private static bool Prefix(GameObject target, FilterSideScreen __instance, ref bool __result)
 {
     if (target.GetComponent <InfiniteSourceFlowControl>() != null)
     {
         __result = !__instance.isLogicFilter;
         return(false);
     }
     return(true);
 }
Ejemplo n.º 2
0
            /// <summary>
            /// Applied after IsValidForTarget runs.
            /// </summary>
            internal static void Postfix(FilterSideScreen __instance, GameObject target,
                                         ref bool __result)
            {
                var prefabID = target.GetComponentSafe <KPrefabID>();

                if (target.GetComponent <Filterable>() != null && __instance.isLogicFilter &&
                    prefabID != null)
                {
                    // Some targets do not have an ID?
                    var id = prefabID.PrefabTag;
                    if (id == FilteredGasPumpConfig.ID || id == FilteredLiquidPumpConfig.ID)
                    {
                        __result = true;
                    }
                }
            }