Ejemplo n.º 1
0
    //private float m_range; // backup the range, because it will be set to 0 if off, and to this range if on

    void Start()
    {
        m_light    = GetComponent <Light>();
        m_lightOne = FlashLight.GetInstanceOne().GetComponent <Light>();
        // m_range = m_light.range; // make a backup of the starting range
        // m_light.range = 0.0f; // set light range on start to 0.0f
    }