private void PreparePhaseOne() { fieldScript.SetPatterns(new FieldPattern[] { new FieldPattern(1, 2, DotScript.Type.Circle), new FieldPattern(4, 2, DotScript.Type.Circle), } ); hand.GetComponent <Animator>().SetBool("StartPhaseOne", true); }
private void PreparePhaseOne() { fieldScript.SetPatterns(new FieldPattern[] { new FieldPattern(1, 2, DotScript.Type.Circle), new FieldPattern(4, 2, DotScript.Type.Circle), } ); hand.GetComponent <Animator>().SetBool("StartPhaseOne", true); }