Ejemplo n.º 1
0
    //[SerializeField] GameObject Player;

    void Start()
    {
        fadeInUI  = gameObject.GetComponent <FadeInUI>();
        fadeOutUI = gameObject.GetComponent <FadeOutUI>();
        if (DebugMode)
        {
            Dialog = TestDialog;
        }
        //Player = GameObject.FindGameObjectWithTag("Player");
    }
 private void Awake()
 {
     no_swarm_cg = GameObject.Find("no_swarm_left").GetComponent <FadeOutUI>();
 }