Ejemplo n.º 1
0
        public static void updateFactionOnPlanet()
        {
            FactionFC worldcomp = Find.World.GetComponent <FactionFC>();
            Faction   faction1  = FactionColonies.getPlayerColonyFaction();

            //Log.Message((faction1 != null).ToString());
            if (faction1 == null && worldcomp.factionCreated == true)
            {
                Log.Message("Moved to new planet - Adding faction copy");
                //FactionColonies.createPlayerColonyFaction();
                FactionColonies.copyPlayerColonyFaction();
                faction1 = FactionColonies.getPlayerColonyFaction();
            }
            //Log.Message(((bool)(faction1 != null)).ToString());
            foreach (Faction factionOther in Find.FactionManager.AllFactionsListForReading)
            {
                //Log.Message(factionOther.def.defName);
                if (factionOther != faction1 && faction1.RelationWith(factionOther, true) == null)
                {
                    faction1.TryMakeInitialRelationsWith(factionOther);
                }
            }
            worldcomp.updateFactionIcon(ref faction1, "FactionIcons/" + worldcomp.factionIconPath);
            worldcomp.factionUpdated = true;
            //foreach (SettlementFC settlement in worldcomp.settlements)
            //{
            //    Settlement obj = Find.WorldObjects.SettlementAt(settlement.mapLocation);
            //    if (obj != null && obj.Faction != faction1)
            //    {
            //        obj.SetFaction(faction1);
            //    }
            //}
        }
        public override void DoWindowContents(Rect inRect)
        {
            //grab before anchor/font
            GameFont   fontBefore   = Text.Font;
            TextAnchor anchorBefore = Text.Anchor;


            //Settlement Tax Collection Header
            Text.Anchor = TextAnchor.MiddleLeft;
            Text.Font   = GameFont.Medium;


            Widgets.Label(labelFaction, header);

            Text.Font = GameFont.Small;
            Widgets.Label(labelFactionName, "FactionName".Translate() + ":");
            name = Widgets.TextField(textfieldName, name);

            Widgets.Label(labelFactionTitle, "FactionTitle".Translate() + ":");
            title = Widgets.TextField(textfieldTitle, title);

            Widgets.Label(labelFactionIcon, "FactionIcon".Translate());
            if (Widgets.ButtonImage(buttonIcon, tempFactionIcon))
            {
                List <FloatMenuOption> list = TexLoad.factionIcons.Select(texture => new FloatMenuOption(texture.name, delegate
                {
                    tempFactionIcon     = texture;
                    tempFactionIconPath = texture.name;
                }, texture, Color.white)).ToList();

                FloatMenu menu = new FloatMenu(list);
                Find.WindowStack.Add(menu);
            }

            if (Widgets.ButtonTextSubtle(buttonAllowedRaces, "AllowedRaces".Translate()))
            {
                List <FloatMenuOption> list = new List <FloatMenuOption>
                {
                    new FloatMenuOption("Enable All", delegate { faction.resetRaceFilter(); })
                };
                List <string> races = new List <string>();
                foreach (PawnKindDef def in DefDatabase <PawnKindDef> .AllDefsListForReading.Where(def => def.IsHumanlikeWithLabelRace() && !races.Contains(def.race.label)))
                {
                    if (def.race.label == "Human" && def.LabelCap != "Colonist")
                    {
                        continue;
                    }
                    races.Add(def.race.label);
                    list.Add(new FloatMenuOption(
                                 def.race.label.CapitalizeFirst() + " - Allowed: " + faction.raceFilter.Allows(def.race),
                                 delegate
                    {
                        if (faction.raceFilter.AllowedThingDefs.Count() == 1 && faction.raceFilter.Allows(def.race))
                        {
                            Messages.Message("CannotHaveLessThanOneRace".Translate(), MessageTypeDefOf.RejectInput);
                        }
                        else if (faction.raceFilter.AllowedThingDefs.Count() > 0)
                        {
                            if (!faction.raceFilter.SetAllow(def.race, !faction.raceFilter.Allows(def.race)))
                            {
                                Messages.Message(new Message("InvalidFaction".Translate(), MessageTypeDefOf.RejectInput));
                            }
                        }
                        else
                        {
                            Log.Message("Empire Error - Zero races available for faction - Report this");
                            Log.Message("Resetting race filter");
                            faction.resetRaceFilter();
                        }
                    }));
                }

                FloatMenu menu = new FloatMenu(list);
                Find.WindowStack.Add(menu);
            }

            if (Widgets.ButtonText(buttonConfirm, "ConfirmChanges".Translate()))
            {
                Faction fact = FactionColonies.getPlayerColonyFaction();
                faction.title           = title;
                faction.name            = name;
                fact.Name               = name;
                faction.name            = name;
                faction.factionIconPath = tempFactionIconPath;
                faction.factionIcon     = tempFactionIcon;
                faction.updateFactionRaces();
                faction.factionBackup = fact;

                faction.updateFactionIcon(ref fact, "FactionIcons/" + tempFactionIconPath);


                if (!traitsChosen)
                {
                    //check each trait bool. If true and does not exist already, add to factionfc
                    if (boolMilitaristic)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.militaristic));
                    }
                    if (boolPacifist)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.pacifist));
                    }
                    if (boolAuthoritarian)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.authoritarian));
                    }
                    if (boolEgalitarian)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.egalitarian));
                    }
                    if (boolIsolationist)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.isolationist));
                    }
                    if (boolExpansionist)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.expansionist));
                    }
                    if (boolTechnocrat)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.technocratic));
                    }
                    if (boolFeudal)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.feudal));
                    }
                }

                Find.WindowStack.TryRemove(this);
            }


            if (!traitsChosen)
            {
                switch (faction.policies.Count())
                {
                case 0:
                case 1:
                    alertText = "FCSelectTraits0".Translate();
                    break;

                case 2:
                    alertText = "FCSelectTraits2".Translate();
                    break;
                }
            }
            else
            {
                alertText = "FCTraitsChosen".Translate();
            }


            Widgets.Label(labelPickTrait, alertText);


            Texture2D icon = TexLoad.iconLoyalty;

            if (boolMilitaristic)
            {
                icon = FCPolicyDefOf.militaristic.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.militaristic.IconDark;
            }
            if (buttonMilitaristic.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonMilitaristic, returnPolicyText(FCPolicyDefOf.militaristic));
            }

            if (Widgets.ButtonImage(buttonMilitaristic, icon))
            {
                if (numberTraitsSelected <= 1 || boolMilitaristic)
                {
                    //Continue
                    if (boolPacifist == false)
                    {
                        boolMilitaristic = !boolMilitaristic;
                        if (boolMilitaristic)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.militaristic);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolAuthoritarian)
            {
                icon = FCPolicyDefOf.authoritarian.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.authoritarian.IconDark;
            }
            if (buttonAuthoritarian.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonAuthoritarian, returnPolicyText(FCPolicyDefOf.authoritarian));
            }

            if (Widgets.ButtonImage(buttonAuthoritarian, icon))
            {
                if (numberTraitsSelected <= 1 || boolAuthoritarian)
                {
                    //Continue
                    if (boolEgalitarian == false)
                    {
                        boolAuthoritarian = !boolAuthoritarian;
                        if (boolAuthoritarian)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.authoritarian);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolIsolationist)
            {
                icon = FCPolicyDefOf.isolationist.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.isolationist.IconDark;
            }
            if (buttonIsolationist.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonIsolationist, returnPolicyText(FCPolicyDefOf.isolationist));
            }

            if (Widgets.ButtonImage(buttonIsolationist, icon))
            {
                if (numberTraitsSelected <= 1 || boolIsolationist)
                {
                    //Continue
                    if (boolExpansionist == false)
                    {
                        boolIsolationist = !boolIsolationist;
                        if (boolIsolationist)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.isolationist);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolFeudal)
            {
                icon = FCPolicyDefOf.feudal.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.feudal.IconDark;
            }
            if (buttonFeudal.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonFeudal, returnPolicyText(FCPolicyDefOf.feudal));
            }

            if (Widgets.ButtonImage(buttonFeudal, icon))
            {
                if (numberTraitsSelected <= 1 || boolFeudal)
                {
                    //Continue
                    if (boolTechnocrat == false)
                    {
                        boolFeudal = !boolFeudal;
                        if (boolFeudal)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.feudal);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolPacifist)
            {
                icon = FCPolicyDefOf.pacifist.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.pacifist.IconDark;
            }
            if (buttonPacifist.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonPacifist, returnPolicyText(FCPolicyDefOf.pacifist));
            }

            if (Widgets.ButtonImage(buttonPacifist, icon))
            {
                if (numberTraitsSelected <= 1 || boolPacifist)
                {
                    //Continue
                    if (boolMilitaristic == false)
                    {
                        boolPacifist = !boolPacifist;
                        if (boolPacifist)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.pacifist);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolEgalitarian)
            {
                icon = FCPolicyDefOf.egalitarian.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.egalitarian.IconDark;
            }
            if (buttonEgalitarian.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonEgalitarian, returnPolicyText(FCPolicyDefOf.egalitarian));
            }

            if (Widgets.ButtonImage(buttonEgalitarian, icon))
            {
                if (numberTraitsSelected <= 1 || boolEgalitarian)
                {
                    //Continue
                    if (boolAuthoritarian == false)
                    {
                        boolEgalitarian = !boolEgalitarian;
                        if (boolEgalitarian)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.egalitarian);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolExpansionist)
            {
                icon = FCPolicyDefOf.expansionist.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.expansionist.IconDark;
            }
            if (buttonExpansionist.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonExpansionist, returnPolicyText(FCPolicyDefOf.expansionist));
            }

            if (Widgets.ButtonImage(buttonExpansionist, icon))
            {
                if (numberTraitsSelected <= 1 || boolExpansionist)
                {
                    //Continue
                    if (boolIsolationist == false)
                    {
                        boolExpansionist = !boolExpansionist;
                        if (boolExpansionist)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.expansionist);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolTechnocrat)
            {
                icon = FCPolicyDefOf.technocratic.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.technocratic.IconDark;
            }
            if (buttonTechnocrat.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonTechnocrat, returnPolicyText(FCPolicyDefOf.technocratic));
            }

            if (Widgets.ButtonImage(buttonTechnocrat, icon))
            {
                if (numberTraitsSelected <= 1 || boolTechnocrat)
                {
                    //Continue
                    if (boolFeudal == false)
                    {
                        boolTechnocrat = !boolTechnocrat;
                        if (boolTechnocrat)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.technocratic);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            //Widgets.DrawMenuSection(menusectionTrait);
            //Widgets.Label(menusectionTrait, policyText);


            //reset anchor/font
            Text.Font   = fontBefore;
            Text.Anchor = anchorBefore;
        }
Ejemplo n.º 3
0
        public override void DoWindowContents(Rect inRect)
        {
            //grab before anchor/font
            GameFont   fontBefore   = Text.Font;
            TextAnchor anchorBefore = Text.Anchor;


            //Settlement Tax Collection Header
            Text.Anchor = TextAnchor.MiddleLeft;
            Text.Font   = GameFont.Medium;


            Widgets.Label(labelFaction, header);

            Text.Font = GameFont.Small;
            Widgets.Label(labelFactionName, "FactionName".Translate() + ":");
            name = Widgets.TextField(textfieldName, name);

            Widgets.Label(labelFactionTitle, "FactionTitle".Translate() + ":");
            title = Widgets.TextField(textfieldTitle, title);

            Widgets.Label(labelFactionIcon, "FactionIcon".Translate());
            if (Widgets.ButtonImage(buttonIcon, tempFactionIcon))
            {
                List <FloatMenuOption> list = TexLoad.factionIcons.Select(texture => new FloatMenuOption(texture.name, delegate
                {
                    tempFactionIcon     = texture;
                    tempFactionIconPath = texture.name;
                }, texture, Color.white)).ToList();

                FloatMenu menu = new FloatMenu(list);
                Find.WindowStack.Add(menu);
            }

            if (Widgets.ButtonText(buttonConfirm, "ConfirmChanges".Translate()))
            {
                Faction fact = FactionColonies.getPlayerColonyFaction();
                faction.title           = title;
                faction.name            = name;
                fact.Name               = name;
                faction.name            = name;
                faction.factionIconPath = tempFactionIconPath;
                faction.factionIcon     = tempFactionIcon;
                faction.updateFactionRaces();
                faction.factionBackup = fact;

                faction.updateFactionIcon(ref fact, "FactionIcons/" + tempFactionIconPath);


                if (!traitsChosen)
                {
                    //check each trait bool. If true and does not exist already, add to factionfc
                    if (boolMilitaristic)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.militaristic));
                    }
                    if (boolPacifist)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.pacifist));
                    }
                    if (boolAuthoritarian)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.authoritarian));
                    }
                    if (boolEgalitarian)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.egalitarian));
                    }
                    if (boolIsolationist)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.isolationist));
                    }
                    if (boolExpansionist)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.expansionist));
                    }
                    if (boolTechnocrat)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.technocratic));
                    }
                    if (boolFeudal)
                    {
                        faction.policies.Add(new FCPolicy(FCPolicyDefOf.feudal));
                    }
                }

                Find.WindowStack.TryRemove(this);
            }


            if (!traitsChosen)
            {
                switch (faction.policies.Count())
                {
                case 0:
                case 1:
                    alertText = "FCSelectTraits0".Translate();
                    break;

                case 2:
                    alertText = "FCSelectTraits2".Translate();
                    break;
                }
            }
            else
            {
                alertText = "FCTraitsChosen".Translate();
            }


            Widgets.Label(labelPickTrait, alertText);


            Texture2D icon = TexLoad.iconLoyalty;

            if (boolMilitaristic)
            {
                icon = FCPolicyDefOf.militaristic.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.militaristic.IconDark;
            }
            if (buttonMilitaristic.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonMilitaristic, returnPolicyText(FCPolicyDefOf.militaristic));
            }

            if (Widgets.ButtonImage(buttonMilitaristic, icon))
            {
                if (numberTraitsSelected <= 1 || boolMilitaristic)
                {
                    //Continue
                    if (boolPacifist == false)
                    {
                        boolMilitaristic = !boolMilitaristic;
                        if (boolMilitaristic)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.militaristic);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolAuthoritarian)
            {
                icon = FCPolicyDefOf.authoritarian.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.authoritarian.IconDark;
            }
            if (buttonAuthoritarian.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonAuthoritarian, returnPolicyText(FCPolicyDefOf.authoritarian));
            }

            if (Widgets.ButtonImage(buttonAuthoritarian, icon))
            {
                if (numberTraitsSelected <= 1 || boolAuthoritarian)
                {
                    //Continue
                    if (boolEgalitarian == false)
                    {
                        boolAuthoritarian = !boolAuthoritarian;
                        if (boolAuthoritarian)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.authoritarian);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolIsolationist)
            {
                icon = FCPolicyDefOf.isolationist.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.isolationist.IconDark;
            }
            if (buttonIsolationist.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonIsolationist, returnPolicyText(FCPolicyDefOf.isolationist));
            }

            if (Widgets.ButtonImage(buttonIsolationist, icon))
            {
                if (numberTraitsSelected <= 1 || boolIsolationist)
                {
                    //Continue
                    if (boolExpansionist == false)
                    {
                        boolIsolationist = !boolIsolationist;
                        if (boolIsolationist)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.isolationist);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolFeudal)
            {
                icon = FCPolicyDefOf.feudal.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.feudal.IconDark;
            }
            if (buttonFeudal.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonFeudal, returnPolicyText(FCPolicyDefOf.feudal));
            }

            if (Widgets.ButtonImage(buttonFeudal, icon))
            {
                if (numberTraitsSelected <= 1 || boolFeudal)
                {
                    //Continue
                    if (boolTechnocrat == false)
                    {
                        boolFeudal = !boolFeudal;
                        if (boolFeudal)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.feudal);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolPacifist)
            {
                icon = FCPolicyDefOf.pacifist.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.pacifist.IconDark;
            }
            if (buttonPacifist.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonPacifist, returnPolicyText(FCPolicyDefOf.pacifist));
            }

            if (Widgets.ButtonImage(buttonPacifist, icon))
            {
                if (numberTraitsSelected <= 1 || boolPacifist)
                {
                    //Continue
                    if (boolMilitaristic == false)
                    {
                        boolPacifist = !boolPacifist;
                        if (boolPacifist)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.pacifist);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolEgalitarian)
            {
                icon = FCPolicyDefOf.egalitarian.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.egalitarian.IconDark;
            }
            if (buttonEgalitarian.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonEgalitarian, returnPolicyText(FCPolicyDefOf.egalitarian));
            }

            if (Widgets.ButtonImage(buttonEgalitarian, icon))
            {
                if (numberTraitsSelected <= 1 || boolEgalitarian)
                {
                    //Continue
                    if (boolAuthoritarian == false)
                    {
                        boolEgalitarian = !boolEgalitarian;
                        if (boolEgalitarian)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.egalitarian);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolExpansionist)
            {
                icon = FCPolicyDefOf.expansionist.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.expansionist.IconDark;
            }
            if (buttonExpansionist.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonExpansionist, returnPolicyText(FCPolicyDefOf.expansionist));
            }

            if (Widgets.ButtonImage(buttonExpansionist, icon))
            {
                if (numberTraitsSelected <= 1 || boolExpansionist)
                {
                    //Continue
                    if (boolIsolationist == false)
                    {
                        boolExpansionist = !boolExpansionist;
                        if (boolExpansionist)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.expansionist);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            if (boolTechnocrat)
            {
                icon = FCPolicyDefOf.technocratic.IconLight;
            }
            else
            {
                icon = FCPolicyDefOf.technocratic.IconDark;
            }
            if (buttonTechnocrat.Contains(Event.current.mousePosition))
            {
                TooltipHandler.TipRegion(buttonTechnocrat, returnPolicyText(FCPolicyDefOf.technocratic));
            }

            if (Widgets.ButtonImage(buttonTechnocrat, icon))
            {
                if (numberTraitsSelected <= 1 || boolTechnocrat)
                {
                    //Continue
                    if (boolFeudal == false)
                    {
                        boolTechnocrat = !boolTechnocrat;
                        if (boolTechnocrat)
                        {
                            numberTraitsSelected += 1;
                        }
                        else
                        {
                            numberTraitsSelected -= 1;
                        }

                        policyText = returnPolicyText(FCPolicyDefOf.technocratic);
                    }
                    else
                    {
                        Messages.Message("FCConflictingTraits".Translate(), MessageTypeDefOf.RejectInput);
                    }
                }
                else
                {
                    Messages.Message("FCUnselectTrait".Translate(), MessageTypeDefOf.RejectInput);
                }
            }


            //Widgets.DrawMenuSection(menusectionTrait);
            //Widgets.Label(menusectionTrait, policyText);


            //reset anchor/font
            Text.Font   = fontBefore;
            Text.Anchor = anchorBefore;
        }
Ejemplo n.º 4
0
        public override void DoWindowContents(Rect inRect)
        {
            //grab before anchor/font
            GameFont   fontBefore   = Text.Font;
            TextAnchor anchorBefore = Text.Anchor;



            //Settlement Tax Collection Header
            Text.Anchor = TextAnchor.MiddleLeft;
            Text.Font   = GameFont.Medium;
            Widgets.Label(new Rect(3, 3, 300, 60), header);


            Text.Font = GameFont.Small;
            for (int i = 0; i < 4; i++)             //for each field to customize
            {
                switch (i)
                {
                case 0:                          //faction name
                    Widgets.Label(new Rect(xoffset + 3, yoffset + yspacing * i, length / 4, yspacing), "FactionName".Translate() + ": ");
                    name = Widgets.TextField(new Rect(xoffset + 3 + length / 4 + 5, yoffset + yspacing * i, length / 2, yspacing), name);
                    break;

                case 1:                         //faction title
                    Widgets.Label(new Rect(xoffset + 3, yoffset + yspacing * i, length / 4, yspacing), "FactionTitle".Translate() + ": ");
                    title = Widgets.TextField(new Rect(xoffset + 3 + length / 4 + 5, yoffset + yspacing * i, length / 2, yspacing), title);
                    break;

                case 2:                                                                                                               //faction icon
                    Widgets.Label(new Rect(xoffset + 3, yoffset + yspacing * i, length / 4, yspacing), "FactionIcon".Translate() + ": ");
                    if (Widgets.ButtonImage(new Rect(xoffset + 3 + length / 4 + 5, yoffset + yspacing * i, 40, 40), tempFactionIcon)) //change to faction icon
                    {
                        List <FloatMenuOption> list = new List <FloatMenuOption>();
                        foreach (KeyValuePair <string, Texture2D> pair in texLoad.factionIcons)
                        {
                            list.Add(new FloatMenuOption(pair.Key, delegate
                            {
                                tempFactionIcon     = pair.Value;
                                tempFactionIconPath = pair.Key;
                            }, pair.Value, Color.white));
                        }
                        FloatMenu menu = new FloatMenu(list);
                        Find.WindowStack.Add(menu);

                        //Messages.Message("ButtonNotAvailable".Translate() + ".", MessageTypeDefOf.CautionInput);
                        //Log.Message("Faction icon select pressed");
                        //Open window to select new icon
                    }
                    break;

                case 3:
                    if (Widgets.ButtonTextSubtle(new Rect(xoffset + 3 + length / 4 + 5, yoffset + yspacing * i + 15, length / 2, yspacing), "AllowedRaces".Translate()))                              //change to faction icon
                    {
                        List <string>          races = new List <string>();
                        List <FloatMenuOption> list  = new List <FloatMenuOption>();
                        list.Add(new FloatMenuOption("Enable All", delegate { faction.resetRaceFilter(); }));
                        foreach (PawnKindDef def in DefDatabase <PawnKindDef> .AllDefsListForReading)
                        {
                            if (def.race.race.intelligence == Intelligence.Humanlike & races.Contains(def.race.label) == false && def.race.BaseMarketValue != 0)
                            {
                                if (def.race.label == "Human" && def.LabelCap != "Colonist")
                                {
                                }
                                else
                                {
                                    races.Add(def.race.label);
                                    list.Add(new FloatMenuOption(def.race.label.CapitalizeFirst() + " - Allowed: " + faction.raceFilter.Allows(def.race), delegate
                                    {
                                        if (faction.raceFilter.AllowedThingDefs.Count() == 1 && faction.raceFilter.Allows(def.race) == true)
                                        {
                                            Messages.Message("CannotHaveLessThanOneRace".Translate(), MessageTypeDefOf.RejectInput);
                                        }
                                        else if (faction.raceFilter.AllowedThingDefs.Count() > 1)
                                        {
                                            faction.raceFilter.SetAllow(def.race, !faction.raceFilter.Allows(def.race));
                                        }
                                        else
                                        {
                                            Log.Message("Empire Error - Zero races available for faction - Report this");
                                            Log.Message("Reseting race filter");
                                            faction.resetRaceFilter();
                                        }
                                    }));
                                }
                            }
                        }
                        FloatMenu menu = new FloatMenu(list);
                        Find.WindowStack.Add(menu);

                        //Messages.Message("ButtonNotAvailable".Translate() + ".", MessageTypeDefOf.CautionInput);
                        //Log.Message("Faction icon select pressed");
                        //Open window to select new icon
                    }
                    break;
                }
            }

            if (Widgets.ButtonText(new Rect((InitialSize.x - 120 - 18) / 2, yoffset + InitialSize.y - 120, 120, 30), "ConfirmChanges".Translate()))
            {
                Faction   fact      = FactionColonies.getPlayerColonyFaction();
                FactionFC component = Find.World.GetComponent <FactionFC>();
                faction.title             = title;
                faction.name              = name;
                fact.Name                 = name;
                component.name            = name;
                component.factionIconPath = tempFactionIconPath;
                component.factionIcon     = tempFactionIcon;
                component.updateFactionRaces();
                component.factionBackup = fact;

                faction.updateFactionIcon(ref fact, "FactionIcons/" + tempFactionIconPath);
                Find.LetterStack.ReceiveLetter("Note on Faction Icon", "Note: The faction icon on the world map will only update after a full restart of your game. Or pure luck.", LetterDefOf.NeutralEvent);
                Find.WindowStack.TryRemove(this);
            }

            //settlement buttons

            Text.Anchor = TextAnchor.UpperLeft;
            Text.Font   = GameFont.Tiny;

            //0 tithe total string
            //1 source - -1
            //2 due/delivery date
            //3 Silver (- || +)
            //4 tithe


            Widgets.Label(new Rect(xoffset + 2, yoffset - yspacing + 2, length - 4, height - 4 + yspacing * 2), desc);
            Widgets.DrawBox(new Rect(xoffset, yoffset - yspacing, length, height - yspacing));

            //reset anchor/font
            Text.Font   = fontBefore;
            Text.Anchor = anchorBefore;
        }