Ejemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        if (GetComponent <FlappyAIController>() != null)
        {
            return;
        }

        if (Input.GetKeyDown(_key))
        {
            _controller.Jump();
        }
    }
Ejemplo n.º 2
0
 // Update is called once per frame
 void FixedUpdate()
 {
     _normalizedHeight      = GetNormalizedAltitude();
     _normalizedDistance    = GetNormalizedDistanceToObstacle();
     _normalizedObsAltitude = GetNormalizedAltitudeOfObstacle();
     if (_controller.IsDead)
     {
         return;
     }
     if (Think())
     {
         _controller.Jump();
     }
 }