Ejemplo n.º 1
0
 // Token: 0x0600343B RID: 13371 RVA: 0x000D6E84 File Offset: 0x000D5084
 public void FixedUpdate()
 {
     if (Scenes.Manager)
     {
         Scenes.Manager.CheckForScenesFinishedLoading();
     }
     if (!GameController.FreezeFixedUpdate)
     {
         FixedRandom.FixedUpdateIndex++;
         FixedRandom.UpdateValues();
     }
     Music.UpdateMusic();
     Ambience.UpdateAmbience();
     this.GameScheduler.OnGameFixedUpdate.Call();
     Respawner.UpdateRespawners();
     if (!GameStateMachine.Instance.IsInExtendedTitleScreen() && !UI.MainMenuVisible && (Screen.width != this.m_previousScreenWidth || Screen.height != this.m_previousScreenHeight))
     {
         UI.Menu.ShowResumeScreen();
     }
     this.m_previousScreenWidth  = Screen.width;
     this.m_previousScreenHeight = Screen.height;
     if (this.m_lastDebugControlsEnabledValue != DebugMenuB.DebugControlsEnabled)
     {
         this.m_lastDebugControlsEnabledValue = DebugMenuB.DebugControlsEnabled;
     }
     if (!this.IsSuspended)
     {
         this.GameTime += Time.deltaTime;
     }
 }
Ejemplo n.º 2
0
 // Token: 0x0600342E RID: 13358 RVA: 0x000D6CAC File Offset: 0x000D4EAC
 private void OnGameAwake()
 {
     this.m_restoreCheckpointController           = new RestoreCheckpointController();
     Frameworks.Shader.Globals.FogGradientRange   = 100f;
     Frameworks.Shader.Globals.FogGradientTexture = Frameworks.Shader.DefaultTextures.Transparent;
     FixedRandom.UpdateValues();
     if (ScenesToSkip.Instance == null)
     {
         new ScenesToSkip();
     }
     SaveSceneManager.Master = base.GetComponent <SaveSceneManager>();
 }