Ejemplo n.º 1
0
        public void Setup()
        {
            mappa = new MapImpl();

            animals = new List <Animal>();
            FactoryAnimal f = new FactoryAnimal();

            player = new PlayerImpl(new Pair <int, int>(10, 10));

            animals.Add(f.GetPig(new Pair <int, int>(5, 5)));
            animals.Add(f.GetChicken(new Pair <int, int>(5, 5)));
            animals.Add(f.GetCow(new Pair <int, int>(5, 5)));
        }
Ejemplo n.º 2
0
 public void GenerateAnimals()
 {
     Animals.Add(factoryAnimal.GetChicken(Map.GetBlockCoordinates(Map.GetRandomFilterBlock(x => x.GetType().Equals(BlockType.STALL)))));
     Animals.Add(factoryAnimal.GetCow(Map.GetBlockCoordinates(Map.GetRandomFilterBlock(x => x.GetType().Equals(BlockType.STALL)))));
     Animals.Add(factoryAnimal.GetPig(Map.GetBlockCoordinates(Map.GetRandomFilterBlock(x => x.GetType().Equals(BlockType.STALL)))));
 }