public void Respawn()
    {
        print("Respawning");
        //disable fly camera
        flyCamera.Disable();
        //enable robot back facing camera
        robotManager.transform.parent = transform;

        //set animator
        robotManager.robotLaborerControl.Reset();
        robotManager.robotMovement.GetComponent <Animator>().SetTrigger("Respawn");
        robotManager.robotMovement.GetComponent <Animator>().SetBool("IsBuilding", false);
    }