public TopSideBlockRef(ArrayMaterialIdentity materialIdentity, int grass, int sideSub, int dirtSub) { _material = materialIdentity; _subMaterial = FaceSubMaterial.CreateTopSideBot(grass, sideSub, dirtSub); // _grassSubMat = grass; // _grassSideSubMat = sideSub; // _dirtSubMat = dirtSub; }