Ejemplo n.º 1
0
    private static int SetSkillInfo(IntPtr L)
    {
        int result;

        try
        {
            ToLua.CheckArgsCount(L, 5);
            FightLogic fightLogic = (FightLogic)ToLua.CheckObject(L, 1, typeof(FightLogic));
            GameObject obj        = (GameObject)ToLua.CheckUnityObject(L, 2, typeof(GameObject));
            GameObject skill      = (GameObject)ToLua.CheckUnityObject(L, 3, typeof(GameObject));
            int        skillType  = (int)LuaDLL.luaL_checknumber(L, 4);
            bool       showEff    = LuaDLL.luaL_checkboolean(L, 5);
            fightLogic.SetSkillInfo(obj, skill, skillType, showEff);
            result = 0;
        }
        catch (Exception e)
        {
            result = LuaDLL.toluaL_exception(L, e, null);
        }
        return(result);
    }