/// <summary> /// Fully removes the LayeredTileMap from the engine, including the rendering and collision. /// </summary> public void Destroy() { // Make it one-way because we want the // contained objects to persist after a destroy mMapLists.MakeOneWay(); for (int i = 0; i < mMapLists.Count; i++) { SpriteManager.RemoveDrawableBatch(mMapLists[i]); } for (int i = 0; i < this.Collisions.Count; i++) { this.Collisions[i].RemoveFromManagers(); } for (int i = 0; i < this.ShapeCollections.Count; i++) { this.ShapeCollections[i].RemoveFromManagers(); } SpriteManager.RemovePositionedObject(this); mMapLists.MakeTwoWay(); }
public override void Destroy() { base.Destroy(); RectsList.MakeOneWay(); RectsListUnused.MakeOneWay(); for (int i = RectsList.Count - 1; i > -1; i--) { FlatRedBall.Math.Geometry.ShapeManager.Remove(RectsList[i]); } for (int i = RectsListUnused.Count - 1; i > -1; i--) { FlatRedBall.Math.Geometry.ShapeManager.Remove(RectsListUnused[i]); } if (ArrowsInstance != null) { ArrowsInstance.Destroy(); ArrowsInstance.Detach(); } if (RectLeftCenter != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(RectLeftCenter); } if (RectRightCenter != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(RectRightCenter); } RectsList.MakeTwoWay(); RectsListUnused.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public virtual void Destroy() { FlatRedBall.SpriteManager.RemovePositionedObject(this); CannonballList.MakeOneWay(); if (BoatSpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSprite(BoatSpriteInstance); } if (Hitbox != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(Hitbox); } if (AnchorSpriteInstance != null) { FlatRedBall.SpriteManager.RemoveSprite(AnchorSpriteInstance); } for (int i = CannonballList.Count - 1; i > -1; i--) { CannonballList[i].Destroy(); } CannonballList.MakeTwoWay(); mGeneratedCollision.RemoveFromManagers(clearThis: false); CustomDestroy(); }
public override void Destroy() { FlatRedBall.SpriteManager.RemoveDrawableBatch(gumIdb); base.Destroy(); Factories.PlayerFactory.Destroy(); Factories.DoorFactory.Destroy(); PlayerList.MakeOneWay(); DoorList.MakeOneWay(); if (SolidCollisions != null) { SolidCollisions.Visible = false; } for (int i = PlayerList.Count - 1; i > -1; i--) { PlayerList[i].Destroy(); } for (int i = DoorList.Count - 1; i > -1; i--) { DoorList[i].Destroy(); } PlayerList.MakeTwoWay(); DoorList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); BulletFactory.Destroy(); EnemyFactory.Destroy(); BulletList.MakeOneWay(); EnemyList.MakeOneWay(); if (BackgroundInstance != null) { BackgroundInstance.Destroy(); BackgroundInstance.Detach(); } if (PlayerInstance != null) { PlayerInstance.Destroy(); PlayerInstance.Detach(); } for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } for (int i = EnemyList.Count - 1; i > -1; i--) { EnemyList[i].Destroy(); } if (ScoreboardInstance != null) { ScoreboardInstance.Destroy(); ScoreboardInstance.Detach(); } BulletList.MakeTwoWay(); EnemyList.MakeTwoWay(); CustomDestroy(); }
public virtual void Destroy() { FlatRedBall.SpriteManager.RemovePositionedObject(this); HealthBarList.MakeOneWay(); for (int i = HealthBarList.Count - 1; i > -1; i--) { HealthBarList[i].Destroy(); } HealthBarList.MakeTwoWay(); CustomDestroy(); }
public void Destroy() { // Make it one-way because we want the // contained objects to persist after a destroy mMapLists.MakeOneWay(); for (int i = 0; i < mMapLists.Count; i++) { SpriteManager.RemoveDrawableBatch(mMapLists[i]); } mMapLists.MakeTwoWay(); }
public override void Destroy() { base.Destroy(); Factories.BulletFactory.Destroy(); Factories.RockFactory.Destroy(); BulletList.MakeOneWay(); RockList.MakeOneWay(); MainShipList.MakeOneWay(); for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } for (int i = RockList.Count - 1; i > -1; i--) { RockList[i].Destroy(); } for (int i = MainShipList.Count - 1; i > -1; i--) { MainShipList[i].Destroy(); } if (EndGameUIInstance != null) { EndGameUIInstance.Destroy(); EndGameUIInstance.Detach(); } if (HudInstance != null) { HudInstance.Destroy(); HudInstance.Detach(); } if (MainShipInstance != null) { MainShipInstance.Destroy(); MainShipInstance.Detach(); } if (RockSpawnerInstance != null) { RockSpawnerInstance.Destroy(); RockSpawnerInstance.Detach(); } BulletList.MakeTwoWay(); RockList.MakeTwoWay(); MainShipList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); BulletList.MakeOneWay(); for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } if (PlayerInstance != null) { PlayerInstance.Destroy(); PlayerInstance.Detach(); } BulletList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); Parme.Frb.ParmeEmitterManager.Instance.DestroyActiveEmitterGroups(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); HealthPointFactory.Destroy(); PlatformerLevel1.Destroy(); PlatformerLevel1 = null; PositionedObjectListInstance.MakeOneWay(); if (PlayerInstance != null) { PlayerInstance.Destroy(); PlayerInstance.Detach(); } for (int i = PositionedObjectListInstance.Count - 1; i > -1; i--) { PositionedObjectListInstance[i].Destroy(); } PositionedObjectListInstance.MakeTwoWay(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); Factories.TankFactory.Destroy(); Factories.BulletFactory.Destroy(); Factories.TreadEffectFactory.Destroy(); TestLevel.Destroy(); TestLevel = null; FlatRedBall.SpriteManager.RemoveDrawableBatch(GameScreenGum); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged -= GameScreenGum.HandleResolutionChanged; GameScreenGum = null; TankList.MakeOneWay(); BulletList.MakeOneWay(); TreadEffects.MakeOneWay(); for (int i = TankList.Count - 1; i > -1; i--) { TankList[i].Destroy(); } for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } if (CameraEntityInstance != null) { CameraEntityInstance.Destroy(); CameraEntityInstance.Detach(); } for (int i = TreadEffects.Count - 1; i > -1; i--) { TreadEffects[i].Destroy(); } if (PlayerSelectionUIInstance != null) { PlayerSelectionUIInstance.RemoveFromManagers(); } TankList.MakeTwoWay(); BulletList.MakeTwoWay(); TreadEffects.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); RectsList.MakeOneWay(); if (CenterH != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(CenterH); } if (CenterV != null) { FlatRedBall.Math.Geometry.ShapeManager.Remove(CenterV); } for (int i = RectsList.Count - 1; i > -1; i--) { FlatRedBall.Math.Geometry.ShapeManager.Remove(RectsList[i]); } RectsList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); Factories.BallFactory.Destroy(); Tiles = null; excellent = null; BallList.MakeOneWay(); if (SolidCollision != null) { SolidCollision.Visible = false; } if (PlayerInstance != null) { PlayerInstance.Destroy(); PlayerInstance.Detach(); } for (int i = BallList.Count - 1; i > -1; i--) { BallList[i].Destroy(); } if (GoalCollision != null) { GoalCollision.Visible = false; } if (GoalDisplay != null) { FlatRedBall.SpriteManager.RemoveSprite(GoalDisplay); } if (UpSpringCollision != null) { UpSpringCollision.Visible = false; } BallList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); Factories.BulletFactory.Destroy(); FlatRedBall.SpriteManager.RemoveDrawableBatch(SpaceInvadersGum); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged -= SpaceInvadersGum.HandleResolutionChanged; SpaceInvadersGum = null; BulletList.MakeOneWay(); AlienList.MakeOneWay(); if (PlayerShipInstance != null) { PlayerShipInstance.Destroy(); PlayerShipInstance.Detach(); } for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } for (int i = AlienList.Count - 1; i > -1; i--) { AlienList[i].Destroy(); } if (RightGuardRail != null) { RightGuardRail.Destroy(); RightGuardRail.Detach(); } if (LeftGuardRail != null) { LeftGuardRail.Destroy(); LeftGuardRail.Detach(); } BulletList.MakeTwoWay(); AlienList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); Factories.BombardingTowerFactory.Destroy(); Factories.ChemicalTowerFactory.Destroy(); Factories.ElectricTowerFactory.Destroy(); Factories.FireTowerFactory.Destroy(); Factories.FrostTowerFactory.Destroy(); Factories.PiercingTowerFactory.Destroy(); Factories.CannonProjectileFactory.Destroy(); Factories.ChemicalProjectileFactory.Destroy(); Factories.ElectricProjectileFactory.Destroy(); Factories.FireProjectileFactory.Destroy(); Factories.FrostProjectileFactory.Destroy(); Factories.PiercingProjectileFactory.Destroy(); worldmap = null; FlatRedBall.SpriteManager.RemoveDrawableBatch(MapScreenGum); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged -= MapScreenGum.HandleResolutionChanged; MapScreenGum = null; Messages = null; StructureSelection = null; StructureList.MakeOneWay(); ProjectileList.MakeOneWay(); if (MapScreenGumInstance != null) { MapScreenGumInstance.RemoveFromManagers(); } if (MenuWindowInstance != null) { MenuWindowInstance.RemoveFromManagers(); } if (ChatHistoryInstance != null) { ChatHistoryInstance.RemoveFromManagers(); } if (TowerSelectionBoxInstance != null) { TowerSelectionBoxInstance.RemoveFromManagers(); } for (int i = StructureList.Count - 1; i > -1; i--) { StructureList[i].Destroy(); } if (StructureLayer != null) { FlatRedBall.SpriteManager.RemoveLayer(StructureLayer); } for (int i = ProjectileList.Count - 1; i > -1; i--) { ProjectileList[i].Destroy(); } if (OkMessageInstance != null) { OkMessageInstance.RemoveFromManagers(); } if (ConfirmationWindowInstance != null) { ConfirmationWindowInstance.RemoveFromManagers(); } if (HUDLayer != null) { FlatRedBall.SpriteManager.RemoveLayer(HUDLayer); } if (CurrentMusicDisplayInstance != null) { CurrentMusicDisplayInstance.RemoveFromManagers(); } StructureList.MakeTwoWay(); ProjectileList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); Factories.DockFactory.Destroy(); Factories.CannonballFactory.Destroy(); Factories.ExplosionFactory.Destroy(); Factories.BulletFactory.Destroy(); Factories.SkeletonFactory.Destroy(); Terrain.Destroy(); Terrain = null; GameScreenGum.RemoveFromManagers(); GameScreenGum = null; BoatList.MakeOneWay(); DockList.MakeOneWay(); CannonballList.MakeOneWay(); ExplosionList.MakeOneWay(); BulletList.MakeOneWay(); EnemyList.MakeOneWay(); if (PlayerBoat != null) { PlayerBoat.Destroy(); PlayerBoat.Detach(); } for (int i = BoatList.Count - 1; i > -1; i--) { BoatList[i].Destroy(); } for (int i = DockList.Count - 1; i > -1; i--) { DockList[i].Destroy(); } if (PlayerInstance != null) { PlayerInstance.Destroy(); PlayerInstance.Detach(); } if (UIBoatLayer != null) { FlatRedBall.SpriteManager.RemoveLayer(UIBoatLayer); } if (SandCollision != null) { SandCollision.Visible = false; } if (WaterCollision != null) { WaterCollision.Visible = false; } if (DirtCollision != null) { DirtCollision.Visible = false; } if (HulkCollision != null) { HulkCollision.Visible = false; } if (RockCollision != null) { RockCollision.Visible = false; } for (int i = CannonballList.Count - 1; i > -1; i--) { CannonballList[i].Destroy(); } if (SpeedMeter != null) { SpeedMeter.Destroy(); SpeedMeter.Detach(); } for (int i = ExplosionList.Count - 1; i > -1; i--) { ExplosionList[i].Destroy(); } if (ButtonPistol != null) { ButtonPistol.RemoveFromManagers(); } if (ButtonShotgun != null) { ButtonShotgun.RemoveFromManagers(); } for (int i = BulletList.Count - 1; i > -1; i--) { BulletList[i].Destroy(); } for (int i = EnemyList.Count - 1; i > -1; i--) { EnemyList[i].Destroy(); } if (InventoryBar != null) { InventoryBar.RemoveFromManagers(); } if (InventoryGui != null) { InventoryGui.RemoveFromManagers(); } BoatList.MakeTwoWay(); DockList.MakeTwoWay(); CannonballList.MakeTwoWay(); ExplosionList.MakeTwoWay(); BulletList.MakeTwoWay(); EnemyList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }
public override void Destroy() { base.Destroy(); Factories.A_BrickFactory.Destroy(); Factories.Lucky_blockFactory.Destroy(); Factories.GumbaFactory.Destroy(); Factories.A_Brick_being_destroyedFactory.Destroy(); Factories.MushroomFactory.Destroy(); Factories.TurtleFactory.Destroy(); Factories.CoinFactory.Destroy(); Mario_Main_GUI.RemoveFromManagers(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged -= RefreshLayoutInternal; Mario_Main_GUI = null; A_BrickList.MakeOneWay(); Lucky_blockList.MakeOneWay(); GumbaList.MakeOneWay(); A_Brick_being_destroyedList.MakeOneWay(); MushroomList.MakeOneWay(); TurtleList.MakeOneWay(); CoinList.MakeOneWay(); for (int i = A_BrickList.Count - 1; i > -1; i--) { A_BrickList[i].Destroy(); } if (MarioInstance != null) { MarioInstance.Destroy(); MarioInstance.Detach(); } for (int i = Lucky_blockList.Count - 1; i > -1; i--) { Lucky_blockList[i].Destroy(); } for (int i = GumbaList.Count - 1; i > -1; i--) { GumbaList[i].Destroy(); } for (int i = A_Brick_being_destroyedList.Count - 1; i > -1; i--) { A_Brick_being_destroyedList[i].Destroy(); } if (CombinedShapeCollection != null) { CombinedShapeCollection.Visible = false; } for (int i = MushroomList.Count - 1; i > -1; i--) { MushroomList[i].Destroy(); } for (int i = TurtleList.Count - 1; i > -1; i--) { TurtleList[i].Destroy(); } if (DeadMarioInstance != null) { DeadMarioInstance.Destroy(); DeadMarioInstance.Detach(); } for (int i = CoinList.Count - 1; i > -1; i--) { CoinList[i].Destroy(); } A_BrickList.MakeTwoWay(); Lucky_blockList.MakeTwoWay(); GumbaList.MakeTwoWay(); A_Brick_being_destroyedList.MakeTwoWay(); MushroomList.MakeTwoWay(); TurtleList.MakeTwoWay(); CoinList.MakeTwoWay(); FlatRedBall.Math.Collision.CollisionManager.Self.Relationships.Clear(); CustomDestroy(); }