public virtual FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)NativeMethods.FbxNodeAttribute_GetAttributeType(swigCPtr); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } return(ret); }
override public void TestBasics(T layerContainer, FbxNodeAttribute.EType typ) { base.TestBasics(layerContainer, typ); int index = layerContainer.CreateLayer(); Assert.GreaterOrEqual(index, 0); // check an index is returned (-1 is error) // make sure doesn't crash and returns expected value Assert.IsNotNull(layerContainer.GetLayer(index)); Assert.IsNull(layerContainer.GetLayer(int.MinValue)); Assert.IsNull(layerContainer.GetLayer(int.MaxValue)); Assert.AreEqual(layerContainer.GetLayerCount(), 1); Assert.AreEqual(layerContainer.GetLayerCount(FbxLayerElement.EType.eUnknown), 0); Assert.AreEqual(layerContainer.GetLayerCount(FbxLayerElement.EType.eUnknown, true), 0); }
virtual public void TestBasics(T attr, FbxNodeAttribute.EType typ) { Assert.AreEqual(typ, attr.GetAttributeType()); Assert.AreEqual(attr.Color, attr.FindProperty(FbxNodeAttribute.sColor)); TestGetter(FbxNodeAttribute.sDefaultColor); Assert.AreEqual(0, attr.GetNodeCount()); var node1 = FbxNode.Create(Manager, "node1"); var node2 = FbxNode.Create(Manager, "node2"); node1.SetNodeAttribute(attr); node2.SetNodeAttribute(attr); Assert.AreEqual(2, attr.GetNodeCount()); Assert.AreEqual(node1, attr.GetNode()); Assert.AreEqual(node2, attr.GetNode(1)); }
override public void TestBasics(T fbxGeometry, FbxNodeAttribute.EType typ) { base.TestBasics(fbxGeometry, typ); int origCount = fbxGeometry.GetDeformerCount(); // test get blendshape deformer FbxBlendShape blendShape = FbxBlendShape.Create(Manager, "blendShape"); int index = fbxGeometry.AddDeformer(blendShape); Assert.GreaterOrEqual(index, 0); origCount++; // TODO: (UNI-19581): If we add the blendShape after the skin, then the below // tests fail. Assert.AreEqual(blendShape, fbxGeometry.GetBlendShapeDeformer(index)); Assert.AreEqual(blendShape, fbxGeometry.GetBlendShapeDeformer(index, null)); Assert.AreEqual(blendShape, fbxGeometry.GetDeformer(index, FbxDeformer.EDeformerType.eBlendShape)); Assert.AreEqual(1, fbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType.eBlendShape)); // test add deformer FbxSkin skin = FbxSkin.Create(Manager, "skin"); int skinIndex = fbxGeometry.AddDeformer(skin); Assert.GreaterOrEqual(skinIndex, 0); Assert.AreEqual(skin, fbxGeometry.GetDeformer(skinIndex)); // test get invalid deformer index doesn't crash fbxGeometry.GetDeformer(-1, new FbxStatus()); fbxGeometry.GetDeformer(int.MaxValue, new FbxStatus()); // test get deformer null FbxStatus fbxGeometry.GetDeformer(0, null); // check right index but wrong type Assert.IsNull(fbxGeometry.GetDeformer(skinIndex, FbxDeformer.EDeformerType.eVertexCache, null)); Assert.AreEqual(origCount + 1, fbxGeometry.GetDeformerCount()); // test add null deformer Assert.That(() => fbxGeometry.AddDeformer(null), Throws.Exception.TypeOf <System.ArgumentNullException>()); // test add invalid deformer skin.Destroy(); Assert.That(() => fbxGeometry.AddDeformer(skin), Throws.Exception.TypeOf <System.ArgumentNullException>()); }
override public void TestBasics(T geometryBase, FbxNodeAttribute.EType typ) { base.TestBasics(geometryBase, typ); geometryBase.InitControlPoints(24); Assert.AreEqual(geometryBase.GetControlPointsCount(), 24); geometryBase.SetControlPointAt(new FbxVector4(1, 2, 3, 4), 0); Assert.AreEqual(new FbxVector4(1, 2, 3, 4), geometryBase.GetControlPointAt(0)); int layerId0 = geometryBase.CreateLayer(); int layerId1 = geometryBase.CreateLayer(); var layer0 = geometryBase.GetLayer(layerId0); var layer1 = geometryBase.GetLayer(layerId1); Assert.AreNotEqual(layer0, layer1); // Fbx crashes setting a negative control point index, so we do some testing: Assert.That(() => geometryBase.SetControlPointAt(new FbxVector4(), -1), Throws.Exception.TypeOf <System.ArgumentOutOfRangeException>()); // It doesn't crash with past-the-end, it resizes; make sure we don't block that. geometryBase.SetControlPointAt(new FbxVector4(1, 2, 3, 4), 50); // does not throw Assert.AreEqual(geometryBase.GetControlPointsCount(), 51); // It doesn't crash getting negative nor past-the-end. // The vector returned is documented to be (0,0,0,1) but actually // seems to be (0,0,0,epsilon). geometryBase.GetControlPointAt(-1); geometryBase.GetControlPointAt(geometryBase.GetControlPointsCount() + 1); var elementNormal = geometryBase.CreateElementNormal(); Assert.IsInstanceOf <FbxLayerElementNormal> (elementNormal); var elementTangent = geometryBase.CreateElementTangent(); Assert.IsInstanceOf <FbxLayerElementTangent> (elementTangent); }
public override FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)fbx_wrapperPINVOKE.FbxLayerContainer_GetAttributeType(swigCPtr); return(ret); }
public override FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)fbx_wrapperPINVOKE.FbxTrimNurbsSurface_GetAttributeType(swigCPtr); return(ret); }
public override FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)FbxWrapperNativePINVOKE.FbxBoundary_GetAttributeType(swigCPtr); return(ret); }
public override FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)FbxWrapperNativePINVOKE.FbxOpticalReference_GetAttributeType(swigCPtr); return(ret); }
public virtual FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)fbx_wrapperPINVOKE.FbxNodeAttribute_GetAttributeType(swigCPtr); return(ret); }
public FbxClassId ConvertAttributeTypeToClassID(FbxNodeAttribute.EType pAttributeType) { FbxClassId ret = new FbxClassId(FbxWrapperNativePINVOKE.FbxScene_ConvertAttributeTypeToClassID(swigCPtr, (int)pAttributeType), true); return(ret); }
public override FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)fbx_wrapperPINVOKE.FbxCameraSwitcher_GetAttributeType(swigCPtr); return(ret); }
public SWIGTYPE_p_FbxClassId ConvertAttributeTypeToClassID(FbxNodeAttribute.EType pAttributeType) { SWIGTYPE_p_FbxClassId ret = new SWIGTYPE_p_FbxClassId(fbx_wrapperPINVOKE.FbxScene_ConvertAttributeTypeToClassID(swigCPtr, (int)pAttributeType), true); return(ret); }
public override FbxNodeAttribute.EType GetAttributeType() { FbxNodeAttribute.EType ret = (FbxNodeAttribute.EType)fbx_wrapperPINVOKE.FbxSkeleton_GetAttributeType(swigCPtr); return(ret); }