectedValue = int.MaxValue; SvgFontElement sameWeightFont = null; SvgFontElement closestFont = null; foreach (var svgFont in svgFonts) { var fontFace = svgFont.FontFace; if (fontFace == null) { continue; } var typefaceWeight = GetTextFontWeight(fontFace.FontWeight); if (fontWeight.Equals(typefaceWeight)) { sameWeightFont = svgFont; var typefaceStyle = GetTextFontStyle(fontFace.FontStyle); if (fontStyle.Equals(typefaceStyle)) { var fontFamilyInfo = new WpfFontFamilyInfo(svgFont.FontFamily, svgFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } } int weightDiff = Math.Abs(weightValue - typefaceWeight.ToOpenTypeWeight()); if (weightDiff < selectedValue) { closestFont = svgFont; selectedValue = weightDiff; } } // If the weights matched, but not the style if (sameWeightFont != null) { var fontFamilyInfo = new WpfFontFamilyInfo(sameWeightFont.FontFamily, sameWeightFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } if (closestFont != null) { var fontFamilyInfo = new WpfFontFamilyInfo(closestFont.FontFamily, closestFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } } if (variantFont != null) { // If there was a matching variant but either style or weight not matched... var fontFamilyInfo = new WpfFontFamilyInfo(variantFont.FontFamily, variantFont, fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } else // If the variant is not found, return the first match... { var fontFamilyInfo = new WpfFontFamilyInfo(svgFonts[0].FontFamily, svgFonts[0], fontWeight, fontStyle, fontStretch); fontFamilyInfo.Variant = fontVariant; // For rendering that do not support the SVG Fonts... fontFamilyInfo.Family = altFamily; return(fontFamilyInfo); } //// For multiple matches, we will test the variants... //if (string.IsNullOrWhiteSpace(fontVariant)) //{ // // Not found, return the first match... // var fontFamilyInfo = new WpfFontFamilyInfo(svgFonts[0].FontFamily, svgFonts[0], // fontWeight, fontStyle, fontStretch); // fontFamilyInfo.Variant = fontVariant; // // For rendering that do not support the SVG Fonts... // fontFamilyInfo.Family = altFamily; // return fontFamilyInfo; //} } } if (genericFamily != null) { return(new WpfFontFamilyInfo(WpfFontFamilyType.Generic, _actualFontName, genericFamily, fontWeight, fontStyle, fontStretch)); } // No known font-family was found => default to "Arial" return(new WpfFontFamilyInfo(familyType, _actualFontName, WpfDrawingSettings.DefaultFontFamily, fontWeight, fontStyle, fontStretch)); }
private FontFamily GetMatchingFontFamily(IList <FontFamily> fontFamilies, FontWeight weight, FontStyle style, FontStretch stretch) { if (fontFamilies == null || fontFamilies.Count == 0) { return(null); } // For a single match... if (fontFamilies.Count == 1) { return(fontFamilies[0]); } // 1. Look for a possibility of all properties matching foreach (FontFamily fontFamily in fontFamilies) { // Return the family typeface collection for the font family. FamilyTypefaceCollection familyTypefaces = fontFamily.FamilyTypefaces; // Enumerate the family typefaces in the collection. foreach (FamilyTypeface typeface in familyTypefaces) { FontStyle fontStyle = typeface.Style; FontWeight fontWeight = typeface.Weight; FontStretch fontStretch = typeface.Stretch; if (fontStyle.Equals(style) && fontWeight.Equals(weight) && fontStretch.Equals(stretch)) { return(fontFamily); } } } // For the defined font style... if (style != FontStyles.Normal) { // Then it is either oblique or italic FontFamily closeFamily = null; FontFamily closestFamily = null; bool isItalic = style.Equals(FontStyles.Italic); foreach (FontFamily fontFamily in fontFamilies) { // Return the family typeface collection for the font family. FamilyTypefaceCollection familyTypefaces = fontFamily.FamilyTypefaces; // Enumerate the family typefaces in the collection. foreach (FamilyTypeface typeface in familyTypefaces) { FontStyle fontStyle = typeface.Style; FontWeight fontWeight = typeface.Weight; FontStretch fontStretch = typeface.Stretch; if (fontStyle.Equals(style)) { closeFamily = fontFamily; if (closestFamily == null) { closestFamily = fontFamily; } if (fontStretch.Equals(stretch)) { closestFamily = fontFamily; if (fontWeight.Equals(weight)) { return(fontFamily); } } } if (closeFamily == null) { if (isItalic && fontStyle == FontStyles.Oblique) { closeFamily = fontFamily; } if (!isItalic && fontStyle == FontStyles.Italic) { closeFamily = fontFamily; } } } if (closestFamily != null) { closeFamily = closestFamily; } if (closeFamily != null) { return(closeFamily); } } } // For the defined font weights... if (weight != FontWeights.Normal && weight != FontWeights.Regular) { int weightValue = weight.ToOpenTypeWeight(); int selectedValue = int.MaxValue; FontFamily sameWeightFamily = null; FontFamily closestFamily = null; foreach (FontFamily fontFamily in fontFamilies) { // Return the family typeface collection for the font family. FamilyTypefaceCollection familyTypefaces = fontFamily.FamilyTypefaces; // Enumerate the family typefaces in the collection. foreach (FamilyTypeface typeface in familyTypefaces) { FontStyle fontStyle = typeface.Style; FontWeight fontWeight = typeface.Weight; FontStretch fontStretch = typeface.Stretch; if (fontWeight.Equals(weight)) { sameWeightFamily = fontFamily; if (fontStyle.Equals(style)) { return(fontFamily); } } int weightDiff = Math.Abs(weightValue - fontWeight.ToOpenTypeWeight()); if (weightDiff < selectedValue) { closestFamily = fontFamily; selectedValue = weightDiff; } // If the weights matched, but not the style if (sameWeightFamily != null) { return(sameWeightFamily); } if (closestFamily != null) { return(closestFamily); } } } } return(null); }