private void InitFarmContent(FarmBase farm, BuildingInfo info) { farm.transform.SetParent(townContainer); farm.buildStatus = BuildStatus.Moving; farm.value = info.Value; farm.cost = info.Cost; farm.costTime = info.CostTime; farm.Id = farmDictionary.Count + 1; farm.InitContent(); farmDictionary.Add(farm.Id, farm); }
/// <summary> /// Initializes a new instance of the <see cref="FarmRivalSource"/> class. /// </summary> /// <param name="machine">The machine.</param> /// <param name="farm">The farm.</param> public FarmRivalSource(FightMachine machine, FarmBase farm) : base(machine) { _farm = farm; }