internal static void OnDraw(EventArgs args) { var draw = Config.Item("Draw").GetValue <bool>(); var useq = Config.Item("qDraw").GetValue <bool>(); var usew = Config.Item("wDraw").GetValue <bool>(); var user = Config.Item("rDraw").GetValue <bool>(); var userf = Config.Item("rfDraw").GetValue <bool>(); if (!draw) { return; } if (useq && Q.IsReady() && Q.Level > 0) { Drawing.DrawCircle(Player.Position, Q.Range, System.Drawing.Color.CadetBlue); } if (usew && W.IsReady() && W.Level > 0) { Drawing.DrawCircle(Player.Position, W.Range, System.Drawing.Color.DarkGoldenrod); } if (user && R.IsReady() && R.Level > 0) { Drawing.DrawCircle(Player.Position, R.Range, System.Drawing.Color.Red); } if (userf && R.IsReady() && R.Level > 0 && FlashSlot.IsReady()) { var heroPosition = Drawing.WorldToScreen(Player.Position); Drawing.DrawText(heroPosition.X, heroPosition.Y, System.Drawing.Color.Blue, "Can Flash Q!"); Drawing.DrawCircle(Player.Position, R.Range + FlashRange, System.Drawing.Color.Blue); } }
internal static void OnDraw(EventArgs args) { var draw = GlobalManager.getCheckBoxItem(drawMenu, "Draw"); var useq = GlobalManager.getCheckBoxItem(drawMenu, "qDraw"); var usew = GlobalManager.getCheckBoxItem(drawMenu, "wDraw"); var user = GlobalManager.getCheckBoxItem(drawMenu, "rDraw"); var userf = GlobalManager.getCheckBoxItem(drawMenu, "rfDraw"); if (!draw) { return; } if (useq && Q.IsReady() && Q.Level > 0) { Drawing.DrawCircle(Player.Position, Q.Range, System.Drawing.Color.CadetBlue); } if (usew && W.IsReady() && W.Level > 0) { Drawing.DrawCircle(Player.Position, W.Range, System.Drawing.Color.DarkGoldenrod); } if (user && R.IsReady() && R.Level > 0) { Drawing.DrawCircle(Player.Position, R.Range, System.Drawing.Color.Red); } if (userf && R.IsReady() && R.Level > 0 && FlashSlot.IsReady()) { var heroPosition = Drawing.WorldToScreen(Player.Position); Drawing.DrawText(heroPosition.X, heroPosition.Y, System.Drawing.Color.Blue, "Can Flash Q!"); Drawing.DrawCircle(Player.Position, R.Range + FlashRange, System.Drawing.Color.Blue); } }