Ejemplo n.º 1
0
 public void OnLoad()
 {
     Variables.Hero = ObjectManager.LocalHero;
     this.pause     = Variables.Hero.ClassId != ClassId.CDOTA_Unit_Hero_Visage;
     if (this.pause)
     {
         return;
     }
     Variables.MenuManager     = new MenuManager(Me.Name);
     Variables.Familiars       = ObjectManager.GetEntities <Unit>().Where(unit => unit.Name.Contains("npc_dota_visage_familiar") && unit.IsAlive).ToList();
     Variables.graveChill      = new GraveChill(Me.Spellbook.Spell1);
     Variables.soulAssumption  = new SoulAssumption(Me.Spellbook.Spell2);
     Variables.familiarControl = new FamiliarControl();
     Variables.MenuManager.Menu.AddToMainMenu();
     Variables.EnemyTeam      = Me.GetEnemyTeam();
     this.familiarAutoLastHit = new FamiliarAutoLast();
     this.autoNuke            = new AutoNuke();
     this.follow      = new Follow();
     this.drawText    = new DrawText();
     this.targetFind  = new TargetFind();
     this.combo       = new Combo();
     this.talentAbuse = new TalentAbuse();
     Game.PrintMessage(
         "VisageSharp" + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version + " loaded");
 }
Ejemplo n.º 2
0
 public VisageSharp()
 {
     this.familiarAutoLastHit = new FamiliarAutoLast();
 }