Ejemplo n.º 1
0
        public static FloatTensor Softmax(FloatTensor input, long dim = -1)
        {
            // TODO -- GPU Support

            var copy = input.emptyTensorCopy();

            if (dim == -1)
            {
                dim = input.strides.Length - 1;
            }

            input.ForEach(dim, (vals, offset, stride) =>
            {
                var sum = vals.Sum(d => (float)Math.Pow(Math.E, d));
                for (var v = 0; v < vals.Length; ++v)
                {
                    copy.data[offset + v * stride] = (float)Math.Pow(Math.E, input.data[offset + v * stride]) / sum;
                }
            });

            return(copy);
        }