public override void AddToManagers() { ScoreboardGum.InstanceInitialize(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged += ScoreboardGum.HandleResolutionChanged; base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
public override void AddToManagers() { ShooGameGum.InstanceInitialize(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged += ShooGameGum.HandleResolutionChanged; BroomInstance.AddToManagers(mLayer); base.AddToManagers(); CustomInitialize(); }
public override void AddToManagers() { SpaceInvadersGum.InstanceInitialize(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged += SpaceInvadersGum.HandleResolutionChanged; Factories.BulletFactory.Initialize(ContentManagerName); Factories.BulletFactory.AddList(BulletList); PlayerShipInstance.AddToManagers(mLayer); RightGuardRail.AddToManagers(mLayer); LeftGuardRail.AddToManagers(mLayer); base.AddToManagers(); CustomInitialize(); }
public override void AddToManagers() { MainMenuGum.InstanceInitialize(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged += MainMenuGum.HandleResolutionChanged; FlatRedBall.SpriteManager.AddToLayer(TheSpriteInstance, FlatRedBall.SpriteManager.TopLayer); FlatRedBall.SpriteManager.AddToLayer(ASpriteInstance, FlatRedBall.SpriteManager.TopLayer); FlatRedBall.SpriteManager.AddToLayer(BbatoirSpriteInstance, FlatRedBall.SpriteManager.TopLayer); FlatRedBall.SpriteManager.AddToLayer(ISpriteInstance, FlatRedBall.SpriteManager.TopLayer); FlatRedBall.SpriteManager.AddToLayer(NtergradeSpriteInstance, FlatRedBall.SpriteManager.TopLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
public override void AddToManagers() { TestLevel.AddToManagers(mLayer); GameScreenGum.InstanceInitialize(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged += GameScreenGum.HandleResolutionChanged; Factories.TankFactory.Initialize(ContentManagerName); Factories.BulletFactory.Initialize(ContentManagerName); Factories.TreadEffectFactory.Initialize(ContentManagerName); Factories.TankFactory.AddList(TankList); Factories.BulletFactory.AddList(BulletList); Factories.TreadEffectFactory.AddList(TreadEffects); CameraEntityInstance.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
public override void AddToManagers() { MapScreenGum.InstanceInitialize(); FlatRedBall.FlatRedBallServices.GraphicsOptions.SizeOrOrientationChanged += MapScreenGum.HandleResolutionChanged; FlatRedBall.SpriteManager.AddLayer(StructureLayer); StructureLayer.UsePixelCoordinates(); if (FlatRedBall.SpriteManager.Camera.Orthogonal) { StructureLayer.LayerCameraSettings.OrthogonalWidth = FlatRedBall.SpriteManager.Camera.OrthogonalWidth; StructureLayer.LayerCameraSettings.OrthogonalHeight = FlatRedBall.SpriteManager.Camera.OrthogonalHeight; } FlatRedBall.SpriteManager.AddLayer(HUDLayer); HUDLayer.UsePixelCoordinates(); if (FlatRedBall.SpriteManager.Camera.Orthogonal) { HUDLayer.LayerCameraSettings.OrthogonalWidth = FlatRedBall.SpriteManager.Camera.OrthogonalWidth; HUDLayer.LayerCameraSettings.OrthogonalHeight = FlatRedBall.SpriteManager.Camera.OrthogonalHeight; } StructureLayerGum = RenderingLibrary.SystemManagers.Default.Renderer.AddLayer(); StructureLayerGum.Name = "StructureLayerGum"; MapScreenGum.AddGumLayerToFrbLayer(StructureLayerGum, StructureLayer); HUDLayerGum = RenderingLibrary.SystemManagers.Default.Renderer.AddLayer(); HUDLayerGum.Name = "HUDLayerGum"; MapScreenGum.AddGumLayerToFrbLayer(HUDLayerGum, HUDLayer); Factories.BombardingTowerFactory.AddList(StructureList); Factories.ChemicalTowerFactory.AddList(StructureList); Factories.ElectricTowerFactory.AddList(StructureList); Factories.FireTowerFactory.AddList(StructureList); Factories.FrostTowerFactory.AddList(StructureList); Factories.PiercingTowerFactory.AddList(StructureList); Factories.CannonProjectileFactory.AddList(ProjectileList); Factories.ChemicalProjectileFactory.AddList(ProjectileList); Factories.ElectricProjectileFactory.AddList(ProjectileList); Factories.FireProjectileFactory.AddList(ProjectileList); Factories.FrostProjectileFactory.AddList(ProjectileList); Factories.PiercingProjectileFactory.AddList(ProjectileList); MenuWindowInstance.AddToManagers(RenderingLibrary.SystemManagers.Default, System.Linq.Enumerable.FirstOrDefault(FlatRedBall.Gum.GumIdb.AllGumLayersOnFrbLayer(HUDLayer))); ChatHistoryInstance.AddToManagers(RenderingLibrary.SystemManagers.Default, System.Linq.Enumerable.FirstOrDefault(FlatRedBall.Gum.GumIdb.AllGumLayersOnFrbLayer(HUDLayer))); OkMessageInstance.AddToManagers(RenderingLibrary.SystemManagers.Default, System.Linq.Enumerable.FirstOrDefault(FlatRedBall.Gum.GumIdb.AllGumLayersOnFrbLayer(HUDLayer))); ConfirmationWindowInstance.AddToManagers(RenderingLibrary.SystemManagers.Default, System.Linq.Enumerable.FirstOrDefault(FlatRedBall.Gum.GumIdb.AllGumLayersOnFrbLayer(HUDLayer))); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }