private void Animations_onAnimationCompletedEvent(FireAnimation obj) { if (obj == FireAnimation.Fire) { this.destroy(); } }
public bool FireAnim() { if (!Pulse) { return(true); } if (!Services.Host.Backgrounded) { Device.BeginInvokeOnMainThread(() => { FireAnimation?.Invoke(this, EventArgs.Empty); }); } return(true); }
void BonusSelecter(string _name) { //Life / unLife //Debug.Log ("Bonus selecter Active"); //Debug.Log (_name); if (_name == "Bomb(Clone)") { BonusBombAction(); } if (_name == "Life(Clone)" || _name == "Life") { AddLife(); } //Size ball if (_name == "Ball_small(Clone)" || _name == "Small_size(Clone)" || _name == "Ball_small") { SmallBall(); } if (_name == "Ball_normal(Clone)" || _name == "Normal_size(Clone)") { ResizeNornal(); } //Speed if (_name == "SpeedUP(Clone)" || _name == "SpeedUP") { GlobalSpeed.IncGlobalSpeed(); } ; if (_name == "SpeedDown(Clone)" || _name == "SpeedDown") { GlobalSpeed.DecGlobalSpeed(); } ; //Gun if (_name == "Gun" || _name == "Gun(Clone)") { FireAnimation.ifFire = true; FireAnimation.ResetTimer(); ActiveDeButtons.StackActionForStatus(true); } ; //Shield if (_name == "Big_shield" || _name == "Big_shield(Clone)") { incShield(); } ; if (_name == "Small_shield" || _name == "Small_shield(Clone)") { decreateShield(); } ; //Multiple if (_name == "Multipli3" || _name == "Multipli3(Clone)") { Multiple3(); } ; if (_name == "Multipli5" || _name == "Multipli5(Clone)") { Multiple5(); } ; //FireBall if (_name == "Fire_ball" || _name == "Fire_ball(Clone)") { Debug.Log("ЗАГЛУШКА"); } ; }