private bool AnimProperty(FloatTween prop, CameraParameter para, bool chechAngle)
        {
            if (para == null || prop == null)
            {
                return(false);
            }
            float value = para.value;

            if (chechAngle && para.isAngle)
            {
                float pt = prop.To;
                while (pt > 180f)
                {
                    pt -= 360f; prop.Value -= 360f;
                }
                while (pt < -180f)
                {
                    pt += 360f; prop.Value += 360f;
                }
                while (value - pt > 180f)
                {
                    value -= 360f;
                }
                while (value - pt < -180f)
                {
                    value += 360f;
                }
            }
            return(para.curve != null?
                   prop.AnimTo(value, para.duration, para.curve) :
                       prop.AnimTo(value, para.duration, para.ease));
        }