Ejemplo n.º 1
0
        static async Task ExportImageSequence(string framesPath, bool stepByStep)
        {
            Program.mainForm.SetStatus("Copying output frames...");
            string   desiredFormat        = Config.Get(Config.Key.imgSeqFormat).ToUpper();
            string   availableFormat      = Path.GetExtension(IoUtils.GetFilesSorted(framesPath)[0]).Remove(".").ToUpper();
            string   max                  = Config.Get(Config.Key.maxFps);
            Fraction maxFps               = max.Contains("/") ? new Fraction(max) : new Fraction(max.GetFloat());
            bool     fpsLimit             = maxFps.GetFloat() > 0f && I.current.outFps.GetFloat() > maxFps.GetFloat();
            bool     dontEncodeFullFpsSeq = fpsLimit && Config.GetInt(Config.Key.maxFpsMode) == 0;
            string   framesFile           = Path.Combine(framesPath.GetParentDir(), Paths.GetFrameOrderFilename(I.current.interpFactor));

            if (!dontEncodeFullFpsSeq)
            {
                string outputFolderPath = Path.Combine(I.current.outPath, await IoUtils.GetCurrentExportFilename(false, false));
                IoUtils.RenameExistingFolder(outputFolderPath);
                Logger.Log($"Exporting {desiredFormat.ToUpper()} frames to '{Path.GetFileName(outputFolderPath)}'...");

                if (desiredFormat.ToUpper() == availableFormat.ToUpper())   // Move if frames are already in the desired format
                {
                    await CopyOutputFrames(framesPath, framesFile, outputFolderPath, 1, fpsLimit, false);
                }
                else    // Encode if frames are not in desired format
                {
                    await FfmpegEncode.FramesToFrames(framesFile, outputFolderPath, 1, I.current.outFps, new Fraction(), desiredFormat, GetImgSeqQ(desiredFormat));
                }
            }

            if (fpsLimit)
            {
                string outputFolderPath = Path.Combine(I.current.outPath, await IoUtils.GetCurrentExportFilename(true, false));
                Logger.Log($"Exporting {desiredFormat.ToUpper()} frames to '{Path.GetFileName(outputFolderPath)}' (Resampled to {maxFps} FPS)...");
                await FfmpegEncode.FramesToFrames(framesFile, outputFolderPath, 1, I.current.outFps, maxFps, desiredFormat, GetImgSeqQ(desiredFormat));
            }

            if (!stepByStep)
            {
                await IoUtils.DeleteContentsOfDirAsync(I.current.interpFolder);
            }
        }
Ejemplo n.º 2
0
        static async Task Encode(I.OutMode mode, string framesPath, string outPath, float fps, float resampleFps = -1)
        {
            currentOutFile = outPath;
            string vfrFile = Path.Combine(framesPath.GetParentDir(), Paths.GetFrameOrderFilename(I.current.interpFactor));

            if (!File.Exists(vfrFile))
            {
                bool sbs = Config.GetInt("processingMode") == 1;
                I.Cancel($"Frame order file for this interpolation factor not found!{(sbs ? "\n\nDid you run the interpolation step with the current factor?" : "")}");
                return;
            }

            if (mode == I.OutMode.VidGif)
            {
                await FfmpegEncode.FramesToGifConcat(vfrFile, outPath, fps, true, Config.GetInt("gifColors"), resampleFps);
            }
            else
            {
                await FfmpegEncode.FramesToVideoConcat(vfrFile, outPath, mode, fps, resampleFps);
                await MuxOutputVideo(I.current.inPath, outPath);
                await Loop(currentOutFile, GetLoopTimes());
            }
        }
Ejemplo n.º 3
0
        public static async Task EncodeChunk(string outPath, I.OutMode mode, int firstFrameNum, int framesAmount)
        {
            string vfrFileOriginal = Path.Combine(I.current.tempFolder, Paths.GetFrameOrderFilename(I.current.interpFactor));
            string vfrFile         = Path.Combine(I.current.tempFolder, Paths.GetFrameOrderFilenameChunk(firstFrameNum, firstFrameNum + framesAmount));

            File.WriteAllLines(vfrFile, IOUtils.ReadLines(vfrFileOriginal).Skip(firstFrameNum).Take(framesAmount));

            float maxFps   = Config.GetFloat("maxFps");
            bool  fpsLimit = maxFps != 0 && I.current.outFps > maxFps;

            bool dontEncodeFullFpsVid = fpsLimit && Config.GetInt("maxFpsMode") == 0;

            if (!dontEncodeFullFpsVid)
            {
                await FfmpegEncode.FramesToVideoConcat(vfrFile, outPath, mode, I.current.outFps, AvProcess.LogMode.Hidden, true);     // Encode
            }
            if (fpsLimit)
            {
                string filename     = Path.GetFileName(outPath);
                string newParentDir = outPath.GetParentDir() + Paths.fpsLimitSuffix;
                outPath = Path.Combine(newParentDir, filename);
                await FfmpegEncode.FramesToVideoConcat(vfrFile, outPath, mode, I.current.outFps, maxFps, AvProcess.LogMode.Hidden, true);     // Encode with limited fps
            }
        }
Ejemplo n.º 4
0
        static async Task Encode(I.OutMode mode, string framesPath, string outPath, Fraction fps, Fraction resampleFps)
        {
            string framesFile = Path.Combine(framesPath.GetParentDir(), Paths.GetFrameOrderFilename(I.current.interpFactor));

            if (!File.Exists(framesFile))
            {
                bool sbs = Config.GetInt(Config.Key.processingMode) == 1;
                I.Cancel($"Frame order file for this interpolation factor not found!{(sbs ? "\n\nDid you run the interpolation step with the current factor?" : "")}");
                return;
            }

            if (mode == I.OutMode.VidGif)
            {
                await FfmpegEncode.FramesToGifConcat(framesFile, outPath, fps, true, Config.GetInt(Config.Key.gifColors), resampleFps, I.current.outItsScale);
            }
            else
            {
                VidExtraData extraData = await FfmpegCommands.GetVidExtraInfo(I.current.inPath);

                await FfmpegEncode.FramesToVideo(framesFile, outPath, mode, fps, resampleFps, I.current.outItsScale, extraData);
                await MuxOutputVideo(I.current.inPath, outPath);
                await Loop(outPath, await GetLoopTimes());
            }
        }
Ejemplo n.º 5
0
        public static async Task EncodeChunk(string outPath, string interpDir, int chunkNo, I.OutMode mode, int firstFrameNum, int framesAmount)
        {
            string framesFileFull = Path.Combine(I.current.tempFolder, Paths.GetFrameOrderFilename(I.current.interpFactor));
            string concatFile     = Path.Combine(I.current.tempFolder, Paths.GetFrameOrderFilenameChunk(firstFrameNum, firstFrameNum + framesAmount));

            File.WriteAllLines(concatFile, IoUtils.ReadLines(framesFileFull).Skip(firstFrameNum).Take(framesAmount));

            List <string> inputFrames = JsonConvert.DeserializeObject <List <string> >(File.ReadAllText(framesFileFull + ".inputframes.json")).Skip(firstFrameNum).Take(framesAmount).ToList();

            if (Config.GetInt(Config.Key.sceneChangeFillMode) == 1)
            {
                await Blend.BlendSceneChanges(concatFile, false);
            }

            string       max       = Config.Get(Config.Key.maxFps);
            Fraction     maxFps    = max.Contains("/") ? new Fraction(max) : new Fraction(max.GetFloat());
            bool         fpsLimit  = maxFps.GetFloat() != 0 && I.current.outFps.GetFloat() > maxFps.GetFloat();
            VidExtraData extraData = await FfmpegCommands.GetVidExtraInfo(I.current.inPath);

            bool dontEncodeFullFpsVid = fpsLimit && Config.GetInt(Config.Key.maxFpsMode) == 0;

            if (mode.ToString().ToLower().StartsWith("img"))    // Image Sequence output mode, not video
            {
                string desiredFormat   = Config.Get(Config.Key.imgSeqFormat);
                string availableFormat = Path.GetExtension(IoUtils.GetFilesSorted(interpDir)[0]).Remove(".").ToUpper();

                if (!dontEncodeFullFpsVid)
                {
                    string outFolderPath = Path.Combine(I.current.outPath, await IoUtils.GetCurrentExportFilename(false, false));
                    int    startNo       = IoUtils.GetAmountOfFiles(outFolderPath, false) + 1;

                    if (chunkNo == 1)    // Only check for existing folder on first chunk, otherwise each chunk makes a new folder
                    {
                        IoUtils.RenameExistingFolder(outFolderPath);
                    }

                    if (desiredFormat.ToUpper() == availableFormat.ToUpper())   // Move if frames are already in the desired format
                    {
                        await CopyOutputFrames(interpDir, concatFile, outFolderPath, startNo, fpsLimit, true);
                    }
                    else    // Encode if frames are not in desired format
                    {
                        await FfmpegEncode.FramesToFrames(concatFile, outFolderPath, startNo, I.current.outFps, new Fraction(), desiredFormat, GetImgSeqQ(desiredFormat), AvProcess.LogMode.Hidden);
                    }
                }

                if (fpsLimit)
                {
                    string outputFolderPath = Path.Combine(I.current.outPath, await IoUtils.GetCurrentExportFilename(true, false));
                    int    startNumber      = IoUtils.GetAmountOfFiles(outputFolderPath, false) + 1;
                    await FfmpegEncode.FramesToFrames(concatFile, outputFolderPath, startNumber, I.current.outFps, maxFps, desiredFormat, GetImgSeqQ(desiredFormat), AvProcess.LogMode.Hidden);
                }
            }
            else
            {
                if (!dontEncodeFullFpsVid)
                {
                    await FfmpegEncode.FramesToVideo(concatFile, outPath, mode, I.current.outFps, new Fraction(), I.current.outItsScale, extraData, AvProcess.LogMode.Hidden, true);     // Encode
                }
                if (fpsLimit)
                {
                    string filename     = Path.GetFileName(outPath);
                    string newParentDir = outPath.GetParentDir() + Paths.fpsLimitSuffix;
                    outPath = Path.Combine(newParentDir, filename);
                    await FfmpegEncode.FramesToVideo(concatFile, outPath, mode, I.current.outFps, maxFps, I.current.outItsScale, extraData, AvProcess.LogMode.Hidden, true);     // Encode with limited fps
                }
            }

            AutoEncodeResume.encodedChunks += 1;
            AutoEncodeResume.encodedFrames += framesAmount;
            AutoEncodeResume.processedInputFrames.AddRange(inputFrames);
        }