void Awake() { mTransform = GetComponent <Transform>(); mFastDecals = new FastDecals(); if (mFastDecals.Initialize(type, mTransform, MeshInstanceCreated, 2, 2, maxDecalCount, generateNormals, suppressDebugMessages, CalculateBounds(mTransform.position))) { if (Debug.isDebugBuild && !suppressDebugMessages) { Debug.Log(mFastDecals.GetProductName() + " " + mFastDecals.GetVersion().ToString() + " instance initialized with " + maxDecalCount + " decals."); } } else { if (Debug.isDebugBuild && !suppressDebugMessages) { Debug.Log(mFastDecals.GetProductName() + " error: initialization failed."); } } if (atlas == null) { mFastDecalsAtlas = GetComponent <FastDecalsAtlas>(); } else { mFastDecalsAtlas = atlas; } material.mainTexture = mFastDecalsAtlas.atlasTexture; }
void Awake() { mTransform = GetComponent <Transform>(); horizontalTiles = Mathf.Max(Mathf.Min(horizontalTiles, 256), 1); verticalTiles = Mathf.Max(Mathf.Min(verticalTiles, 256), 1); mFastDecals = new FastDecals(); mTextureTiling = new Vector2(1.0f / (float)horizontalTiles, 1.0f / (float)verticalTiles); // Precalculate texture offsets int totalTiles = horizontalTiles * verticalTiles; mTextureOffsets = new Vector2[totalTiles]; for (int i = 0; i < totalTiles; i++) { mTextureOffsets[i] = CalculateTextureOffset(i, horizontalTiles, verticalTiles); } if (mFastDecals.Initialize(type, mTransform, MeshInstanceCreated, horizontalTiles, verticalTiles, maxDecalCount, generateNormals, suppressDebugMessages, CalculateBounds(mTransform.position))) { if (Debug.isDebugBuild && !suppressDebugMessages) { Debug.Log(mFastDecals.GetProductName() + " " + mFastDecals.GetVersion().ToString() + " instance initialized with " + maxDecalCount + " decals."); } } else { if (Debug.isDebugBuild && !suppressDebugMessages) { Debug.Log(mFastDecals.GetProductName() + " error: initialization failed."); } } }