public static FastBitmap ResultToBitmap(int[,] accumlator)
        {
            Bitmap     r            = new Bitmap(accumlator.GetLength(0), accumlator.GetLength(1));
            FastBitmap resultBitmap = new FastBitmap(r);

            resultBitmap.Clear(Color.Black);

            using (resultBitmap.Lock())
            {
                accumlator.Foreach((x, y, value) =>
                {
                    int accumulatedValue = accumlator[x, y];
                    int newGray          = accumulatedValue < 0 ? 0 : (accumulatedValue > 255 ? 255 : accumulatedValue);
                    resultBitmap.SetPixel(x, y, Color.FromArgb(255, newGray, newGray, newGray));
                });

/*
 *              for (int y = 0; y < wholeChunk.Height; y++)
 *              {
 *                  for (int x = 0; x < wholeChunk.Width; x++)
 *                  {
 *                      int accumulatedValue = accumlator[x, y];
 *                      int newGray = accumulatedValue < 0 ? 0 : (accumulatedValue > 255 ? 255 : accumulatedValue);
 *                      resultBitmap.SetPixel(x, y, Color.FromArgb(255, newGray, newGray, newGray));
 *                  }
 *              }
 */
            }

            return(resultBitmap);
        }
Ejemplo n.º 2
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        private void RemoveLightButton_Click(object sender, EventArgs e)
        {
            int index = LightListBox.SelectedIndex;

            Lights.Remove(SelectedLight);
            if (index == Lights.Count)
            {
                if (Lights.Count == 0)
                {
                    SelectedLight             = null;
                    RemoveLightButton.Enabled = false;
                    LightGroupBox.Enabled     = false;
                    using (FastBitmap fast = ((Bitmap)LightColor.Image).FastLock())
                    {
                        fast.Clear(Color.White);
                    }
                }
                else
                {
                    SelectedLight = Lights.Last();
                }
            }
            else
            {
                SelectedLight = Lights[index == 0 ? index : index - 1];
            }
            Lights.ResetBindings();
        }
Ejemplo n.º 3
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        public void TestClearBitmap()
        {
            Bitmap bitmap = GenerateRandomBitmap(63, 63); // Non-dibisible by 8 bitmap, used to test loop unrolling

            FastBitmap.ClearBitmap(bitmap, Color.Red);

            // Loop through the image checking the pixels now
            for (int y = 0; y < bitmap.Height; y++)
            {
                for (int x = 0; x < bitmap.Width; x++)
                {
                    if (bitmap.GetPixel(x, y).ToArgb() != Color.Red.ToArgb())
                    {
                        Assert.Fail(
                            "Immediately after a call to FastBitmap.Clear(), all of the bitmap's pixels must be of the provided color");
                    }
                }
            }

            // Test an arbitratry color now
            FastBitmap.ClearBitmap(bitmap, Color.FromArgb(25, 12, 0, 42));

            // Loop through the image checking the pixels now
            for (int y = 0; y < bitmap.Height; y++)
            {
                for (int x = 0; x < bitmap.Width; x++)
                {
                    if (bitmap.GetPixel(x, y).ToArgb() != Color.FromArgb(25, 12, 0, 42).ToArgb())
                    {
                        Assert.Fail(
                            "Immediately after a call to FastBitmap.Clear(), all of the bitmap's pixels must be of the provided color");
                    }
                }
            }

            // Test instance call
            FastBitmap fastBitmap = new FastBitmap(bitmap);

            fastBitmap.Clear(Color.FromArgb(25, 12, 0, 42));

            Assert.IsFalse(fastBitmap.Locked, "After a successfull call to .Clear() on a fast bitmap previously unlocked, the .Locked property must be false");

            // Loop through the image checking the pixels now
            for (int y = 0; y < bitmap.Height; y++)
            {
                for (int x = 0; x < bitmap.Width; x++)
                {
                    if (bitmap.GetPixel(x, y).ToArgb() != Color.FromArgb(25, 12, 0, 42).ToArgb())
                    {
                        Assert.Fail(
                            "Immediately after a call to FastBitmap.Clear(), all of the bitmap's pixels must be of the provided color");
                    }
                }
            }
        }
Ejemplo n.º 4
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        public void Clear_ShouldMakeAllPixelsZero()
        {
            FastBitmap bmp = FastBmp;

            bmp.Clear();

            for (int i = 0; i < bmp.Length; i++)
            {
                Assert.Equal(0, bmp.Data[i]);
            }
        }
Ejemplo n.º 5
0
        ///-------------------------------------------------------------------------------------------------
        /// <summary>   Loads the pixel data for the display window into the pixels[] array. </summary>
        ///
        /// <remarks>   Jan Tamis, 27-8-2017. </remarks>

        public static void loadPixels()
        {
            //    if (!buffer.IsLoaded)
            //    {
            //        buffer.Load();
            //    }
            //    buffer.Clear();
            //}
            img.Clear(Color.Transparent);

            img.Lock();
        }
Ejemplo n.º 6
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        protected override void OnPaint(PaintEventArgs e)
        {
            if (e.ClipRectangle.IsEmpty)
            {
                return;
            }

            graphics.Graphics.ResetTransform();
            surface.Clear();

            baseControl.Render(graphics);

            surface.Flip(e.Graphics, e.ClipRectangle);
        }
Ejemplo n.º 7
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        private void LightColor_Click(object sender, EventArgs e)
        {
            ColorDialog dialog = new ColorDialog();

            if (dialog.ShowDialog() == DialogResult.OK)
            {
                SelectedLight.Color = dialog.Color;
                using (FastBitmap fast = ((Bitmap)LightColor.Image).FastLock())
                {
                    fast.Clear(dialog.Color);
                }
                LightColor.Refresh();
            }
        }
Ejemplo n.º 8
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 public static void Clear(Bitmap bitmap)
 {
     using (FastBitmap fast = bitmap.FastLock())
     {
         fast.Clear(Color.FromArgb(25, 25, 50));
     }
     Depth    = new float[bitmap.Width][];
     Depth[0] = new float[bitmap.Height];
     for (int i = 0; i < bitmap.Height; i++)
     {
         Depth[0][i] = float.MaxValue;
     }
     for (int i = 1; i < bitmap.Width; i++)
     {
         Depth[i] = new float[bitmap.Height];
         Array.Copy(Depth[0], 0, Depth[i], 0, bitmap.Height);
     }
 }
Ejemplo n.º 9
0
    public static Bitmap Create(World world)
    {
        var canvas = new Bitmap(world.Width, world.Height);
        var bitmap = new FastBitmap(canvas);

        bitmap.Lock();
        bitmap.Clear(world.BackgroundColor);

        foreach (var block in world.Blocks.Where(block => colors[block.Type] != 0u).OrderByDescending(x => x.Layer >= 1))
        {
            foreach (var location in block.Locations)
            {
                bitmap.SetPixel(location.X, location.Y, colors[block.Type]);
            }
        }

        bitmap.Unlock();
        return(canvas);
    }
Ejemplo n.º 10
0
        private void LightListBox_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (Lights.Count == 0 || LightListBox.SelectedIndex == -1)
            {
                return;
            }
            SelectedLight = Lights[LightListBox.SelectedIndex];
            using (FastBitmap fast = ((Bitmap)LightColor.Image).FastLock())
            {
                fast.Clear(SelectedLight.Color);
            }
            LightIntensity.Value = (decimal)SelectedLight.Intensity;
            LightRange.Value     = (decimal)SelectedLight.Range;
            LightPosX.Value      = (decimal)SelectedLight.Position.X;
            LightPosY.Value      = (decimal)SelectedLight.Position.Y;
            LightPosZ.Value      = (decimal)SelectedLight.Position.Z;

            LightColor.Refresh();
        }
        private void ColorImage(short[] colorMap)
        {
            using (FastBitmap fimg = _colorImage.FastLock())
            {
                fimg.Clear(Color.Transparent);
                for (int x = 0; x < _territoryBitmapSize.Width; x++)
                {
                    for (int y = 0; y < _territoryBitmapSize.Height; y++)
                    {
                        short rank = _mapData[x, y];
                        if (rank >= 0 && rank < colorMap.Length && colorMap[rank] >= 0 && colorMap[rank] < _samples.Length)
                        {
                            Color c = _samples[colorMap[rank]].GetPixel(x, y);
                            fimg.SetPixel(x, y, c);
                        }
                    }
                }
            }

            spTerritories.BaseImage = _colorImage;
        }
Ejemplo n.º 12
0
        void ParseJSON()
        {
            #region description

            /* How the JSON is set up:
             *
             * [...]
             * x : VALUE
             * y : VALUE
             * z : VLAUE
             * [...]
             *
             * We need x and z.
             * The StreamReader reads it like this:
             * x
             * VALUE
             * y
             * VALUE
             * z
             * VALUE
             * .. So we look for "x" only (skiptoX = true), if we find it we use the next reading iteration for its value (thats why there is the boolean "lastX"), skip 3 iterations (for y ; VALUE; z;) and take the next value.
             *
             */
            #endregion
            bool           skiptoX = true, lastX = false;
            byte           count = 0;
            long           x = 0, y = 0;
            JsonTextReader streamReader = new JsonTextReader(new StreamReader(settings.Path_json));
            while (streamReader.Read())
            {
                if (streamReader.Value != null)
                {
                    if (skiptoX)
                    {
                        if (String.Equals(streamReader.Value, "x"))
                        {
                            lastX   = true;
                            skiptoX = false;
                        }
                    }
                    else if (lastX)
                    {
                        x     = Convert.ToInt64(streamReader.Value);
                        lastX = false;
                        count = 1;
                    }


                    else if (count > 0 && count < 4) // Count 3 Iterations (we starts with count = 1)
                    {
                        count++;
                    }


                    else if (count == 4) // After 3 Iterations, we read the value and pass it and x to AddToBitmap method while displaying the process on the Console.
                    {
                        y = Convert.ToInt64(streamReader.Value);

                        skiptoX = true;
                        count   = 0;
                        int _x = ((int)x / settings.Ly_to_px + settings.Img_X_offset);
                        int _y = ((int)y / settings.Ly_to_px + settings.Img_Y_offset);
                        if (_x > 0 && _y > 0 && _x < settings.Img_Xres && _y < settings.Img_Yres)
                        {
                            sysmap[_x - 1][(_y - 1) + 2 * (settings.Img_Yres / 2 - _y)]++;
                        }

                        counter++;
                        if (counter % 10045 == 0)
                        {
                            Dispatcher.BeginInvoke((Action)(() => { Write($"{counter} Systems parsed."); }));
                        }
                    }
                }
            }
            Dispatcher.BeginInvoke((Action)(() => { Write($"{counter} Systems parsed. \n Applying to Bitmap."); }));

            // Plot 2dArray onto bitmap, using selected method
            bitmap = new FastBitmap((int)settings.Img_Xres, (int)settings.Img_Yres);

            /*
             * 1:Greyscale
             * 2:Hue
             * 3:Hue+Value
             * 4:r
             * 5:g
             * 6:b
             * 7:a
             */
            #region using Greyscale
            if (settings.Rendering == 1 || settings.Rendering == 0)
            {
                int index = 0;
                bitmap.Clear(FastColor.black);
                for (int iteration_x = 0; iteration_x < sysmap.Length; iteration_x++)
                {
                    for (int iteration_y = 0; iteration_y < sysmap[iteration_x].Length; iteration_y++)
                    {
                        uint value = Convert.ToUInt32(sysmap[iteration_x][iteration_y] * settings.Systems_per_ColorVal);
                        byte greyscale;
                        if (value > 255)
                        {
                            greyscale = 255;
                        }
                        else
                        {
                            greyscale = (byte)value;
                        }
                        bitmap.SetPixel(iteration_x + 1, iteration_y + 1, new FastColor(greyscale, greyscale, greyscale));
                    }
                }
                index++;
                if (index % 10045 == 0)
                {
                    Dispatcher.BeginInvoke((Action)(() => { Write($"{index} pixels set."); }));
                }
            }
            #endregion
            #region using Hue(but no Value)
            else if (settings.Rendering == 2)
            {
                int index = 0;
                bitmap.Clear(FastColor.black);
                for (int iteration_x = 0; iteration_x < sysmap.Length; iteration_x++)
                {
                    for (int iteration_y = 0; iteration_y < sysmap[iteration_x].Length; iteration_y++)
                    {
                        uint value = Convert.ToUInt32(sysmap[iteration_x][iteration_y] * settings.Systems_per_ColorVal);


                        if (value > 180)
                        {
                            value = value - 180;
                        }                                        // MOve Hue by 180 Degreen so blue is 0 and Red is maximum
                        else
                        {
                            value = value + 180;
                        }
                        var color = new Hsv((value + 180) / 2, 1, 1).ToRgb();

                        bitmap.SetPixel(iteration_x + 1, iteration_y + 1, new FastColor((byte)color.R, (byte)color.G, (byte)color.B));
                    }
                }
                index++;
                if (index % 10045 == 0)
                {
                    Dispatcher.BeginInvoke((Action)(() => { Write($"{index} pixels set."); }));
                }
            }


            #endregion
            #region using Hue and Value
            else if (settings.Rendering == 3)
            {
                int index = 0;
                bitmap.Clear(FastColor.black);
                for (int iteration_x = 0; iteration_x < sysmap.Length; iteration_x++)
                {
                    for (int iteration_y = 0; iteration_y < sysmap[iteration_x].Length; iteration_y++)
                    {
                        uint value = Convert.ToUInt32(sysmap[iteration_x][iteration_y] * settings.Systems_per_ColorVal);
                        uint value_greyscale;
                        if (value > 360)
                        {
                            value_greyscale = 255;
                        }
                        else if (value > 255)
                        {
                            value_greyscale = 225;
                        }
                        else
                        {
                            value_greyscale = value;
                        }

                        var color = new Hsv((value + 180) / 2, 1, value_greyscale).ToRgb();

                        bitmap.SetPixel(iteration_x + 1, iteration_y + 1, new FastColor((byte)color.R, (byte)color.G, (byte)color.B));
                    }
                }
                index++;
                if (index % 10045 == 0)
                {
                    Dispatcher.BeginInvoke((Action)(() => { Write($"{index} pixels set."); }));
                }
            }


            #endregion

            #region using Red
            else if (settings.Rendering == 4)
            {
                int index = 0;
                bitmap.Clear(FastColor.black);
                for (int iteration_x = 0; iteration_x < sysmap.Length; iteration_x++)
                {
                    for (int iteration_y = 0; iteration_y < sysmap[iteration_x].Length; iteration_y++)
                    {
                        uint value = Convert.ToUInt32(sysmap[iteration_x][iteration_y] * settings.Systems_per_ColorVal);
                        byte greyscale;
                        if (value > 255)
                        {
                            greyscale = 255;
                        }
                        else
                        {
                            greyscale = (byte)value;
                        }
                        bitmap.SetPixel(iteration_x + 1, iteration_y + 1, new FastColor(greyscale, 0, 0));
                    }
                }
                index++;
                if (index % 10045 == 0)
                {
                    Dispatcher.BeginInvoke((Action)(() => { Write($"{index} pixels set."); }));
                }
            }
            #endregion
            #region using Green
            else if (settings.Rendering == 5)
            {
                int index = 0;
                bitmap.Clear(FastColor.black);
                for (int iteration_x = 0; iteration_x < sysmap.Length; iteration_x++)
                {
                    for (int iteration_y = 0; iteration_y < sysmap[iteration_x].Length; iteration_y++)
                    {
                        uint value = Convert.ToUInt32(sysmap[iteration_x][iteration_y] * settings.Systems_per_ColorVal);
                        byte greyscale;
                        if (value > 255)
                        {
                            greyscale = 255;
                        }
                        else
                        {
                            greyscale = (byte)value;
                        }
                        bitmap.SetPixel(iteration_x + 1, iteration_y + 1, new FastColor(0, greyscale, 0));
                    }
                }
                index++;
                if (index % 10045 == 0)
                {
                    Dispatcher.BeginInvoke((Action)(() => { Write($"{index} pixels set."); }));
                }
            }
            #endregion
            #region using Blue
            else if (settings.Rendering == 6)
            {
                int index = 0;
                bitmap.Clear(FastColor.black);
                for (int iteration_x = 0; iteration_x < sysmap.Length; iteration_x++)
                {
                    for (int iteration_y = 0; iteration_y < sysmap[iteration_x].Length; iteration_y++)
                    {
                        uint value = Convert.ToUInt32(sysmap[iteration_x][iteration_y] * settings.Systems_per_ColorVal);
                        byte greyscale;
                        if (value > 255)
                        {
                            greyscale = 255;
                        }
                        else
                        {
                            greyscale = (byte)value;
                        }
                        bitmap.SetPixel(iteration_x + 1, iteration_y + 1, new FastColor(0, 0, greyscale));
                    }
                }
                index++;
                if (index % 10045 == 0)
                {
                    Dispatcher.BeginInvoke((Action)(() => { Write($"{index} pixels set."); }));
                }
            }
            #endregion

            string file = settings.Path_output + "/" + DateTime.Now.ToString("yyyy-MM-dd HH-mm-ss") + ".png";
            bitmap.Save(file);
            bitmap = null;
            sysmap = null;
            Dispatcher.BeginInvoke((Action)(() => {
                Write($"Image was sucessfully generated.");
                loadingicon.Visibility = Visibility.Hidden;
            }));
            System.Diagnostics.Process.Start(file); // Display image with default Image Displaying Software
        }
Ejemplo n.º 13
0
        private void FigureDataGrid_SelectionChanged(object sender, EventArgs e)
        {
            CuboidGroupBox.Visible   = false;
            SphereGroupBox.Visible   = false;
            CylinderGroupBox.Visible = false;
            ConeGroupBox.Visible     = false;
            if (FigureDataGrid.SelectedRows.Count != 0)
            {
                SelectedFigure = (IFigure)FigureDataGrid.SelectedRows[0].DataBoundItem;
                if (SelectedFigure is Cuboid)
                {
                    Cuboid cube = SelectedFigure as Cuboid;
                    CuboidGroupBox.Visible = true;
                    CuboidPosX.Value       = (decimal)cube.Center.X;
                    CuboidPosY.Value       = (decimal)cube.Center.Y;
                    CuboidPosZ.Value       = (decimal)cube.Center.Z;

                    CuboidDimX.Value = (decimal)cube.DimX;
                    CuboidDimY.Value = (decimal)cube.DimY;
                    CuboidDimZ.Value = (decimal)cube.DimZ;

                    CuboidRotX.Value = (decimal)(cube.RotX * 180f / Math.PI);
                    CuboidRotY.Value = (decimal)(cube.RotY * 180f / Math.PI);
                    CuboidRotZ.Value = (decimal)(cube.RotZ * 180f / Math.PI);

                    CuboidX.Value = (decimal)cube.X;
                    CuboidY.Value = (decimal)cube.Y;
                    CuboidZ.Value = (decimal)cube.Z;

                    using (FastBitmap fast = ((Bitmap)CuboidColor.Image).FastLock())
                    {
                        fast.Clear(cube.Color);
                    }
                    CuboidColor.Refresh();
                }
                else if (SelectedFigure is Sphere)
                {
                    SphereGroupBox.Visible = true;
                    Sphere sphere = SelectedFigure as Sphere;
                    SpherePosX.Value = (decimal)sphere.Center.X;
                    SpherePosY.Value = (decimal)sphere.Center.Y;
                    SpherePosZ.Value = (decimal)sphere.Center.Z;

                    SphereDimX.Value = (decimal)sphere.DimX;
                    SphereDimY.Value = (decimal)sphere.DimY;
                    SphereDimZ.Value = (decimal)sphere.DimZ;

                    SphereRotX.Value = (decimal)(sphere.RotX * 180f / Math.PI);
                    SphereRotY.Value = (decimal)(sphere.RotY * 180f / Math.PI);
                    SphereRotZ.Value = (decimal)(sphere.RotZ * 180f / Math.PI);

                    SphereLat.Value    = (decimal)sphere.Lat;
                    SphereLon.Value    = (decimal)sphere.Lon;
                    SphereRadius.Value = (decimal)sphere.Radius;

                    using (FastBitmap fast = ((Bitmap)SphereColor.Image).FastLock())
                    {
                        fast.Clear(sphere.Color);
                    }
                    SphereColor.Refresh();
                }
                else if (SelectedFigure is Cylinder)
                {
                    CylinderGroupBox.Visible = true;
                    Cylinder cylinder = SelectedFigure as Cylinder;
                    CylinderPosX.Value = (decimal)cylinder.Center.X;
                    CylinderPosY.Value = (decimal)cylinder.Center.Y;
                    CylinderPosZ.Value = (decimal)cylinder.Center.Z;

                    CylinderDimX.Value = (decimal)cylinder.DimX;
                    CylinderDimY.Value = (decimal)cylinder.DimY;
                    CylinderDimZ.Value = (decimal)cylinder.DimZ;

                    CylinderRotX.Value = (decimal)(cylinder.RotX * 180f / Math.PI);
                    CylinderRotY.Value = (decimal)(cylinder.RotY * 180f / Math.PI);
                    CylinderRotZ.Value = (decimal)(cylinder.RotZ * 180f / Math.PI);

                    CylinderDiv.Value    = (decimal)cylinder.Division;
                    CylinderHeight.Value = (decimal)cylinder.Height;
                    CylinderRadius.Value = (decimal)cylinder.Radius;

                    using (FastBitmap fast = ((Bitmap)CylinderColor.Image).FastLock())
                    {
                        fast.Clear(cylinder.Color);
                    }
                    CylinderColor.Refresh();
                }
                else if (SelectedFigure is Cone)
                {
                    ConeGroupBox.Visible = true;
                    Cone cone = SelectedFigure as Cone;
                    ConePosX.Value = (decimal)cone.Center.X;
                    ConePosY.Value = (decimal)cone.Center.Y;
                    ConePosZ.Value = (decimal)cone.Center.Z;

                    ConeDimX.Value = (decimal)cone.DimX;
                    ConeDimY.Value = (decimal)cone.DimY;
                    ConeDimZ.Value = (decimal)cone.DimZ;

                    ConeRotX.Value = (decimal)(cone.RotX * 180f / Math.PI);
                    ConeRotY.Value = (decimal)(cone.RotY * 180f / Math.PI);
                    ConeRotZ.Value = (decimal)(cone.RotZ * 180f / Math.PI);

                    ConeDiv.Value    = (decimal)cone.Division;
                    ConeHeight.Value = (decimal)cone.Height;
                    ConeRadius.Value = (decimal)cone.Radius;

                    using (FastBitmap fast = ((Bitmap)ConeColor.Image).FastLock())
                    {
                        fast.Clear(cone.Color);
                    }
                    ConeColor.Refresh();
                }
            }
        }