static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { FairyGUI.StraightLineMesh gen_ret = new FairyGUI.StraightLineMesh(); translator.Push(L, gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.Color>(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { float _lineWidth = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Color _color; translator.Get(L, 3, out _color); bool _repeatFill = LuaAPI.lua_toboolean(L, 4); FairyGUI.StraightLineMesh gen_ret = new FairyGUI.StraightLineMesh(_lineWidth, _color, _repeatFill); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.StraightLineMesh constructor!")); }
static int _s_set_repeatFill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.StraightLineMesh gen_to_be_invoked = (FairyGUI.StraightLineMesh)translator.FastGetCSObj(L, 1); gen_to_be_invoked.repeatFill = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_lineWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.StraightLineMesh gen_to_be_invoked = (FairyGUI.StraightLineMesh)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lineWidth); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_end(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.StraightLineMesh gen_to_be_invoked = (FairyGUI.StraightLineMesh)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.end); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_end(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.StraightLineMesh gen_to_be_invoked = (FairyGUI.StraightLineMesh)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.end = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _m_OnPopulateMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.StraightLineMesh gen_to_be_invoked = (FairyGUI.StraightLineMesh)translator.FastGetCSObj(L, 1); { FairyGUI.VertexBuffer _vb = (FairyGUI.VertexBuffer)translator.GetObject(L, 2, typeof(FairyGUI.VertexBuffer)); gen_to_be_invoked.OnPopulateMesh(_vb); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }